https://youtu.be/adGE4qkCWn0Why they couldn't have at least started the PTS with a simple shield strength reduction and/or cost increase, I'll never know...
VaranisArano wrote: »Oh no. Sorcs in PVP are stacking crittable shields capped at 40% of their health. However shall we kill these unbeatable sorcs?
My friend just posted this video on the pts where shield stacking has apparently returned.https://youtu.be/adGE4qkCWn0
(She is a mute, so there's no voice, you'll have to read her commentary.)
Forget the cast times, forget the crit..shield stacking is the issue. I cannot for the life of me understand why Zos can't get that point.
FFS
VaranisArano wrote: »Oh no. Sorcs in PVP are stacking crittable shields capped at 40% of their health. However shall we kill these unbeatable sorcs?
You obviously didn't watch the video...
I expect more from you, wise Varanis
VaranisArano wrote: »Oh no. Sorcs in PVP are stacking crittable shields capped at 40% of their health. However shall we kill these unbeatable sorcs?
DCanadianBacon wrote: »My friend just posted this video on the pts where shield stacking has apparently returned.https://youtu.be/adGE4qkCWn0
(She is a mute, so there's no voice, you'll have to read her commentary.)
Forget the cast times, forget the crit..shield stacking is the issue. I cannot for the life of me understand why Zos can't get that point.
FFS
Did you read the PTS notes? They still nerfed the shields. 40% of your Max health is still less than what most sorcs are running in PvP right now. On your average Sorc, that's about a 9,400 point shield at max, which is almost 30% less than what they have on average on Live at the moment (my hardened ward is hovering around 12,000 after battle spirit, and I could make it even bigger if I wanted to, without losing out on damage). And now that they can be crit, expect shields to be taking more damage than they were before (Sorcs were running pitiful resistances for the most part, so that other change will be negligible), which means that shield stacking is severely nerfed, since casting a shield might end up having it be completely destroyed by the time you can cast your next shield anyways, or it'll only stack for 1000-2000 points of overlap if the sorc isn't being zerged down.
And don't forget, now sorcs are going to HAVE to run all impen and more resistances if they want to survive, which will decrease their damage, so this further nerfs the Mag Sorc playstyle people seem to be hating on so much in these forums.
So stop whining. It's already easy to break thru a Mag Sorc's defenses in Live right now (especially if they are stacking their shields to try and stay alive, because if they are doing that, they aren't doing damage to you), and it's only gonna get easier next patch.
VaranisArano wrote: »Oh no. Sorcs in PVP are stacking crittable shields capped at 40% of their health. However shall we kill these unbeatable sorcs?
You obviously didn't watch the video...
I expect more from you, wise Varanis
ZOS made it quite clear that the shield nerfs, besides them being made crittable, are mostly to address how OP they are in PvE. I'm sorry OP that ZOS's balance decisions don't cater to your little vendetta against shieldstacking in PvP.
ZOS made it quite clear that the shield nerfs, besides them being made crittable, are mostly to address how OP they are in PvE. I'm sorry OP that ZOS is not basing their balance decisions on catering to your little vendetta against shieldstacking in PvP.
DCanadianBacon wrote: »My friend just posted this video on the pts where shield stacking has apparently returned.https://youtu.be/adGE4qkCWn0
(She is a mute, so there's no voice, you'll have to read her commentary.)
Forget the cast times, forget the crit..shield stacking is the issue. I cannot for the life of me understand why Zos can't get that point.
FFS
Did you read the PTS notes? They still nerfed the shields. 40% of your Max health is still less than what most sorcs are running in PvP right now. On your average Sorc, that's about a 9,400 point shield at max, which is almost 30% less than what they have on average on Live at the moment (my hardened ward is hovering around 12,000 after battle spirit, and I could make it even bigger if I wanted to, without losing out on damage). And now that they can be crit, expect shields to be taking more damage than they were before (Sorcs were running pitiful resistances for the most part, so that other change will be negligible), which means that shield stacking is severely nerfed, since casting a shield might end up having it be completely destroyed by the time you can cast your next shield anyways, or it'll only stack for 1000-2000 points of overlap if the sorc isn't being zerged down.
