thatlaurachick wrote: »All redguard homes have this issue, and the tiles are raise so high that if you float the carpet above them, it's over your character's ankles. I've settled for carpets on the floor, with tiles poking through them.
The "worn" look is nice but if carpets are going to be 1 pixel thick, floors should be flat.
MornaBaine wrote: »Yep this is a thing in a LOT of houses. It astonishes me how often the team making these things just doesn't THINK about stuff that seems pretty obvious. And with the item caps it's awful that you have to use up a precious slot to deal with such a dumb defect.
thatlaurachick wrote: »All redguard homes have this issue, and the tiles are raise so high that if you float the carpet above them, it's over your character's ankles. I've settled for carpets on the floor, with tiles poking through them.
The "worn" look is nice but if carpets are going to be 1 pixel thick, floors should be flat.
This is kind of surprising to me - I have all the Redguard houses, except House of the Silent Magnifico and haven't noticed that issue in any of them?
Just checked Hunding's and none of the rugs inside the house there have had to be placed higher than usual, none of them have tiles poking through and none of them cover my char's (a Bosmer's) toes; let alone reach her ankles.
I just tried moving them and if anything, the problem was preventing them disappearing under floor level, when placed, rather than having to lift them higher than normal to avoid raised tiles.
ETA: Just checked again and one corner of one large rug does cover her toes.
However, that is more a case of the floor being slightly lower under that corner, as opposed to being due to raised tiles anywhere else.
thatlaurachick wrote: »
House of the SIlent Magnifico is horrible, tiles poking up in the middle of rooms..