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possible nifty self-fix for crafting tables
I haven't played with triggers/animations in EHT yet, so I would like someone's opinion on how well it might work. Though it would require additional usable items in housing slots, what would happen if you took groups of maybe 12-16 crafting tables, and programmed in a shift in position that would end up with them in accessible position through an animation, tied to activating a lever/other activatable associated with that group. I'd do it in small groups, rather than all tables, due both to time and not wanting to mess anything else up. But say all tables in a specific row, when you activate a crystal or lever, it moves them up and then in place as a response to the trigger. Is that possible? Would it work reasonably to let players fix their guild hall tables quickly themselves?
@Alassirana