Lightspeedflashb14_ESO wrote: »Well it explicitly says "healing abilities" and those skills damage as well as heal. Manage your expectations better and you will be less disappointed in life.
No, they are damaging abilities that also happen to heal.Seraphayel wrote: »Lightspeedflashb14_ESO wrote: »Well it explicitly says "healing abilities" and those skills damage as well as heal. Manage your expectations better and you will be less disappointed in life.
So they are healing AND damaging abilities? They're still in parts healing abilities so I don't see why your argument has anything to do with expectations...
So I got an asylum resto staff tonight (finally) and was going to use it on my nightblade healer, who makes use of combat prayer far more frequently as a burst heal than my templar healer does, only to realize that the reduced cost for magicka and stamina healing abilities does not apply to funnel health, sap essence, or refreshing path. Very disappointed...
It definitely works for breath of life, probably other templar heals but not for ritual
Well I don't have any of those yet, asylum resto is my first weapon set drop, so I'm just trying to benefit from it where I can.
So I got an asylum resto staff tonight (finally) and was going to use it on my nightblade healer, who makes use of combat prayer far more frequently as a burst heal than my templar healer does, only to realize that the reduced cost for magicka and stamina healing abilities does not apply to funnel health, sap essence, or refreshing path. Very disappointed...
It absolutely matters. It's the defining point.It doesn't matter whether they are arbitrarily damage or heal skills.
exeeter702 wrote: »So I got an asylum resto staff tonight (finally) and was going to use it on my nightblade healer, who makes use of combat prayer far more frequently as a burst heal than my templar healer does, only to realize that the reduced cost for magicka and stamina healing abilities does not apply to funnel health, sap essence, or refreshing path. Very disappointed...
I mean... for dungeons, combat prayer for a burst heal isnt really necessary. Healing output between path, funnel health ticks and mutagen is all the healing you need, which makes maelstrom the better resto staff for 4 man and even some trials. For most trials, where springs takes mutagens spot, master resto staff is slightly better. Nb sustain is perfectly fine, the reduced cost from the asylum staff is almost a non factor.