If you're going impreg you're dedicating an entire 5pc to just crit resistance, it deserves to have a high value. Transmutation gives the resistance to everyone you heal.
If you're going impreg you're dedicating an entire 5pc to just crit resistance, it deserves to have a high value. Transmutation gives the resistance to everyone you heal.
I'd honestly cut it in half. It would still give 19% crit mitigation like Transmutation which is a solid amount.
If you're going impreg you're dedicating an entire 5pc to just crit resistance, it deserves to have a high value. Transmutation gives the resistance to everyone you heal.
And till modifiers drop from 1.9 nightblade/Templars/1.8 everyone else, impreg is needed. Nerfing it will impact LA/MA more than HA.
I'd honestly cut it in half. It would still give 19% crit mitigation like Transmutation which is a solid amount.
It would be completely eclipsed by Transmutation then. You can easily have 100% up time on any class /build with Transmutation and it gives the buff to entire teams.
The Impregnable set gives strong crit resistance but offers nothing against normal hits and you give up offensive stats if you are Magicka or Stamina based.
If you are running around Cyrodiil looking to burst people within a couple of seconds you probably hate this set. If you are running around trying to not get burst within a couple of seconds you probably love it.
It's balanced IMO.
I'd honestly cut it in half. It would still give 19% crit mitigation like Transmutation which is a solid amount.
It would be completely eclipsed by Transmutation then. You can easily have 100% up time on any class /build with Transmutation and it gives the buff to entire teams.
The Impregnable set gives strong crit resistance but offers nothing against normal hits and you give up offensive stats if you are Magicka or Stamina based.
If you are running around Cyrodiil looking to burst people within a couple of seconds you probably hate this set. If you are running around trying to not get burst within a couple of seconds you probably love it.
It's balanced IMO.
Yeah you're right. After making that comment I was trying to calculate what would be the most reasonable number, and came up with 1800. I was comparing it to the maximum mitigation potential of Pariah. 1800 would make you just as tanky as Pariah against crits, but weaker than pariah against non-crits. The trade-off? Can't penetrate crit resistance, 100% uptime for its value, and the 2-4 piece is superior.
So that's my official opinion, it should be reduced to 1800 to be a balanced set.
Crixus8000 wrote: »I'd honestly cut it in half. It would still give 19% crit mitigation like Transmutation which is a solid amount.
It would be completely eclipsed by Transmutation then. You can easily have 100% up time on any class /build with Transmutation and it gives the buff to entire teams.
The Impregnable set gives strong crit resistance but offers nothing against normal hits and you give up offensive stats if you are Magicka or Stamina based.
If you are running around Cyrodiil looking to burst people within a couple of seconds you probably hate this set. If you are running around trying to not get burst within a couple of seconds you probably love it.
It's balanced IMO.
Yeah you're right. After making that comment I was trying to calculate what would be the most reasonable number, and came up with 1800. I was comparing it to the maximum mitigation potential of Pariah. 1800 would make you just as tanky as Pariah against crits, but weaker than pariah against non-crits. The trade-off? Can't penetrate crit resistance, 100% uptime for its value, and the 2-4 piece is superior.
So that's my official opinion, it should be reduced to 1800 to be a balanced set.
That just makes it seem way worse than pariah tbh
I think impreg is a good set, but not op. I have never used it in my build because there has always been better options.
Yeah I don’t get it. I tried running impregnable and didn’t like it much, switched back after a day. Yet I keep hearing how OP it is on forums.
I thought that generally speaking, people didn’t lean toward high crit builds in PvP because critical resistance is a thing. In no-CP especially, I’d rather run 6-7 impenetrable in many other sets over this one.
Yeah I don’t get it. I tried running impregnable and didn’t like it much, switched back after a day. Yet I keep hearing how OP it is on forums.
I thought that generally speaking, people didn’t lean toward high crit builds in PvP because critical resistance is a thing. In no-CP especially, I’d rather run 6-7 impenetrable in many other sets over this one.
Impreg is meh in battlegrounds (ironic) due to how low everyone's crit is in there, but it's insane in CP.
Yeah I don’t get it. I tried running impregnable and didn’t like it much, switched back after a day. Yet I keep hearing how OP it is on forums.
I thought that generally speaking, people didn’t lean toward high crit builds in PvP because critical resistance is a thing. In no-CP especially, I’d rather run 6-7 impenetrable in many other sets over this one.
Impreg is meh in battlegrounds (ironic) due to how low everyone's crit is in there, but it's insane in CP.
So that's, once again, an issue with CP, not Impreg.
If you're going impreg you're dedicating an entire 5pc to just crit resistance, it deserves to have a high value. Transmutation gives the resistance to everyone you heal.
If you're going impreg you're dedicating an entire 5pc to just crit resistance, it deserves to have a high value. Transmutation gives the resistance to everyone you heal.
One question: where's my set that increases critical damage by 38%?
Impregnable is grossly overpowered, I rest my case.
If you're going impreg you're dedicating an entire 5pc to just crit resistance, it deserves to have a high value. Transmutation gives the resistance to everyone you heal.
One question: where's my set that increases critical damage by 38%?
Impregnable is grossly overpowered, I rest my case.
Pretty much this.
Yes all defensive sets outperform the offensive ones. But usually only on a 1.5 to 2 ratio. If we figure in that the strongest buff to critdmg we can get from a set is 10% impreg is magnitudes too strong even compared to other offensive/defensive set constellations.