So it’s fine to be at resistance caps while still having the damage and the sustain to actually kill someone? Heavy Armour should never ever have any damage at all, and the same goes for S&B. Probably the latter is the real culprit here, but they should really make another effort to pronounce the advantages of Armour Lines more. You shouldn’t be able to have the best of all worlds.
Yes, but with 1 major resistance buff you’re pretty close, and most have these.
Heavy Armour should never ever have any damage at all, and the same goes for S&B. Probably the latter is the real culprit here, but they should really make another effort to pronounce the advantages of Armour Lines more. You shouldn’t be able to have the best of all worlds.
Well, then light armor should lose its shields, which scale from damage stat. You are damage dealer in light armor, so you should die without pocket healer, instead of spamming shields and tanking people.
Is it ok for you?
I do die without a pocket healer. I run with a 6.7k Shield in noCP and no, I’m not tanking people.
Maybe then you should make a decent build like some sorcs have, instead of whining on forum?
Yes, maybe I should lean on all the cheese and the crutches the game has to offer to be considered an awesome player like so many others aspire to be. I’d rather have fun though without constantly chasing the latest exploits that allow players staying “l33t”.
Heavy Armour should never ever have any damage at all, and the same goes for S&B. Probably the latter is the real culprit here, but they should really make another effort to pronounce the advantages of Armour Lines more. You shouldn’t be able to have the best of all worlds.
Well, then light armor should lose its shields, which scale from damage stat. You are damage dealer in light armor, so you should die without pocket healer, instead of spamming shields and tanking people.
Is it ok for you?
I do die without a pocket healer. I run with a 6.7k Shield in noCP and no, I’m not tanking people.
Maybe then you should make a decent build like some sorcs have, instead of whining on forum?
Yes, maybe I should lean on all the cheese and the crutches the game has to offer to be considered an awesome player like so many others aspire to be. I’d rather have fun though without constantly chasing the latest exploits that allow players staying “l33t”.
You can just stop asking the nerf to things you clearly do not understand.
Heavy armor by itself gives you around 6k resistances, which equals 9.5-10% reduced damage. And that's all. In addition heavy armor has worse passives than light: less sustain, less damage. The only reason it is still viable - good sets.
In case good heavy damage sets will be nerfed (killed), we can expect two options:
1. medium armor will be improved, so we will see a lot of godlike stamNBs and a lot of other stamina users roll dodging everywhere
2. medium armor will not be improved, so we will see stamNBs and TON of magicka users everywhere.
Nice suggestions.
Also resistance is the worst defense mechanism in comparing to shields, roll dodge and blocking.
Heavy Armour should never ever have any damage at all, and the same goes for S&B. Probably the latter is the real culprit here, but they should really make another effort to pronounce the advantages of Armour Lines more. You shouldn’t be able to have the best of all worlds.
Well, then light armor should lose its shields, which scale from damage stat. You are damage dealer in light armor, so you should die without pocket healer, instead of spamming shields and tanking people.
Is it ok for you?
I do die without a pocket healer. I run with a 6.7k Shield in noCP and no, I’m not tanking people.
Maybe then you should make a decent build like some sorcs have, instead of whining on forum?
Yes, maybe I should lean on all the cheese and the crutches the game has to offer to be considered an awesome player like so many others aspire to be. I’d rather have fun though without constantly chasing the latest exploits that allow players staying “l33t”.
You can just stop asking the nerf to things you clearly do not understand.
Heavy armor by itself gives you around 6k resistances, which equals 9.5-10% reduced damage. And that's all. In addition heavy armor has worse passives than light: less sustain, less damage. The only reason it is still viable - good sets.
In case good heavy damage sets will be nerfed (killed), we can expect two options:
1. medium armor will be improved, so we will see a lot of godlike stamNBs and a lot of other stamina users roll dodging everywhere
2. medium armor will not be improved, so we will see stamNBs and TON of magicka users everywhere.
Nice suggestions.
Also resistance is the worst defense mechanism in comparing to shields, roll dodge and blocking.
I don’t run heavy, that’s true. If the resistances are much lower, fine. I’m not arguing to be correct. My vision for a healthy PvP is very different from the current game we have, but as it’s most probably something I don’t understand, I’ll not bother. No matter what ZOS changes or doesn’t - I‘ll find my fun in the game regardless.
The biggest problem in this game started when sets began to do things that should have been done by skills. Older proc required to fulfill certain conditions and some of them had big CD or their effect was smaller (like Ashen or Withestrakes).
Anyway, considering Alma´s effect, which is almost half the heal of 7thL, and that Alma doesn't add spell dmg at all, 7th legion should have at least a 3 secs CD
rafaelcsmaia wrote: »might as well create a new weapon line, one hand and pillow
SquareSausage wrote: »Does seventh heal get effected by battle spirit?
Yes.
SquareSausage wrote: »SquareSausage wrote: »Does seventh heal get effected by battle spirit?
Yes.
So taking the WD aside, its uproar over a 10% chance when taking damage to heal for 600 in pvp, wow. or am I missing something?
SquareSausage wrote: »SquareSausage wrote: »Does seventh heal get effected by battle spirit?
Yes.
So taking the WD aside, its uproar over a 10% chance when taking damage to heal for 600 in pvp, wow. or am I missing something?
withouth a cooldown, if you are getting pressured by a few people, that healing goes really high, it procs like crazy
SquareSausage wrote: »SquareSausage wrote: »SquareSausage wrote: »Does seventh heal get effected by battle spirit?
Yes.
So taking the WD aside, its uproar over a 10% chance when taking damage to heal for 600 in pvp, wow. or am I missing something?
withouth a cooldown, if you are getting pressured by a few people, that healing goes really high, it procs like crazy
May need to try it just to see how a single heal of ~600 on a 10% damage taken proc is so good.
SquareSausage wrote: »SquareSausage wrote: »SquareSausage wrote: »Does seventh heal get effected by battle spirit?
Yes.
So taking the WD aside, its uproar over a 10% chance when taking damage to heal for 600 in pvp, wow. or am I missing something?
withouth a cooldown, if you are getting pressured by a few people, that healing goes really high, it procs like crazy
May need to try it just to see how a single heal of ~600 on a 10% damage taken proc is so good.