Lightspeedflashb14_ESO wrote: »Use pots for major savagery and use trap.
Donny_Vito wrote: »Yep. Rearming Trap is still essential for all Stam DPS. The damage plus Minor Crit Damage is very useful.
Then I went and looked it up.....did they get rid of Rearming Trap and change the morphs?
.Trap Beast:
Increased the duration of the Damage over Time from this ability and the Lightweight Trap Beast morph to 10 seconds from 6 seconds.
The Minor Force will now properly line up with the duration rather than being 2 seconds longer.
Reduced the damage per tick by approximately 6%, and reduced the duration of the Immobilize on all morphs to 2 seconds.
Reduced the base cost to 3240 from 3780.
Lightweight Trap Beast (morph): This morph no longer ranks up the damage of the DoT, but instead reduces cost as it ranks up, to 2970 at Rank IV.
Rearming Trap Beast (morph):
Renamed this morph to Barbed Trap.
This morph no longer places a new trap in the area after the original duration ends, but instead increases the duration of the DoT applied, up to 18 seconds at Rank IV. The damage per tick has increased by approximately 33%, since it was lower than the base morph
Donny_Vito wrote: »Yep. Rearming Trap is still essential for all Stam DPS. The damage plus Minor Crit Damage is very useful.
Then I went and looked it up.....did they get rid of Rearming Trap and change the morphs?
John_Falstaff wrote: »Donny_Vito wrote: »Yep. Rearming Trap is still essential for all Stam DPS. The damage plus Minor Crit Damage is very useful.
Then I went and looked it up.....did they get rid of Rearming Trap and change the morphs?
Not quite got rid of, morphs are changed, but towards better - no more rearms, it just lasts longer (ex-rearming now lasts 18 seconds), and the damage is higher. Cost is lower too.
Lightspeedflashb14_ESO wrote: »Use pots for major savagery and use trap.
What's the view on Re-Arming Trap vs Channeled Acceleration?