MEBengalsFan2001 wrote: »I recently hit 160 CP and would now like to farm for gear to be a hybrid healer/DPS. At this point I am only running standard dungeons, no vet yet. I'm want to have a DPS spec for soloing and a healer spec so that I can heal as needed in dungeons.
Since I play a templar and the class does fire base damage I was considering farming Ash Dungeon for the Burning Spellweave set.
For the other set focused on healing I am not sure which of the set I want to use below. Not sure if one is truly superior to another set.
Combat Physician, Prayer Shawl, Sanctuary, or Worm's Raiment
Would like to get input from the community to see which sets I should set my sights on to farm. I'm open to suggestion for the DPS focused set as well.
TheGreatBlackBear wrote: »If you have access to Cloudrest I'd say go for Olorime over SPC. Cloudrest is shorter and easier on +0 and SPC by nature is an inefficient set because you're required to waste magicka by overhealing for a CHANCE for the set to proc. Keeping that up all the time you'll do little to no damage. Wear Olorime (if possible) and be confident that your Shards and blockade will proc the buff 100% of the time if not on cool down.
kathandira wrote: »TheGreatBlackBear wrote: »If you have access to Cloudrest I'd say go for Olorime over SPC. Cloudrest is shorter and easier on +0 and SPC by nature is an inefficient set because you're required to waste magicka by overhealing for a CHANCE for the set to proc. Keeping that up all the time you'll do little to no damage. Wear Olorime (if possible) and be confident that your Shards and blockade will proc the buff 100% of the time if not on cool down.
I've actually been toying with the idea of Olorime + Sioria as a healer. AoE Heals triggering the Olorime, and Heavy Attacks triggering the Siroria. About 850+ Spell Damage from those two. Healing Springs Spam would be out of control with all that spell power.
TheGreatBlackBear wrote: »kathandira wrote: »TheGreatBlackBear wrote: »If you have access to Cloudrest I'd say go for Olorime over SPC. Cloudrest is shorter and easier on +0 and SPC by nature is an inefficient set because you're required to waste magicka by overhealing for a CHANCE for the set to proc. Keeping that up all the time you'll do little to no damage. Wear Olorime (if possible) and be confident that your Shards and blockade will proc the buff 100% of the time if not on cool down.
I've actually been toying with the idea of Olorime + Sioria as a healer. AoE Heals triggering the Olorime, and Heavy Attacks triggering the Siroria. About 850+ Spell Damage from those two. Healing Springs Spam would be out of control with all that spell power.
It depends on if you can stand still long enough of healy attack often enough for siroira to matter. Might I suggest mother's sorrow? You'll get juice crit heals, especially if you spec into elfborn. Light Speaker would also increase the strength of your springs.
"Since I play a templar and the class does fire base damage"
Not exactly, most Templar damage is magic damage and would benefit more from War Maiden than it would from Burning Spell Weave. The only Templar skill I can think of with "Fire" damage is Vampire's Bane/Reflective Light. Spears, Dark Flare, Purifying Light, etc... are all "magic" damage.
edit: typo
"Since I play a templar and the class does fire base damage"
Not exactly, most Templar damage is magic damage and would benefit more from War Maiden than it would from Burning Spell Weave. The only Templar skill I can think of with "Fire" damage is Vampire's Bane/Reflective Light. Spears, Dark Flare, Purifying Light, etc... are all "magic" damage.
edit: typo
TheGreatBlackBear wrote: »Too many people ignore synergies for twilight to be worthwhile in casual play imo. Can't go wrong with worm. i will say this though, unless it's for kicks or roleplay there;s really no reason to have high spell dam as a healer as resto passives, Blessed and Elfborn, minor/major mending and even sets increase healing done to a point where (generally) if springs can't outheal it your target never had a chance to be saved.
MEBengalsFan2001 wrote: »"Since I play a templar and the class does fire base damage"
Not exactly, most Templar damage is magic damage and would benefit more from War Maiden than it would from Burning Spell Weave. The only Templar skill I can think of with "Fire" damage is Vampire's Bane/Reflective Light. Spears, Dark Flare, Purifying Light, etc... are all "magic" damage.
edit: typo
Yeah I made a mistake on the fire abilities of a Templar. I only use one currently so the Burning set is not going to be a priority for me.
And I may just go with two healing sets.
TheGreatBlackBear wrote: »If you have access to Cloudrest I'd say go for Olorime over SPC. Cloudrest is shorter and easier on +0 and SPC by nature is an inefficient set because you're required to waste magicka by overhealing for a CHANCE for the set to proc. Keeping that up all the time you'll do little to no damage. Wear Olorime (if possible) and be confident that your Shards and blockade will proc the buff 100% of the time if not on cool down.
"Since I play a templar and the class does fire base damage"
Not exactly, most Templar damage is magic damage and would benefit more from War Maiden than it would from Burning Spell Weave. The only Templar skill I can think of with "Fire" damage is Vampire's Bane/Reflective Light. Spears, Dark Flare, Purifying Light, etc... are all "magic" damage.
edit: typo
im playing hybrid healer for years. My set combo is SPC + TBS (Atro always and Ritual/Apprentice depending on content). You may go SPC + Seducer, SPC + Sanctuary, though Sanctuary has kinda weak bonus compared to TBS (Atro+Ritual) cuz it works at 10 meters and has lower healing bonus. In some fights, where tank stands away from group, will never get this bonus.
