dwemer_paleologist wrote: »how much u want to bet this might just be the fix for LAGG!
dwemer_paleologist wrote: »dwemer_paleologist wrote: »how much u want to bet this might just be the fix for LAGG!
^ this!^
Shadowasrial wrote: »How would you like a pvp zone that is every man for themselves. I propose a zone in coldharbor which is by lore a mirror realm of nirn. So why not a mirror realm of cyrodil? A zone where the object is to become the warlord or some coldharbor equivalent. A second form of currency in the form of souls would be the be Alliance point you earn for killing players. Or even use telvar. To increase on the leaderboard one must return to a projection of Molag bal. and turn in the souls of the dead or “telvar. Who ever has the highest soul count at the end is of the camp is named warlord. Earns a unique coldharbor emp themed costume a dye and access to buy a new coldharbor throne. New ranks can be added to this realm. All players fend for themselves. No zergs, friendly fire is active. Replace the keeps with coldharbor citidels where Molag bals captains and generals reside and to kill them gives you a buff that allows you to retain a larger portion of souls if you die. The more bosses you kill the greater percentage of souls you retain upon death. Allowing players who are proven in battle to turn in more souls ( skill based advantage ) and advance on leaderboards. And yes I know some of you are screaming well what about healers. Well unfortunately I would say that regrettably for this zone a respec for a damage build is recommended. Comment your opinions below.
While I do agree with some of your points to a degree you also forget that many players that used to bolster the pvp population have left because there was nothing new for cyrodil and a new type of pvp that’s not rng based but rather a structured ffa that both rewards the players who join and give them something to shoot for. And remember. It’s a totally different dynamic that will appeal to many players who don’t like playing in large groups. This server would be more friendly to the causal player than the other servers because while many elite player do exhist they often are only elite because of of the players they are with. I’ve knocked quite a few so called elites around when they are all by themselves. With groups disabled many of these elite groups will be much easier to deal with. Yes you will come across people who can 1vx but one other thing I would propose to this is that they make a non Cp camp and a cp camp. So 1vx in a non champ is much harder. Regardless of what they do in the future there needs to be a new type of structured pvp because you can’t have this one world for pvp for the next 7 years it won’t work.
Shadowasrial wrote: »How would you like a pvp zone that is every man for themselves. I propose a zone in coldharbor which is by lore a mirror realm of nirn. So why not a mirror realm of cyrodil? A zone where the object is to become the warlord or some coldharbor equivalent. A second form of currency in the form of souls would be the be Alliance point you earn for killing players. Or even use telvar. To increase on the leaderboard one must return to a projection of Molag bal. and turn in the souls of the dead or “telvar. Who ever has the highest soul count at the end is of the camp is named warlord. Earns a unique coldharbor emp themed costume a dye and access to buy a new coldharbor throne. New ranks can be added to this realm. All players fend for themselves. No zergs, friendly fire is active. Replace the keeps with coldharbor citidels where Molag bals captains and generals reside and to kill them gives you a buff that allows you to retain a larger portion of souls if you die. The more bosses you kill the greater percentage of souls you retain upon death. Allowing players who are proven in battle to turn in more souls ( skill based advantage ) and advance on leaderboards. And yes I know some of you are screaming well what about healers. Well unfortunately I would say that regrettably for this zone a respec for a damage build is recommended. Comment your opinions below.
dwemer_paleologist wrote: »only thing is flagging stuff, how would that work?
They did this in Dark Age of Camelot. Result welp, it was the lowest pop server. Not worth it imo plus everyone would be NBs waiting to gank/grief people.
Uriel_Nocturne wrote: »You already have a Zone-wide PvP free-for-all Zone.
It's called Cyrodiil.
Shadowasrial wrote: »Also btw for all you pve players who suck at pvp and whine that we already have a full world map for pvp let’s not forget that you have 75% of the entire game map as it stands today and once the game is fully finished and all the zones are released that will drop the increase your playable space to well over 95% of the entire map belonging to pve. So if players want a zone for pvp that if you enter of your own volition then let them have it. You have plenty of other zones to play in. Meanwhile cyrodil has been virtually unchanged since day 1. Sure we got imperial city and battlegrounds but whooptie do. So why is it too much for your puny minds to imagine a playable zone where everyone can kill everyone. I don’t care if the zone is the size of imperial city or the entire map of cyrodil but we need something new and different for pvp. And a free for all area where grouping is turned off will be a totally different dynamic. You won’t run into massive zergs who then tbag you. You might find a small group of rogues but they can’t heal eachother and will be able to hurt eachother just as much as you can. So go back to your little delves and let the real men of tamriel have some fun. (Drops mic)
Only men PvP? Hehehe
Edit: I'm only pointing this out before someone else rakes the poor OP over the coals for the remark. I'm totally neutral to the topic itself, but this just struck me as funny.
Micah_Bayer wrote: »Shadowasrial wrote: »Also btw for all you pve players who suck at pvp and whine that we already have a full world map for pvp let’s not forget that you have 75% of the entire game map as it stands today and once the game is fully finished and all the zones are released that will drop the increase your playable space to well over 95% of the entire map belonging to pve. So if players want a zone for pvp that if you enter of your own volition then let them have it. You have plenty of other zones to play in. Meanwhile cyrodil has been virtually unchanged since day 1. Sure we got imperial city and battlegrounds but whooptie do. So why is it too much for your puny minds to imagine a playable zone where everyone can kill everyone. I don’t care if the zone is the size of imperial city or the entire map of cyrodil but we need something new and different for pvp. And a free for all area where grouping is turned off will be a totally different dynamic. You won’t run into massive zergs who then tbag you. You might find a small group of rogues but they can’t heal eachother and will be able to hurt eachother just as much as you can. So go back to your little delves and let the real men of tamriel have some fun. (Drops mic)
Only men PvP? Hehehe
Edit: I'm only pointing this out before someone else rakes the poor OP over the coals for the remark. I'm totally neutral to the topic itself, but this just struck me as funny.
Don't go all feminist now.
Uriel_Nocturne wrote: »Shadowasrial wrote: »Uriel_Nocturne wrote: »You already have a Zone-wide PvP free-for-all Zone.
It's called Cyrodiil.
It’s not a free for all. You have alliances and zergs. I want a true free for all. No factions. No alliances. No grouping. Just you your gear and he rest of the people trying to kill you.
The zergs are the result of basic human nature in a free-for-all Zone.
But Cyrodiil is definitely a free-for-all PvP Zone. It's -literally- the definition of one.