It's the death of MagDW which I'm sad about it
Makes staffs stronger for PvE (who cares, easy enough anyway)
I know its needed, and I wanted it in the past but u less they do more for other setups its going to really pigeon hole builds I think. Wizards with wands is dull.
It's the death of MagDW which I'm sad about it
Makes staffs stronger for PvE (who cares, easy enough anyway)
I know its needed, and I wanted it in the past but u less they do more for other setups its going to really pigeon hole builds I think. Wizards with wands is dull.
but now you can run around with a 2h sword and cast spells
It's the death of MagDW which I'm sad about it
Makes staffs stronger for PvE (who cares, easy enough anyway)
I know its needed, and I wanted it in the past but u less they do more for other setups its going to really pigeon hole builds I think. Wizards with wands is dull.
but now you can run around with a 2h sword and cast spells
Sandman929 wrote: »I'm excited about it, but I'd be more excited if ZOS didn't make big changes like this in a bubble without taking a look at the potential problems it will create.
I think this is a terrible idea. The game has been balanced around 2h counting as 1 set piece for so long that this change is going to break some classes and builds. Destro staff has received numerous buffs over the course of the game to account for this. This, along with the buff to light attack damage, jewelry crafting, and a new skill line, is too much too fast.
I predict Cyrodiil will become a menagerie of 2 shot builds and block tanks.
ReverseVenom wrote: »Personally I think this will just completely kill what little dualweild builds we see in cyro save for the niche bleed build. Also not looking forward to all the 2h stamdens that'll have a selenes on top of their beetles, uppercut, executioner combo.
I'm assuming many of people are happy with this change but personally I'm not looking forward to the new breed of cancer it'll bring.
Also slightly salty of all the time/gold it took to get certain weapons to do a 5/5/2 build and now have it all be given to 2h as well. But anyways how do the rest of you guys feel about it?
ReverseVenom wrote: »Personally I think this will just completely kill what little dualweild builds we see in cyro save for the niche bleed build. Also not looking forward to all the 2h stamdens that'll have a selenes on top of their beetles, uppercut, executioner combo.
I'm assuming many of people are happy with this change but personally I'm not looking forward to the new breed of cancer it'll bring.
Also slightly salty of all the time/gold it took to get certain weapons to do a 5/5/2 build and now have it all be given to 2h as well. But anyways how do the rest of you guys feel about it?
Not for PvPReverseVenom wrote: »Personally I think this will just completely kill what little dualweild builds we see in cyro save for the niche bleed build. Also not looking forward to all the 2h stamdens that'll have a selenes on top of their beetles, uppercut, executioner combo.
I'm assuming many of people are happy with this change but personally I'm not looking forward to the new breed of cancer it'll bring.
Also slightly salty of all the time/gold it took to get certain weapons to do a 5/5/2 build and now have it all be given to 2h as well. But anyways how do the rest of you guys feel about it?
No one is stopping you from running your DW build it hasn't changed. However its finally fixing an glaring balance issue that stam had over staff users.
The only thing that I really dislike is that DW Mag builds are now 100% totally dead.
However, nothing about this upcoming change is a Nerf to the DW Magic Build. So you can still do it if you want.
The only thing that I really dislike is that DW Mag builds are now 100% totally dead.
The only reason people will stop using them is they were a band-aid build to begin with. You also could not effectively LA or HA Weave with a DW Magic Set up.
However, nothing about this upcoming change is a Nerf to the DW Magic Build. So you can still do it if you want. And, even if you go Stick or 2H on your Magic Character, you can still be Mobile with Gap Closers in those weapon and class lines.