In the beginning, this game had such a dedicated following. I witnessed the most epic fan creations, saw the birth of some really amazing groups, and lasting friendships were made. All of this with some real promises from the developers. "no paywalls", and if you were to have to pay for anything, it would only be "convenience and customization items".
I just heard that a new expansion is coming, with a new class. Yet again, having to pay for content, that should be added to the base game.
First, we had to buy the software. The Elder Scrolls Online "Standard Edition" cost $59.99, but it didn't give access to everything in the game; if users wanted to play as an Imperial, they had to buy the "Imperial Version" for $99.99. Then they had to pay a subscription --each version came with 30 days of game time included, but after that, players were on the hook for a fee of $14.99 a month.
That's $224.88 to play the standard version of the game for twelve months, and $264.88 for the Imperial Version.
Of course, if you would have just waited a year, the game eventually went "Free to play", and anyone that wasted the money subscribing, well... just wasted it.
Now, with the promise of a new update and class, Zenimax is hoping to pull players back in to the failing model, and milk some more money out of their dedicated players.
ESO has become a borderline Pay To Win game, with wall after wall, hiding behind them the content that should be PART of the game.
"Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar