lucky_Sage wrote: »@Lucky_dutch Magdk are decent on live for bgs always has high dmg but low kills alot because they can't finish people off well with lack of execute but open world they are very much sub par. But one of the big reason they do so well.in bgs is there are alot of bowtards spamming snipe there I've 1v4 a whole team of them beucase they all basically killed them selves. And leap can be out walked on live so the speed changes in hoping bow they have to atleast sprint to out run leap
lucky_dutch wrote: »lucky_Sage wrote: »@Lucky_dutch Magdk are decent on live for bgs always has high dmg but low kills alot because they can't finish people off well with lack of execute but open world they are very much sub par. But one of the big reason they do so well.in bgs is there are alot of bowtards spamming snipe there I've 1v4 a whole team of them beucase they all basically killed them selves. And leap can be out walked on live so the speed changes in hoping bow they have to atleast sprint to out run leap
They’re good for more than that. They’re a pretty excellent duelling class and are tough as hell. I often go zero deaths in a BG with mine.
You have pointed out their weakness there though - a lack of execute so they get their kills pinched a lot. Still able to have large impact though.
lucky_dutch wrote: »lucky_Sage wrote: »@Lucky_dutch Magdk are decent on live for bgs always has high dmg but low kills alot because they can't finish people off well with lack of execute but open world they are very much sub par. But one of the big reason they do so well.in bgs is there are alot of bowtards spamming snipe there I've 1v4 a whole team of them beucase they all basically killed them selves. And leap can be out walked on live so the speed changes in hoping bow they have to atleast sprint to out run leap
They’re good for more than that. They’re a pretty excellent duelling class and are tough as hell. I often go zero deaths in a BG with mine.
You have pointed out their weakness there though - a lack of execute so they get their kills pinched a lot. Still able to have large impact though.
Leap should be your execute. The new changes to major evasion are going to hurt though.
Always top of my team score wise in bgs and often no deaths. Don't get the killing blow a lot but can reach 40+ assists and completely invincible to all ranged players. Looking forward to the extra "2 inches"