I'm seeing this primarily in dungeons while running solo. Prior to the last patch, there was a reasonable amount of time to consume mobs my werewolf had killed. Now it seems the ones without loot are gone before I can fully consume the first, sometimes before the fight is even over. Because the dead NPCs with loot remain, this is usually inconvenient rather than breaking the play style. Still, when many playing werewolves are requesting an ability toggle, I wonder at this move that makes it a bit harder to retain form in group content.