WuffyCerulei wrote: »It'll hit like 400 damage, and that's easily out-healable. That's probably why people aren't too concerned.
Shield breaker is over 2k oblivion damage every light attack. This set requires a proc and deals a pretty small amount of damage overall.
Infused Oblivion enchant is probably more DPS than this.
Shield breaker is over 2k oblivion damage every light attack. This set requires a proc and deals a pretty small amount of damage overall.
Infused Oblivion enchant is probably more DPS than this.
It seems fairly balanced to me, I'm more excited about the 2-4 bonuses honestly. I love the hybrid flavor.
The vast majority of the other sets coming in Summerset are utter garbage though, just be glad this one isn't.
It seems fairly balanced to me, I'm more excited about the 2-4 bonuses honestly. I love the hybrid flavor.
The vast majority of the other sets coming in Summerset are utter garbage though, just be glad this one isn't.
Fairly balanced to me as well. People forget thick skin will provide legit x% mitigation (assuming most builds don't use projection buffs as well.).
Plus I assume it won't proc if you can't damage with other damage on a shield or that DMG gets dodged lol.
It seems fairly balanced to me, I'm more excited about the 2-4 bonuses honestly. I love the hybrid flavor.
The vast majority of the other sets coming in Summerset are utter garbage though, just be glad this one isn't.
Fairly balanced to me as well. People forget thick skin will provide legit x% mitigation (assuming most builds don't use projection buffs as well.).
Plus I assume it won't proc if you can't damage with other damage on a shield or that DMG gets dodged lol.
Waffennacht wrote: »Shield breaker is over 2k oblivion damage every light attack. This set requires a proc and deals a pretty small amount of damage overall.
Infused Oblivion enchant is probably more DPS than this.
2k against only shield users (a big drawback say against Stam NB)
It'll do about 1k Oblivion damage per sec with 90% up time
And on PTS takes peeps outta cloak
Edit: remember when everyone thought acuity sucked because of how the numbers made it look "small"?
It's a better overwhelming surge for PvP
Let me math it up a bit -
Because it's Oblivion damage, in PvP, the base value damage is equivalent to 1700 dmg per sec.
But because it's Oblivion damage, it also ignores armor resistance, so unless you're fully penetrating your opponent, the value is above 1700. Approximately 4%-25% (higher end means most your damage would come from this, say against a permablocker theoretically) but probably just 4%. Meaning it's equivalent value is that of 1800ish damage per second.
If you saw a set with those 2-4 bonus and had a 10% chance on ANY kind of damage to deal 1800 damage per sec for 6 sec with only a 6 sec cool down you wouldn't like it? Yes you would, and this is as good or better
>Implying the only person you'll ever be killing is a Mag sorc doing nothing but spamming wardWaffennacht wrote: »Shield breaker is over 2k oblivion damage every light attack. This set requires a proc and deals a pretty small amount of damage overall.
Infused Oblivion enchant is probably more DPS than this.
2k against only shield users (a big drawback say against Stam NB)
It'll do about 1k Oblivion damage per sec with 90% up time
And on PTS takes peeps outta cloak
Edit: remember when everyone thought acuity sucked because of how the numbers made it look "small"?
It's a better overwhelming surge for PvP
Let me math it up a bit -
Because it's Oblivion damage, in PvP, the base value damage is equivalent to 1700 dmg per sec.
But because it's Oblivion damage, it also ignores armor resistance, so unless you're fully penetrating your opponent, the value is above 1700. Approximately 4%-25% (higher end means most your damage would come from this, say against a permablocker theoretically) but probably just 4%. Meaning it's equivalent value is that of 1800ish damage per second.
If you saw a set with those 2-4 bonus and had a 10% chance on ANY kind of damage to deal 1800 damage per sec for 6 sec with only a 6 sec cool down you wouldn't like it? Yes you would, and this is as good or better
The issue I have is that sets that deal smaller DOT effects like this one are more or less a flat reduction in opponent healing, rather than damage.
And I am not saying that having access to that isn't strong. Between Defile and this set you could pretty much fully negate a vigor on a low-crit build.
My point is more that if I want Obilivion damage, I'd rather give up a weapon trait and enchant rather than a full 5 piece set.
Waffennacht wrote: »
>Implying the only person you'll ever be killing is a Mag sorc doing nothing but spamming wardWaffennacht wrote: »Shield breaker is over 2k oblivion damage every light attack. This set requires a proc and deals a pretty small amount of damage overall.
