Maintenance for the week of April 22:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
The maintenance is complete, and the PTS is now back online and patch 10.0.1 is available.
PVP Dragonknight Tanks are actually being buffed.
With the removal of undodgeable attacks in the case of the Warden and Dragonknight this will only assist DK Tanks in PVP. Take for example Alcast's
"Gladiator" stamina dragonknight. It uses a greatsword plus sword and shield. It relies on being able to dodge or block attacks to survive. it doesn't need to permablock as demonstrated in his
video. He even states in his video that it's "really hard to die unless you're getting hit by a lot of undodgeable attacks". You can listen to that part
here.
Contrary to popular belief these PVP builds that are widely complained about do not utilized full sturdy or shield play glyphs. They rely on around five sturdy glyphs and that's it. As demonstrated the build does not sit blocking 100% of the time and is far from how it works and is supposed to be played. For all intents and purposes that build, as it sits, will only be even stronger now with less attacks that can't be dodged or blocked.