For gods' sake, why do we still have to hit the wall or stairs around a postern door to damage it, instead of the door itself? Where is the logic in this? Is it really that hard to code in damage to the door transferring to the wall around it? C'mon! It reflects poorly on the design of this game, and I can't imagine what new players think when we (still) have to tell them "Hit the wall, NOT the door".