Infused Oblivion enchant is probably more DPS than this.
2k against only shield users (a big drawback say against Stam NB)
It'll do about 1k Oblivion damage per sec with 90% up time
And on PTS takes peeps outta cloak
Edit: remember when everyone thought acuity sucked because of how the numbers made it look "small"?
It's a better overwhelming surge for PvP
Let me math it up a bit -
Because it's Oblivion damage, in PvP, the base value damage is equivalent to 1700 dmg per sec.
But because it's Oblivion damage, it also ignores armor resistance, so unless you're fully penetrating your opponent, the value is above 1700. Approximately 4%-25% (higher end means most your damage would come from this, say against a permablocker theoretically) but probably just 4%. Meaning it's equivalent value is that of 1800ish damage per second.
If you saw a set with those 2-4 bonus and had a 10% chance on ANY kind of damage to deal 1800 damage per sec for 6 sec with only a 6 sec cool down you wouldn't like it? Yes you would, and this is as good or better
The issue I have is that sets that deal smaller DOT effects like this one are more or less a flat reduction in opponent healing, rather than damage.
And I am not saying that having access to that isn't strong. Between Defile and this set you could pretty much fully negate a vigor on a low-crit build.
My point is more that if I want Obilivion damage, I'd rather give up a weapon trait and enchant rather than a full 5 piece set.
Well infused Oblivion + this, is hella strong for a finish.
Personally I'm also pairing it with at least skoria and probably Caluurion on my Sorc.
Using the sload for (as you say pressure on heals) and helping proc skoria
With Caluurion + Curse to apply burst on command.
Using Pulse and Imbue for instant abilities.
That's all the pressure and burst you need with the best execute in game
Why isn't anyone talking about Sload?
Waffennacht wrote: »
>Implying the only person you'll ever be killing is a Mag sorc doing nothing but spamming wardWaffennacht wrote: »Shield breaker is over 2k oblivion damage every light attack. This set requires a proc and deals a pretty small amount of damage overall.
Infused Oblivion enchant is probably more DPS than this.
2k against only shield users (a big drawback say against Stam NB)
It'll do about 1k Oblivion damage per sec with 90% up time
And on PTS takes peeps outta cloak
Edit: remember when everyone thought acuity sucked because of how the numbers made it look "small"?
It's a better overwhelming surge for PvP
Let me math it up a bit -
Because it's Oblivion damage, in PvP, the base value damage is equivalent to 1700 dmg per sec.
But because it's Oblivion damage, it also ignores armor resistance, so unless you're fully penetrating your opponent, the value is above 1700. Approximately 4%-25% (higher end means most your damage would come from this, say against a permablocker theoretically) but probably just 4%. Meaning it's equivalent value is that of 1800ish damage per second.
If you saw a set with those 2-4 bonus and had a 10% chance on ANY kind of damage to deal 1800 damage per sec for 6 sec with only a 6 sec cool down you wouldn't like it? Yes you would, and this is as good or better
The issue I have is that sets that deal smaller DOT effects like this one are more or less a flat reduction in opponent healing, rather than damage.
And I am not saying that having access to that isn't strong. Between Defile and this set you could pretty much fully negate a vigor on a low-crit build.
My point is more that if I want Obilivion damage, I'd rather give up a weapon trait and enchant rather than a full 5 piece set.
Well infused Oblivion + this, is hella strong for a finish.
Personally I'm also pairing it with at least skoria and probably Caluurion on my Sorc.
Using the sload for (as you say pressure on heals) and helping proc skoria
With Caluurion + Curse to apply burst on command.
Using Pulse and Imbue for instant abilities.
That's all the pressure and burst you need with the best execute in game
So many procs. PvP was a lot better when skills determined outcomes rather than how many procs are cast on you. There’s a good reason why everyone wanted Viper’s Sting nerfed after One Tamriel.
Waffennacht wrote: »
>Implying the only person you'll ever be killing is a Mag sorc doing nothing but spamming wardWaffennacht wrote: »Shield breaker is over 2k oblivion damage every light attack. This set requires a proc and deals a pretty small amount of damage overall.
Infused Oblivion enchant is probably more DPS than this.
2k against only shield users (a big drawback say against Stam NB)
It'll do about 1k Oblivion damage per sec with 90% up time
And on PTS takes peeps outta cloak
Edit: remember when everyone thought acuity sucked because of how the numbers made it look "small"?
