I was in Summerset (wearing Sload). I did one LA on a mudcrab and luckily Sload proc'ed. I stood there, expecting the mudcrab to die from the oblivion damage tics ... but no, the mudcrab did not die. I did one more LA and lucky for me the set proc'ed again. I stood there and watched the mudcrab, but even after a second round of Sload's oblivion damage, it didn't die. It was then that I realized Solad isn't OP, but the drama over the set IS.
Waffennacht wrote: »I was in Summerset (wearing Sload). I did one LA on a mudcrab and luckily Sload proc'ed. I stood there, expecting the mudcrab to die from the oblivion damage tics ... but no, the mudcrab did not die. I did one more LA and lucky for me the set proc'ed again. I stood there and watched the mudcrab, but even after a second round of Sload's oblivion damage, it didn't die. It was then that I realized Solad isn't OP, but the drama over the set IS.
If you do that very thing with caluurion, the mudcrab would've killed you. I think that's a horrible way to assess a PvP set
Waffennacht wrote: »I was in Summerset (wearing Sload). I did one LA on a mudcrab and luckily Sload proc'ed. I stood there, expecting the mudcrab to die from the oblivion damage tics ... but no, the mudcrab did not die. I did one more LA and lucky for me the set proc'ed again. I stood there and watched the mudcrab, but even after a second round of Sload's oblivion damage, it didn't die. It was then that I realized Solad isn't OP, but the drama over the set IS.
If you do that very thing with caluurion, the mudcrab would've killed you. I think that's a horrible way to assess a PvP set
The topic of this post is about sload, not caluurion ... perhaps it would be best to stay on topic.BTW, the mudcrab did try to kill me, but I just stood there with my normal 300'ish health regeneration which healed me just fine (medium armor, stamblade, no health perk build).
And it's not a 'pvp' set ... it's an armor set that can be used in either pve or pvp. If it were strictly a pvp set, the 5th piece bonus would limit the proc damage to players.
Waffennacht wrote: »Brutusmax1mus wrote: »Waffennacht wrote: »Brutusmax1mus wrote: »Waffennacht wrote: ».Waffennacht wrote: »I doubt it'll be nerfed before live. This set is just so good for PvP.
I mean shield breaker gets tons of threads. I feel this is breaker on roids.
Sload:
Sload’s Semblance
2 – 1096 Maximum Magicka
3 – 1096 Maximum Stamina
4 – 129 Spell Damage
4 – 129 Weapon Damage
5 – Damaging an enemy has a 10% chance to put a Leeching Shadow on them, dealing 853 Oblivion Damage every 1 second for 6 seconds. This effect can occur every 6 seconds.
So it's an easy to trigger proc. It's damage is Oblivion meaning right off the bat it's damage tip is comparable to Overwhelming Surge.
It's unresistable, goes under Shields, is a dot (oh love them triggers)
the damage is Oblivion, it will not be reduced by BS or Resistance or Shields, the value equivalent of 1700 damage tooltip
The 2-4 bonus are really good as well.
I instantly fell in love with this set. When that happens it's usually called OP
It's actually the third 5-piece that deals oblivion damage, but you can obviously only wear two of them at a time. You have Shieldbreaker and knight slayer already. So if you were going to do a stack oblivion build you can already do it. Now you just have a little more flexibility with a DOT instead of upfront damage.
In fact the real change is going to be jewelry crafting, not the set itself.
I've ran knight Slayer, it's very slow and is only reliable with lightning and resto staff - meaning it's slow af.
Knight Slayer is super effective against those huge health builds when combined with defile.
Sload is much much more practical. Shield breaker, despite it's nicheness, still gets OP threads.
Sload works against everything. Sload in a vacuum isn't knocking anyone over. Thing is, when a player is already reeling from burst sload keeps a massive amount of pressure
4800 damage over 6 seconds is manageable though, and it drastically impacts burst potential you can give bc of its 2,3,4 bonuses. 230 effective spell/wpn dmg isn't much at all. It's not a great chance to proc on single target without dots or attacks with multiple hits per second. For instance, a light attack force pulse weave or if all jabs connect has a 35% chance one of damage instances will proc it. That's decent. But for a typical light attack skill weave it's only 19%
In alcasts video he uses aoe to test it with 6 dummies. That's a 47% chance on the first tick of his aoe to proc the set. Of course he'll have good uptime.. however he cannot dictate which dummy it procd on, making it much less manageable and reducing its effectiveness imo. Procing it and procing it against the right opponent in small scale are different beasts.
It's 5,142 base my friend
I prefer the mid to late sload proc on a sorc.
Let's see...
