only at resources guards can permastun.
its pvp im talking about. I break free and immediately stunned again. the immunity is not working. the circle is around my feet but stunned again.
its pvp im talking about. I break free and immediately stunned again. the immunity is not working. the circle is around my feet but stunned again.
as already stated. immunity works fine normally, if it doesnt there are only 3 reasons:
-you are up against guards from resources or keeps, which can perma stun.
-you encountered an exploit with the skill scatter shot from the bow skillline, which doesnt give you immunity, if the skill is roll dodge canceled.
-you have lag problems, which can cause wrong visual cues, setbacks and stuff like not being able to break free.
in every other case stun immunity works as intended.
maybe you have issues with snares, which count as soft cc skills. they dont grant you cc immunity, because they dont disable you from doing stuff.
its pvp im talking about. I break free and immediately stunned again. the immunity is not working. the circle is around my feet but stunned again.
as already stated. immunity works fine normally, if it doesnt there are only 3 reasons:
-you are up against guards from resources or keeps, which can perma stun.
-you encountered an exploit with the skill scatter shot from the bow skillline, which doesnt give you immunity, if the skill is roll dodge canceled.
-you have lag problems, which can cause wrong visual cues, setbacks and stuff like not being able to break free.
in every other case stun immunity works as intended.
maybe you have issues with snares, which count as soft cc skills. they dont grant you cc immunity, because they dont disable you from doing stuff.
It doesn't work fine normall and you defintely do get perma CC'd in cyro. The Guard perma stuns are from .5~ second stuns reapplying before you can break free to gain immunity. The PvP perma stuns mostly seem to happen when mutliple CC are cast from mutliple players, and you haven't gained CC imminity from breaking free/attempting to. Add in lag and it's a perma stun.
I believe all CC's should apply a seperate CC immunity until the break free occurs or the stun has ended.
Thanks for the post!