The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/

What is the current state of jewellery crafting?

Bam_Bam
Bam_Bam
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How is jewellery crafting looking now? They've had a month to check it out and fix any problems - have they been done that or is it still the terrifying grind fest that people were saying?
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  • Darlon
    Darlon
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    The upgrading part is a horrible grindfest.....
  • Bam_Bam
    Bam_Bam
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    Darlon wrote: »
    The upgrading part is a horrible grindfest.....

    :( Is it easy to level the actual skill line?
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  • Darlon
    Darlon
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    The skill line itself is just as the other crafts... deconstruct stuff, do writs, etc... I read somewhere that you need to deconstruct about 300 purple items to max it out... that’s not that bad and not that different from other crafts...

    The biggest grind in my opinion is the fact you need 10x trait items and 10x upgrade mats...

    So most people will just level the line, research and transmute existing stuff....
  • Vapirko
    Vapirko
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    Darlon wrote: »
    The skill line itself is just as the other crafts... deconstruct stuff, do writs, etc... I read somewhere that you need to deconstruct about 300 purple items to max it out... that’s not that bad and not that different from other crafts...

    The biggest grind in my opinion is the fact you need 10x trait items and 10x upgrade mats...

    So most people will just level the line, research and transmute existing stuff....

    I honestly don’t even care about the new traits, I don’t think any of them will be that good for PvP outside of coordinated medium to large group play or gank builds. Im only really interested in crafting some set jewelry and transmuting to stam/mag.
  • Bam_Bam
    Bam_Bam
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    Darlon wrote: »
    The skill line itself is just as the other crafts... deconstruct stuff, do writs, etc... I read somewhere that you need to deconstruct about 300 purple items to max it out... that’s not that bad and not that different from other crafts...

    The biggest grind in my opinion is the fact you need 10x trait items and 10x upgrade mats...

    So most people will just level the line, research and transmute existing stuff....

    That's kinda insane. Why not make it the same as the rest of the crafts?????
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  • Taleof2Cities
    Taleof2Cities
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    Bam_Bam wrote: »
    Darlon wrote: »
    The skill line itself is just as the other crafts... deconstruct stuff, do writs, etc... I read somewhere that you need to deconstruct about 300 purple items to max it out... that’s not that bad and not that different from other crafts...

    The biggest grind in my opinion is the fact you need 10x trait items and 10x upgrade mats...

    So most people will just level the line, research and transmute existing stuff....

    That's kinda insane. Why not make it the same as the rest of the crafts?????

    From ZOS’s perspective, the main issue is that they don’t want jewelry improvement upgrades to replace players running content.

    A simple example would be running normal Halls of Fabrication for blue Master Architect jewelry ... and improving those to pieces to gold via jewelry crafting. Whereas now, you hope that these drop in the vet version of the Trial or in the weekly rewards.

    Edited by Taleof2Cities on May 20, 2018 2:02PM
  • Erraln
    Erraln
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    Bam_Bam wrote: »
    Darlon wrote: »
    The skill line itself is just as the other crafts... deconstruct stuff, do writs, etc... I read somewhere that you need to deconstruct about 300 purple items to max it out... that’s not that bad and not that different from other crafts...

    The biggest grind in my opinion is the fact you need 10x trait items and 10x upgrade mats...

    So most people will just level the line, research and transmute existing stuff....

    That's kinda insane. Why not make it the same as the rest of the crafts?????

    From ZOS’s perspective, the main issue is that they don’t want jewelry improvement upgrades to replace players running content.

    A simple example would be running normal Halls of Fabrication for blue Master Architect jewelry ... and improving those to pieces to gold via jewelry crafting. Whereas now, you hope that these drop in the vet version of the Trial or in the weekly rewards.

    Can you imagine the complaints coming up on Monday? I mean, that sort of situation is exactly why players have wanted a jewelry crafting system for all this time; so they can do time investment in content they enjoy or can run to replace time investment in content they don't enjoy or can't manage. So they can pay gold to make their Moondancer rings yellow without having to learn to kite Meteors. So they can obtain yellow Maelstrom jewelry without having to place on the weekly leaderboard, and so on.

    The upgrade cost ruins crafting from scratch almost entirely, and precludes upgrading from green or blue almost entirely. Yes, it'll happen, but I wonder if it'll happen to people who invest less than 40 hours a week.
  • Taleof2Cities
    Taleof2Cities
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    Erraln wrote: »

    Can you imagine the complaints coming up on Monday? I mean, that sort of situation is exactly why players have wanted a jewelry crafting system for all this time; so they can do time investment in content they enjoy or can run to replace time investment in content they don't enjoy or can't manage.

    I don’t disagree with you at all, @Erraln.

    I would certainly rather do PvP, crafting, and other things that I enjoy than the gear search.
  • Aebaradath
    Aebaradath
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    It's currently a dreadfully long and boring grindfest.

    Where art thou, ye Golden Vendor...
  • JPcrazysquirrel3
    JPcrazysquirrel3
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    Definitely gonna *** a lot of people off. Sadly, a lot of console players, at least on PS4, don't seem to realize how bad it is going to be. Summerset overall really is just gonna tick a lot of players off.

    I'd have to agree with what I've seen on other threads, that this just might be the straw that broke the camel's back for me, as I really don't feel like Zos gives a flying skeever about its veteran playerbase, or its playerbase in general. I've definitely lost all confidence and shreds of hope that they would actually fix and balance their game. And their main goals for the game, as demonstrated this past year, has been more about making money.
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  • Asardes
    Asardes
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  • Bam_Bam
    Bam_Bam
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    Definitely gonna *** a lot of people off. Sadly, a lot of console players, at least on PS4, don't seem to realize how bad it is going to be. Summerset overall really is just gonna tick a lot of players off.

    I'd have to agree with what I've seen on other threads, that this just might be the straw that broke the camel's back for me, as I really don't feel like Zos gives a flying skeever about its veteran playerbase, or its playerbase in general. I've definitely lost all confidence and shreds of hope that they would actually fix and balance their game. And their main goals for the game, as demonstrated this past year, has been more about making money.

    :(
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