For me in a BG it's usually: LA (for enchantment) Cage Swap, Blockade (in summer this may become imbue...) La, Reach, LA, Curse, LA, Wrath (say I don't have to use reach etc multiple times)
That's 10 x 10% before wrath (so Sload really should proc mid or late combo) meaning if Caluurion or Born, Curse etc get them low, that Oblivion keeps mad pressure. ESPECIALLY on fellow Shield users (keeping them in execute range)
If blockade ticks each second after you cast its 12 instances of dmg right? That's a 72% chance that at least 1 of those damage sources will proc sload.
I see what you mean about its strength vs shield users, but you think it's more effective than upping your burst damage to begin with?
I'm focused on BGs and in no CP proc dmg is huge. So with these builds I'm using proc dmg to make up for lower stats.
I'm also running mage Mundus because with these sets mag pool is too low without.
Again though, Cal, winterborn, skoria, zaan, sload all make up for any mediocre dmg stats
Edit: no 3 ticks of Blockade, 2 from reach edit again! Btw you can run poisons for 30% ish more chance?
Imo I have two build ideas. One with caluurion and elemental weapon and another with winterborn and blockade
This set, Overwhelming Surge, Skoria/Zaans together will be another example of broken, stupidly over powered things to come. Overwhelming alone needs a significant nerf. Things are going to get ugly.Waffennacht wrote: »
>Implying the only person you'll ever be killing is a Mag sorc doing nothing but spamming wardWaffennacht wrote: »Shield breaker is over 2k oblivion damage every light attack. This set requires a proc and deals a pretty small amount of damage overall.
Infused Oblivion enchant is probably more DPS than this.
2k against only shield users (a big drawback say against Stam NB)
It'll do about 1k Oblivion damage per sec with 90% up time
And on PTS takes peeps outta cloak
Edit: remember when everyone thought acuity sucked because of how the numbers made it look "small"?
It's a better overwhelming surge for PvP
Let me math it up a bit -
Because it's Oblivion damage, in PvP, the base value damage is equivalent to 1700 dmg per sec.
But because it's Oblivion damage, it also ignores armor resistance, so unless you're fully penetrating your opponent, the value is above 1700. Approximately 4%-25% (higher end means most your damage would come from this, say against a permablocker theoretically) but probably just 4%. Meaning it's equivalent value is that of 1800ish damage per second.
If you saw a set with those 2-4 bonus and had a 10% chance on ANY kind of damage to deal 1800 damage per sec for 6 sec with only a 6 sec cool down you wouldn't like it? Yes you would, and this is as good or better
The issue I have is that sets that deal smaller DOT effects like this one are more or less a flat reduction in opponent healing, rather than damage.
And I am not saying that having access to that isn't strong. Between Defile and this set you could pretty much fully negate a vigor on a low-crit build.
My point is more that if I want Obilivion damage, I'd rather give up a weapon trait and enchant rather than a full 5 piece set.
Well infused Oblivion + this, is hella strong for a finish.
Personally I'm also pairing it with at least skoria and probably Caluurion on my Sorc.
Using the sload for (as you say pressure on heals) and helping proc skoria
With Caluurion + Curse to apply burst on command.
Using Pulse and Imbue for instant abilities.
That's all the pressure and burst you need with the best execute in game
Brutusmax1mus wrote: »Waffennacht wrote: »Brutusmax1mus wrote: »Waffennacht wrote: »Brutusmax1mus wrote: »Waffennacht wrote: ».Waffennacht wrote: »I doubt it'll be nerfed before live. This set is just so good for PvP.
I mean shield breaker gets tons of threads. I feel this is breaker on roids.
Sload:
Sload’s Semblance
2 – 1096 Maximum Magicka
3 – 1096 Maximum Stamina
4 – 129 Spell Damage
4 – 129 Weapon Damage
5 – Damaging an enemy has a 10% chance to put a Leeching Shadow on them, dealing 853 Oblivion Damage every 1 second for 6 seconds. This effect can occur every 6 seconds.
So it's an easy to trigger proc. It's damage is Oblivion meaning right off the bat it's damage tip is comparable to Overwhelming Surge.
It's unresistable, goes under Shields, is a dot (oh love them triggers)
the damage is Oblivion, it will not be reduced by BS or Resistance or Shields, the value equivalent of 1700 damage tooltip
The 2-4 bonus are really good as well.
I instantly fell in love with this set. When that happens it's usually called OP
It's actually the third 5-piece that deals oblivion damage, but you can obviously only wear two of them at a time. You have Shieldbreaker and knight slayer already. So if you were going to do a stack oblivion build you can already do it. Now you just have a little more flexibility with a DOT instead of upfront damage.
In fact the real change is going to be jewelry crafting, not the set itself.
I've ran knight Slayer, it's very slow and is only reliable with lightning and resto staff - meaning it's slow af.
Knight Slayer is super effective against those huge health builds when combined with defile.
Sload is much much more practical. Shield breaker, despite it's nicheness, still gets OP threads.
