ZOS_GinaBruno wrote: »Hi everyone,
We want to let you know are actively working on completely revamping the LFG tool to ensure it is more stable and easier to use. This requires a great deal of coding work and will take some time, but our goal is to publish it to everyone later this year. We’ll keep you updated on its progress.
Thank you for all your continued support, and we look forward to rolling out our new LFG system for dungeons and Battlegrounds.
This is ridiculous!
Instead of increasing the servers you keep leaving things as they are, so nothing works as it should.
It seems you are doing all you can to make people leave, since this game only works "as intended" when not a lot of people are playing. As soon as there is an increase in player count, there goes everything down the drain...
Lag, stuttering, increased load times, LFG not working...
People's patience does eventually run out you know?? What good is it to have a game with a lot of dungeons to do, when you can´t even get into them?!
Just fix it once and for all, for God's sake!
2014 Hey guys we know our game is broken and we're working on a fix
2015 Hey guys we know our game is broken and we're working on a fix
2016 Hey guys we know our game is broken and we're working on a fix
2017 Hey guys we know our game is broken and we're working on a fix
2018 Hey guys we know our game is broken and we're working on a fix
2019 Hey guys we know our game is broken and we're working on a fix
2020 Hey guys we actually fixed our game! Guys..? Is anyone there?
I am not sure if you know how unprofessional this sounds?
took out stuff you can read in post # 31
This game has so much potential, it's sad that unqualified people are making terrible decisions..
Someone declined the invite (to fix it). Press F2014 Hey guys we know our game is broken and we're working on a fix
Someone declined the invite (to fix it). Press F2015 Hey guys we know our game is broken and we're working on a fix
Someone declined the invite (to fix it). Press F2016 Hey guys we know our game is broken and we're working on a fix
Someone declined the invite (to fix it). Press F2017 Hey guys we know our game is broken and we're working on a fix
Someone declined the invite (to fix it). Press F2018 Hey guys we know our game is broken and we're working on a fix
Someone declined the invite (to fix it). Press F2019 Hey guys we know our game is broken and we're working on a fix
2020 Hey guys we actually fixed our game! Guys..? Is anyone there?
Not sure what everyone is dissing here, but GF works in non-prime time. I have no problems with it, BGs, Dungeon finder...
It's the prime time that's causing trouble and false declines. GF was bugged long time ago when you couldn't make groups at any given time. But that was fixed since then.
So kudos to Gina & Co. for future revamping GF.
ZOS_GinaBruno wrote: »We’ve been seeing your posts recently about issues with the LFG tool when queuing for dungeons and Battlegrounds
So if I get this straight, the queue system requires a second queue to ensure that first queue doesn't get overloaded?