Honestly what was the thought process behind this ultimate. It is way too powerful for how little ultimate it costs.
This will be extremely broken in PvP and pve. Especially cyrodiil and BG’s.
It can already be difficult enough fighting outnumbered. This ultimate will so detrimental to small scale and even in big battles.
Here’s a scenario:
You’re in a 4 man and your group is fighting 10 people, you kill 5 of them slowly after having to outsmart them and burst them down at the right time. Then you’re working on the remaining 5 but suddenly 2 necro’s just resurrect the entire group.... leading to a wipe. God forbid how strong it will be in large scale zerg fights like 20+ vs 20+ Especially since most people are going to make a necromancer...I haven’t even gone into the joke it’ll be in end game trials. Since people are always complaining about how easily content is being completed, this ultimate will just make pve content become more of a joke then ever. Why run a healer when all your necro dps can backbar this ultimate? Why even bother with mechanics when necros can just use this ultimate and skip mechanics in trials?.
This honestly needs to be addressed, because it looks very very unbalanced in the game.
Bouldercleave wrote: »Honestly what was the thought process behind this ultimate. It is way too powerful for how little ultimate it costs.
This will be extremely broken in PvP and pve. Especially cyrodiil and BG’s.
It can already be difficult enough fighting outnumbered. This ultimate will so detrimental to small scale and even in big battles.
Here’s a scenario:
You’re in a 4 man and your group is fighting 10 people, you kill 5 of them slowly after having to outsmart them and burst them down at the right time. Then you’re working on the remaining 5 but suddenly 2 necro’s just resurrect the entire group.... leading to a wipe. God forbid how strong it will be in large scale zerg fights like 20+ vs 20+ Especially since most people are going to make a necromancer...I haven’t even gone into the joke it’ll be in end game trials. Since people are always complaining about how easily content is being completed, this ultimate will just make pve content become more of a joke then ever. Why run a healer when all your necro dps can backbar this ultimate? Why even bother with mechanics when necros can just use this ultimate and skip mechanics in trials?.
This honestly needs to be addressed, because it looks very very unbalanced in the game.
Have you actually tested this on the PTS or are these just hypothetical theories based off the current info that we have?
I'm sure that they will be addressing balance issues before it goes live ----
DocFrost72 wrote: ».5 second revives from tanky res bots wearing Kags could do the same while using a useful ult like nova or remembrance.
Pretending how something will turn out does not mean it will really turn out that way.
An example. I am fighting 10 (1v10) Templars and I am getting their health down real low, about to finish them off. All of a sudden all 10 Templars hit me with Radiant Glory, healing them up fast and killing me like a one shot.
Does that mean Radiant Glory is OP and I should create a thread calling for a nerf? No. And mostly because it is fake like the example in the OP.
'
Now, the problematic aspect is nothing in PvP can actually be tested but Zos has gotten some feedback during play testing from some who do actually PvP.