Sload works against everything. Sload in a vacuum isn't knocking anyone over. Thing is, when a player is already reeling from burst sload keeps a massive amount of pressure
4800 damage over 6 seconds is manageable though, and it drastically impacts burst potential you can give bc of its 2,3,4 bonuses. 230 effective spell/wpn dmg isn't much at all. It's not a great chance to proc on single target without dots or attacks with multiple hits per second. For instance, a light attack force pulse weave or if all jabs connect has a 35% chance one of damage instances will proc it. That's decent. But for a typical light attack skill weave it's only 19%
In alcasts video he uses aoe to test it with 6 dummies. That's a 47% chance on the first tick of his aoe to proc the set. Of course he'll have good uptime.. however he cannot dictate which dummy it procd on, making it much less manageable and reducing its effectiveness imo. Procing it and procing it against the right opponent in small scale are different beasts.
It's 5,142 base my friend
I prefer the mid to late sload proc on a sorc.
Let's see...
For me in a BG it's usually: LA (for enchantment) Cage Swap, Blockade (in summer this may become imbue...) La, Reach, LA, Curse, LA, Wrath (say I don't have to use reach etc multiple times)
That's 10 x 10% before wrath (so Sload really should proc mid or late combo) meaning if Caluurion or Born, Curse etc get them low, that Oblivion keeps mad pressure. ESPECIALLY on fellow Shield users (keeping them in execute range)
If blockade ticks each second after you cast its 12 instances of dmg right? That's a 72% chance that at least 1 of those damage sources will proc sload.
I see what you mean about its strength vs shield users, but you think it's more effective than upping your burst damage to begin with?
I'm focused on BGs and in no CP proc dmg is huge. So with these builds I'm using proc dmg to make up for lower stats.
I'm also running mage Mundus because with these sets mag pool is too low without.
Again though, Cal, winterborn, skoria, zaan, sload all make up for any mediocre dmg stats
Edit: no 3 ticks of Blockade, 2 from reach edit again! Btw you can run poisons for 30% ish more chance?
Imo I have two build ideas. One with caluurion and elemental weapon and another with winterborn and blockade
How are you sustaining in no cp? I stopped playing my mag characters as it just wasn't fun fighting the resources battle.
Might make a troll build. Sload, zaan, and torugs infused lightning staff with oblivion, or shieldbreaker. Just cheese people to death. Can't cloak, can't roll, can't shield. And I have range.
@Waffennacht why all the cheese
@Waffennacht why all the cheese
Nahh keep the cheese.Waffennacht wrote: »@Waffennacht why all the cheese
Because, I'm on the hunt. I'll go back to original ideas once I'm done
Waffennacht wrote: »
@Waffennacht why all the cheese
Because being forced to ignore magsorcs with 25k HP + 25k shields (unless you zerg them down) is kinda discouraging after a while xD
Well, it will be OK. But it think it will be just that. OK.
As you mention yourself, it is roughly comparable to Surge. And while Surge is very powerful, it still has the problem of not delivering burst. And it is by now pretty proven, that Procsets with burst damage, achieves kills far easier (Skoria, Caluurion etc.). If this set was 4K Oblivion with a 6-7 sec. cooldown, i would be ALL over this thing.
IF you are going to use this, i would recommend going all in on the design. Combine it with KnightSlayer and/or Torugs with Oblivion Enchants to focus on that unresistable damage.
I was in Summerset (wearing Sload). I did one LA on a mudcrab and luckily Sload proc'ed. I stood there, expecting the mudcrab to die from the oblivion damage tics ... but no, the mudcrab did not die. I did one more LA and lucky for me the set proc'ed again. I stood there and watched the mudcrab, but even after a second round of Sload's oblivion damage, it didn't die. It was then that I realized Solad isn't OP, but the drama over the set IS.
Maybe a duelist will run this or something, but let's remember: DoTs can be purged. Use a cleansing set, slot efficient purge, templars can drop a ritual, and magdens can netch it up.
Brutusmax1mus wrote: »Brutusmax1mus wrote: »Anyone know of this stackswith other sloads?
After 4.0.3 hit today I’m really not looking forward to Summerset PvP. It’s going to be who has the most ridiculous build (again), and boy, we’ll see a lot of really ridiculous builds. Not great at all for the game.
Savos_Saren wrote: »I believe that, in the right hands of a Stamblade, Sload’s Oblivion damage + Master’s DW + Automaton (or Blood Drinker) will wreck face in PvP.
A Stamblade can Incap Strike (major defile) apply unmitigated bleed damage AND unresistable oblivion damage... then watch as you struggle to heal through.
All those points you put into Physical Resistances? Negated. Heavy armor? Moot.
The best part? There is no counter part to bleed damage. No magicka version to ignore all spell resistances.