But your best friend is AlphaGear2 addon, if you on PC. Make two gear sets, or same with just another monster set (SPC is always on, so as TBS you will use it), then make two different bars (four bars, in fact) for hybrid DD and for full healer.
Now, if you lucky and you have good PUG dps'ers, switch to full healer combo with just one press of the key. If your DDs suck, swith to hybrid role and help your group with DPS.
Some other hints:
- you may need to switch to full healer at last boss;
- always switch to full healer for deathless runs;
- NEVER EVER go in DLC dungeons as hybrid healer, unless you do it with premade group;
- when you do hybrid role, don't forget that you are healer, so do damage as much as you want, but be ready to heal.... so never drop your magicka lower than 30%. If so, start heavy attacking with resto.
hybrid setup:FrancisCrawford wrote: »I don't understand the sharp distinction you're drawing between hybrid and full healing.
MEBengalsFan2001 wrote: »I recently hit 160 CP and would now like to farm for gear to be a hybrid healer/DPS. At this point I am only running standard dungeons, no vet yet. I'm want to have a DPS spec for soloing and a healer spec so that I can heal as needed in dungeons.
Since I play a templar and the class does fire base damage I was considering farming Ash Dungeon for the Burning Spellweave set.
For the other set focused on healing I am not sure which of the set I want to use below. Not sure if one is truly superior to another set.
Combat Physician, Prayer Shawl, Sanctuary, or Worm's Raiment
Would like to get input from the community to see which sets I should set my sights on to farm. I'm open to suggestion for the DPS focused set as well.
hybrid setup:FrancisCrawford wrote: »I don't understand the sharp distinction you're drawing between hybrid and full healing.
Grothdarr monster
main is Destro bar: Inner light, Entropy, BoL, Blockade, Sweeps; Guard ulti
Resto bar: Purifying, Blazing Spear, Combat Prayer, Syphon Spirit , Solar Barrage; Shooting star
20k to 28k DPS depending on how often i need to heal and group buffs from tank and other players.
full healer setup:
Troll king monster
main is Resto bar: Inner light, Entropy, BoL, Rapid regen, EleDrain; Guard ulti (no Combat prayer)
Destro bar: Purifying (or Radiant), Blazing Spear, Extended ritual, Channeled focus, healing Orbs; Horn ulti;
I don't use Healing springs in PUG dungeons except some DLC (Falkreath Hold last boss for example). Useless skill in most situations when your group scattered all over the battlefield. Tank stands there, one DD there, second DD there, you here. How the hell you can heal them with Springs in this case? )
With AlphaGear2 addon i switch this setups in one press of button to compensate my current PUG limitations. Very effective and fun.
My highest DPS as hybrid healer:
Would work great in theory but just about impossible to keep up sororia stacks. You really need a light attack rotation to get the max out of sororia, and then you need to be fairly immobile.kathandira wrote: »TheGreatBlackBear wrote: »If you have access to Cloudrest I'd say go for Olorime over SPC. Cloudrest is shorter and easier on +0 and SPC by nature is an inefficient set because you're required to waste magicka by overhealing for a CHANCE for the set to proc. Keeping that up all the time you'll do little to no damage. Wear Olorime (if possible) and be confident that your Shards and blockade will proc the buff 100% of the time if not on cool down.
I've actually been toying with the idea of Olorime + Sioria as a healer. AoE Heals triggering the Olorime, and Heavy Attacks triggering the Siroria. About 850+ Spell Damage from those two. Healing Springs Spam would be out of control with all that spell power.
kathandira wrote: »MEBengalsFan2001 wrote: »I recently hit 160 CP and would now like to farm for gear to be a hybrid healer/DPS. At this point I am only running standard dungeons, no vet yet. I'm want to have a DPS spec for soloing and a healer spec so that I can heal as needed in dungeons.
Since I play a templar and the class does fire base damage I was considering farming Ash Dungeon for the Burning Spellweave set.
For the other set focused on healing I am not sure which of the set I want to use below. Not sure if one is truly superior to another set.
Combat Physician, Prayer Shawl, Sanctuary, or Worm's Raiment
Would like to get input from the community to see which sets I should set my sights on to farm. I'm open to suggestion for the DPS focused set as well.
If you also want to deal damage, a super easy route to take would be 5/5 Mother's Sorrow and 5/5 Julianos. You can also run Valkyn Scoria as the monster set.
Otherwise, Spell Power Cure is good if you want to also support your group.
"Since I play a templar and the class does fire base damage"
Not exactly, most Templar damage is magic damage and would benefit more from War Maiden than it would from Burning Spell Weave. The only Templar skill I can think of with "Fire" damage is Vampire's Bane/Reflective Light. Spears, Dark Flare, Purifying Light, etc... are all "magic" damage.
edit: typo
FrancisCrawford wrote: »The most important healer sets are the ones that give the Major Courage buff, and there only are two of those. Spellpower Cure is the traditional choice for newer healers. It works well in 4-person groups anyhow; just keep 100% uptime on Mutagen and SPC will proc.
I generally heal in SPC and Worm, or SPC/Necropotence on classes where that makes sense (Sorcerer for sure, maybe also Warden). If a group is stamina-heavy, Worm might not be theoretically optimal, but I don't bother changing.
The problem with using two dropped sets is getting the weapons you want. SPC happens to have named drops for fire and lightning staves, so that helps. Also, you can buy key fragments to get extra White-Gold Tower gear; that's how I can my SPC healing stafff.