Lightspeedflashb14_ESO wrote: »What about would them would make them immune? The resists are just like any other.
SidewalkChalk5 wrote: »Lightspeedflashb14_ESO wrote: »What about would them would make them immune? The resists are just like any other.
Resistances are a bonus that generally comes from armor. Some buffs, but mostly armor. A semi-magical sword ability that takes someone's armor away is a great concept, but it only makes sense insofar as the source is "removable". A racial passive represents something about the character's biological makeup, not a piece of metal he's wearing, so it would be good story logic to exclude the Nord racial bonus from that effect. I was just curious if they'd done so or not. It would be something really cool to set the race apart from others. Something minor, but interesting to discover. Oh well.
soynegroyque wrote: »Will my character die if they run out of health?
SidewalkChalk5 wrote: »Lightspeedflashb14_ESO wrote: »What about would them would make them immune? The resists are just like any other.
Resistances are a bonus that generally comes from armor. Some buffs, but mostly armor. A semi-magical sword ability that takes someone's armor away is a great concept, but it only makes sense insofar as the source is "removable". A racial passive represents something about the character's biological makeup, not a piece of metal he's wearing, so it would be good story logic to exclude the Nord racial bonus from that effect. I was just curious if they'd done so or not. It would be something really cool to set the race apart from others. Something minor, but interesting to discover. Oh well.
Chilly-McFreeze wrote: »
Stop trying to destroy our 2H playstyle.