NB has always been top dog in the right hands, and has always been the class with highest skill ceiling. At least since I started playing in 1.6. Thus is a function of the class' damage profile (devastating, quick, and unpredictable) combined with the fact that NB has some of the best buffs and passives in the game. The class just has more moving parts, which really shine in the right hands.
The vast majority of nightblades however are trash, and that is what obscures this reality.
As a long, long time mageblade player I just want to ask all nightblade mains to get off your high horses with this NB is the hardest class to play BS, it's just not, mageblade is EZ and stamblade isn't much harder. Seriously, they've got such nasty tool kits, there's so much utility, sustain, and burst in there...
As a long, long time mageblade player I just want to ask all nightblade mains to get off your high horses with this NB is the hardest class to play BS, it's just not, mageblade is EZ and stamblade isn't much harder. Seriously, they've got such nasty tool kits, there's so much utility, sustain, and burst in there...
For people who have played magnb a long time of course it becomes second nature, but take a few new players and throw them on different specs and magnb isn't going to be the easiest for them to excel at in pvp, not by a long shot. There is a reason everyone here is saying they don't run into many decent magnbs in cyrodiil. Besides, every class has something in their toolkit that can be considered op, strong, cheesy, etc.As a long, long time mageblade player I just want to ask all nightblade mains to get off your high horses with this NB is the hardest class to play BS, it's just not, mageblade is EZ and stamblade isn't much harder. Seriously, they've got such nasty tool kits, there's so much utility, sustain, and burst in there...
Very true statementStoopid_Nwah wrote: »For people who have played magnb a long time of course it becomes second nature, but take a few new players and throw them on different specs and magnb isn't going to be the easiest for them to excel at in pvp, not by a long shot. There is a reason everyone here is saying they don't run into many decent magnbs in cyrodiil. Besides, every class has something in their toolkit that can be considered op, strong, cheesy, etc.As a long, long time mageblade player I just want to ask all nightblade mains to get off your high horses with this NB is the hardest class to play BS, it's just not, mageblade is EZ and stamblade isn't much harder. Seriously, they've got such nasty tool kits, there's so much utility, sustain, and burst in there...
Having mixed up my build to something that resembles a meta one, I have to say, Nightblades really aren't hard to beat 1v1.
They are obnoxious with fear and spambush, but for the most part they will only focus on their combo, and if that fails, you've got a pretty good chance of beating them.
The only Nighblades I have really had trouble with were the Eternal Hunt ones, and that is mostly a symptom of how stupid CP is, given that it is almost impossible to pressure their stam.
I think NB balance isn't too bad, atm. I have two items I'd like cleaned up from their skill set though:
Cloak. I know, I know. "l2p noob" "cloak is easily countered" But this is what I'd do to cloak:
-increase the duration of cloak to 6 seconds to match damage shields
-make more skills into cloak counters, for example: Templar Backlash should work the same as Piercing Mark, taunt skills should prevent cloak while you're taunted etc.
-Lingering Flare should have double radius and duration of 30 seconds - basically make it into magicka caltrops.
Ambush.
-shouldn't empower itself -or-
-shouldn't be usable at melee range -or-
-alternatively make it into a 1s (or 0.9s?) cast time skill
I think the biggest "issue" with NB balance is how well all the skills seem to have synergistic advantages. You get buffs for using your damage skills, you have access to so many different major / minor buffs from your class skills, your buff skills cost magicka, so you have your full stam pool for damage etc. But I think the balance isn't too bad overall.
I am more sort of surprised how well the stamnb heal this patch. They disappear and then I see them back to full health from 15 percent. What is happening?
I think NB balance isn't too bad, atm. I have two items I'd like cleaned up from their skill set though:
Cloak. I know, I know. "l2p noob" "cloak is easily countered" But this is what I'd do to cloak:
-increase the duration of cloak to 6 seconds to match damage shields
-make more skills into cloak counters, for example: Templar Backlash should work the same as Piercing Mark, taunt skills should prevent cloak while you're taunted etc.
-Lingering Flare should have double radius and duration of 30 seconds - basically make it into magicka caltrops.
Ambush.
-shouldn't empower itself -or-
-shouldn't be usable at melee range -or-
-alternatively make it into a 1s (or 0.9s?) cast time skill
I think the biggest "issue" with NB balance is how well all the skills seem to have synergistic advantages. You get buffs for using your damage skills, you have access to so many different major / minor buffs from your class skills, your buff skills cost magicka, so you have your full stam pool for damage etc. But I think the balance isn't too bad overall.
TLDR: "I dont think NB balance is too bad, but lets fist them without lube."
I think NB balance isn't too bad, atm. I have two items I'd like cleaned up from their skill set though:
Cloak. I know, I know. "l2p noob" "cloak is easily countered" But this is what I'd do to cloak:
-increase the duration of cloak to 6 seconds to match damage shields
-make more skills into cloak counters, for example: Templar Backlash should work the same as Piercing Mark, taunt skills should prevent cloak while you're taunted etc.
-Lingering Flare should have double radius and duration of 30 seconds - basically make it into magicka caltrops.
Ambush.
-shouldn't empower itself -or-
-shouldn't be usable at melee range -or-
-alternatively make it into a 1s (or 0.9s?) cast time skill
I think the biggest "issue" with NB balance is how well all the skills seem to have synergistic advantages. You get buffs for using your damage skills, you have access to so many different major / minor buffs from your class skills, your buff skills cost magicka, so you have your full stam pool for damage etc. But I think the balance isn't too bad overall.
TLDR: "I dont think NB balance is too bad, but lets fist them without lube."
yeah, as if 6 second cloak is relevant since its getting countered most times in less than 3 anyway.
NB has always been top dog in the right hands, and has always been the class with highest skill ceiling. At least since I started playing in 1.6. Thus is a function of the class' damage profile (devastating, quick, and unpredictable) combined with the fact that NB has some of the best buffs and passives in the game. The class just has more moving parts, which really shine in the right hands.
The vast majority of nightblades however are trash, and that is what obscures this reality.
Storymaster wrote: »Weird. I must be doing something wrong because my StamNB is dying a lot in some dense overland trash groups when I solo and try to blitz through. Now, he's not full build yet, but he just seems squishy as all hell.
Have you ever played nb in pvp? There are a million current counters to cloak plus a lot of stuff that shouldn't decloak nbs actually ends up decloaking them because cloak is glitchy af. Piercing mark is too strong imo as it is, I don't want more things functioning that way.I think NB balance isn't too bad, atm. I have two items I'd like cleaned up from their skill set though:
Cloak. I know, I know. "l2p noob" "cloak is easily countered" But this is what I'd do to cloak:
-increase the duration of cloak to 6 seconds to match damage shields
-make more skills into cloak counters, for example: Templar Backlash should work the same as Piercing Mark, taunt skills should prevent cloak while you're taunted etc.
-Lingering Flare should have double radius and duration of 30 seconds - basically make it into magicka caltrops.
Ambush.
-shouldn't empower itself -or-
-shouldn't be usable at melee range -or-
-alternatively make it into a 1s (or 0.9s?) cast time skill
I think the biggest "issue" with NB balance is how well all the skills seem to have synergistic advantages. You get buffs for using your damage skills, you have access to so many different major / minor buffs from your class skills, your buff skills cost magicka, so you have your full stam pool for damage etc. But I think the balance isn't too bad overall.
I don't think you hurt anyone's feelings lol. And ambush cast time would just make the skill irrelevant, no one would slot it except dw nbs which then yeah, it would hurt them.Oh boy. I apologise if I hurt anyone's feelings. I made these suggestions since I've recently been playing a NB in pvp after years of not trying it. I don't think they'd hurt good players that much. But since my cloak recommendation was so controversial, here's a new one:
Make cloak into shadow ultimate. When used it grants a 15 second unbreakable cloak. Player restores 37% health on cast, and 9k magicka, 9k stamina.
Make cloak into shadow ultimate. When used it grants a 15 second unbreakable cloak. Player restores 37% health on cast, and 9k magicka, 9k stamina.
Assuming they are serious, I'd take the ultimate if it cost 50 ult think about it, free resources and healing and unbreakable cloaking 24/7. We'd be unstoppable lmao.Make cloak into shadow ultimate. When used it grants a 15 second unbreakable cloak. Player restores 37% health on cast, and 9k magicka, 9k stamina.
I'm just going to assume you're not being serious. I'm just going to assume this isn't serious because.... there's no way. There's no way someone could seriously propose this.
Stoopid_Nwah wrote: »Assuming they are serious, I'd take the ultimate if it cost 50 ult think about it, free resources and healing and unbreakable cloaking 24/7. We'd be unstoppable lmao.Make cloak into shadow ultimate. When used it grants a 15 second unbreakable cloak. Player restores 37% health on cast, and 9k magicka, 9k stamina.
I'm just going to assume you're not being serious. I'm just going to assume this isn't serious because.... there's no way. There's no way someone could seriously propose this.