Maintenance for the week of June 8:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
Time to do something about undaunted chests?
So undaunted dlc chest is getting up there in drops. Were currently at 10 different shoulders that can drop in 3 different armor types. If I'm doing the math right that's a 3.3% chance lol completely ignoring trait type which i left out because we can transmute it. With the 2 new dungeons were up to 12 shoulders in 3 different armor types, 36 drops with a 2.7% chance. Later this year we get 2 more dungeons with 6 more drops to that. We have even had
@ZOS_RobGarrett agree that something needs to be done eventually about the dlc chests. Zos your doing alot of QoL changes this patch anyway, why not add a fix for this and square it away now too?
The 2 other chests are also a 2.7% chance also again without traits. Why not do something about those too. That chance to get something that you can even use seems really low imo.
Personally I'd like to see something were head and shoulders both can drop from bosses. That's like a 16% chance to get something you need which seems alot more fair and rewarding against a 2.7% pretty much random odd