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Zaan bugged

Anethum
Anethum
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Will not post details here - just can say it tied with it's interacting with nightblade's cloak.
Please review my ticket with video how it happends - Reference number: 189829-001224
And fix the bug please
@Anethum from .ua
  • Marabornwingrion
    Marabornwingrion
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    Anethum wrote: »
    Will not post details here - just can say it tied with it's interacting with nightblade's cloak.

    If you mean that when your Zaan procs and you hide in cloak the proc is not breaking, it was like this since that monster set was released.
  • Sparr0w
    Sparr0w
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    100% working as intended :trollface:
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Liquid25
    Liquid25
    Soul Shriven
    Astrid_V wrote: »
    Anethum wrote: »
    Will not post details here - just can say it tied with it's interacting with nightblade's cloak.

    If you mean that when your Zaan procs and you hide in cloak the proc is not breaking, it was like this since that monster set was released.

    You have no idea what you are talking about. Zaan should be disactivated when you get 8 meters away from it or once you cloak and it doesn't have any target to be attach to. If it's working on targets that used stealth potion or Nightblade's cloak, it's bugged and needs fixing, it never was supposed to be on the target who's in stealth.

    It's already broken as it is. A set that when procs insta wins the fight really shows the level of skill required for PvP in this game.
  • Anethum
    Anethum
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    Astrid_V wrote: »
    Anethum wrote: »
    Will not post details here - just can say it tied with it's interacting with nightblade's cloak.

    If you mean that when your Zaan procs and you hide in cloak the proc is not breaking, it was like this since that monster set was released.

    bug is not in this mate, i've reported it to support with tests recorded on video - this post here only to push that Ticket.
    Edited by Anethum on August 23, 2018 7:47PM
    @Anethum from .ua
  • Anethum
    Anethum
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    Sparr0w wrote: »
    100% working as intended :trollface:

    it doesn't and i reported real bug.

    P.s: It isn't post about rework it's mechanics or something like. 8 meters now are ~ fine.
    Edited by Anethum on August 23, 2018 7:46PM
    @Anethum from .ua
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