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PVP Combat bug since Summerset

TorvenTool
TorvenTool
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Hey all,

ZOS is ignoring the german community so I am posting it here.

Since Summerset the In-combat-bug is back. One gets in combat suddenly....even if nothing had be done. Or it happens after an enemy was hit and then the combat mode doesn't end. This happens almost always. Combat mode doesn't stop in worst cases never and you have to relog. But relogging often leads into a queue to Vivec. Please fix it. Thanks.
Ich bremse auch für Bergblume und Akelei.

PC-Spieler, da zu alt für Konsolen.
  • geonsocal
    geonsocal
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    definitely an annoying bug...

    on the plus side - some of my characters are a little on the portly side and may have indulged in one sweet roll too many, so, it actually may be a bit healthier for them to not be able to mount, and, instead run from keep to keep...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • PapaWeeb
    PapaWeeb
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    The bug ZOS so graciously 'fixed' that let us change skills even when in combat was the only thing that made it tolerable for me.

    Now you've just gotta kill yourself to fix it
    PC EU
  • TorvenTool
    TorvenTool
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    PapaWeeb wrote: »
    The bug ZOS so graciously 'fixed' that let us change skills even when in combat was the only thing that made it tolerable for me.

    Now you've just gotta kill yourself to fix it

    Huh? I can't change skills when in combat. With SWAPS CONTINUED I can't.
    Ich bremse auch für Bergblume und Akelei.

    PC-Spieler, da zu alt für Konsolen.
  • Cinbri
    Cinbri
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    With murkmire change of preventing slot skills while in battle, this in-combat bug really hurts. You cant even slot equilibrium to suicide. Can we get this change reverted.
    Edited by Cinbri on October 29, 2018 7:10PM
  • [Deleted User]
    [Deleted User]
    Soul Shriven
    Hello there,

    With there already being a more active thread on this subject, we've felt it necessary to close this thread. Please feel free to continue this discussion here.

    Thank you for understanding.
    Staff Post
This discussion has been closed.