And don't forget, now sorcs are going to HAVE to run all impen and more resistances if they want to survive, which will decrease their damage, so this further nerfs the Mag Sorc playstyle people seem to be hating on so much in these forums.
So stop whining. It's already easy to break thru a Mag Sorc's defenses in Live right now (especially if they are stacking their shields to try and stay alive, because if they are doing that, they aren't doing damage to you), and it's only gonna get easier next patch.
Instead of your lengthy soundbite, watch the testing on the video and get back to me. Healing ward isn't nerfed. That shield can still be up for 16k. It IS NO subject to the 40% rule. With other shields on top, with stronger resistance even though it can be crit, shields will basically be where they are on live now.
There is no nerf. It's a convoluted mess made to seem like a nerf, but not a thing has changed.
That's the point.
lol if I wanted to be immortal in PvP, playing a shield stacking magsorc would be the last thing on my mind.ZOS made it quite clear that the shield nerfs, besides them being made crittable, are mostly to address how OP they are in PvE. I'm sorry OP that ZOS's balance decisions don't cater to your little vendetta against shieldstacking in PvP.
I play sorc too, though. I just don't crutch on shield stacking.
I'm not afraid to take a death in a video game, like most of you.
Short explanation what went wrong in original post. Harness Magicka on PTS is bugged and it's giving higher tooltip then it should plus is not underlying the new behaviour with max shields strenght based on someones health. If tester would read patch notes or atleast know something about shields then he/she would know testing is pointless currently. Test happens in house which is PvE area so all shields are not underlying battle spirit (which is also bugged anyway on PTS) which further makes them stronger then they will be when all changes will start to work.
Yes shieldstacking is possible but noone ever said it wont be. Both annulment and conjured ward will be now under 40% max health cap condition but all other shields wont so max stack possible in PvP from harness+hardened will be ~80% of someones health on the bar where shields are located , healing ward however will be able still to do shield value as usual. That is nerf of shieldstack since right now on live server it's very easy to get harnes+hardened way over 80% health in PvP (especially on builds investing highly into max magicka while having ~20k health , which is the main goal of the change) and now those shields will take also crit dmg , enchantmets/poisons dmg and status effects.
DCanadianBacon wrote: »My friend just posted this video on the pts where shield stacking has apparently returned.https://youtu.be/adGE4qkCWn0
(She is a mute, so there's no voice, you'll have to read her commentary.)
Forget the cast times, forget the crit..shield stacking is the issue. I cannot for the life of me understand why Zos can't get that point.
FFS
Did you read the PTS notes? They still nerfed the shields. 40% of your Max health is still less than what most sorcs are running in PvP right now. On your average Sorc, that's about a 9,400 point shield at max, which is almost 30% less than what they have on average on Live at the moment (my hardened ward is hovering around 12,000 after battle spirit, and I could make it even bigger if I wanted to, without losing out on damage). And now that they can be crit, expect shields to be taking more damage than they were before (Sorcs were running pitiful resistances for the most part, so that other change will be negligible), which means that shield stacking is severely nerfed, since casting a shield might end up having it be completely destroyed by the time you can cast your next shield anyways, or it'll only stack for 1000-2000 points of overlap if the sorc isn't being zerged down.
And don't forget, now sorcs are going to HAVE to run all impen and more resistances if they want to survive, which will decrease their damage, so this further nerfs the Mag Sorc playstyle people seem to be hating on so much in these forums.
So stop whining. It's already easy to break thru a Mag Sorc's defenses in Live right now (especially if they are stacking their shields to try and stay alive, because if they are doing that, they aren't doing damage to you), and it's only gonna get easier next patch.
Instead of your lengthy soundbite, watch the testing on the video and get back to me. Healing ward isn't nerfed. That shield can still be up for 16k thanks to its 300% modifier. It IS NOT subject to the 40% rule. With other shields on top, with stronger resistance even though it can be crit, shields will basically be where they are on live now.
There is no nerf. It's a convoluted mess made to seem like a nerf, but not a thing has changed.
That's the point.