It's a better overwhelming surge for PvP
Let me math it up a bit -
Because it's Oblivion damage, in PvP, the base value damage is equivalent to 1700 dmg per sec.
But because it's Oblivion damage, it also ignores armor resistance, so unless you're fully penetrating your opponent, the value is above 1700. Approximately 4%-25% (higher end means most your damage would come from this, say against a permablocker theoretically) but probably just 4%. Meaning it's equivalent value is that of 1800ish damage per second.
If you saw a set with those 2-4 bonus and had a 10% chance on ANY kind of damage to deal 1800 damage per sec for 6 sec with only a 6 sec cool down you wouldn't like it? Yes you would, and this is as good or better
The issue I have is that sets that deal smaller DOT effects like this one are more or less a flat reduction in opponent healing, rather than damage.
And I am not saying that having access to that isn't strong. Between Defile and this set you could pretty much fully negate a vigor on a low-crit build.
My point is more that if I want Obilivion damage, I'd rather give up a weapon trait and enchant rather than a full 5 piece set.
Well infused Oblivion + this, is hella strong for a finish.
Personally I'm also pairing it with at least skoria and probably Caluurion on my Sorc.
Using the sload for (as you say pressure on heals) and helping proc skoria
With Caluurion + Curse to apply burst on command.
Using Pulse and Imbue for instant abilities.
That's all the pressure and burst you need with the best execute in game
So many procs. PvP was a lot better when skills determined outcomes rather than how many procs are cast on you. There’s a good reason why everyone wanted Viper’s Sting nerfed after One Tamriel.
Emma_Overload wrote: »Why isn't anyone talking about Sload?
This makes me want to cry!
https://forums.elderscrollsonline.com/en/discussion/409692/sloads-semblance-aka-shield-breaker-2-0-should-be-magicka-only#latest
@Waffennacht Sload's is even worse than you think. Watch the @Alcast video linked in my thread. The tooltip gets even higher with CP, and it procs on all damage. Uptime is almost 100%!
Emma_Overload wrote: »Why isn't anyone talking about Sload?
This makes me want to cry!
https://forums.elderscrollsonline.com/en/discussion/409692/sloads-semblance-aka-shield-breaker-2-0-should-be-magicka-only#latest
@Waffennacht Sload's is even worse than you think. Watch the @Alcast video linked in my thread. The tooltip gets even higher with CP, and it procs on all damage. Uptime is almost 100%!
Oblivion damage TOOLTIPS scale with CP, but the actual damage done does not.
I'm not convinced that its too strong on its own..
Equivalent to a 1800 per sec tooltip you say?
The current viper lists 7800 over 4 seconds = 1950 per sec tooltip. 100% chance to proc and can be constantly up. But then again, its only melee, and doesn't go through shields.
I'm not especially worried about Sloads on its own - but I am worried about it being combined with other oblivion sets. There are people out there who absolutely detest sorcs, use shieldbreaker/infused oblivion and chase down/tbag sorcs every chance they get. I can pretty much guarantee you that there new build will include also add Sloads..
But then, there may be those who don't like the downsides of shieldbreaker and simply switch it for sloads.....
Hard to say if overall it would be a bad thing or not..
It seems fairly balanced to me, I'm more excited about the 2-4 bonuses honestly. I love the hybrid flavor.
The vast majority of the other sets coming in Summerset are utter garbage though, just be glad this one isn't.
Fairly balanced to me as well. People forget thick skin will provide legit x% mitigation (assuming most builds don't use projection buffs as well.).
Plus I assume it won't proc if you can't damage with other damage on a shield or that DMG gets dodged lol.
Oblivion Damage is not mitigated by anything. Not even Battle Spirit, CPs, etc.
It seems fairly balanced to me, I'm more excited about the 2-4 bonuses honestly. I love the hybrid flavor.
The vast majority of the other sets coming in Summerset are utter garbage though, just be glad this one isn't.
Fairly balanced to me as well. People forget thick skin will provide legit x% mitigation (assuming most builds don't use projection buffs as well.).
Plus I assume it won't proc if you can't damage with other damage on a shield or that DMG gets dodged lol.
Oblivion Damage is not mitigated by anything. Not even Battle Spirit, CPs, etc.
Surge is still superior, that is all.
Surge is actually buffed by CP, damage buffs, and opponents debuffs so on the builds likely to get the most benefit from slaps surge should perform better.
Plus, that huge aoe reveal...