My guess is that people use précis dagger off hand in raids and have full penetration. In four man content or solo on a dummy it might be different. For example kraghs might be betterin a non optimal penetration setting but in a trial with stam support sets velidreth or mephala might perform better.
Atm I have used mostly infused main hand axe or dagger and now I use infused main hand dagger and sharpned dagger off hand. DPS haven't changed that much at all I will try precis dagger off hand soon just need to get a new motif.
Okay so I did some more tests on the dps dummy with infused dagger mainhand + sharpened dagger offhand and infused dagger mainhand + sharpened axe offhand.
Axe offhand provides close to a solid 1k dps more (average about 800) than dagger offhand every time I tested it.
Have you guys noticed anything similar? @Jawasa @IzakiBrotherSs @SoLooney
Lightspeedflashb14_ESO wrote: »Okay so I did some more tests on the dps dummy with infused dagger mainhand + sharpened dagger offhand and infused dagger mainhand + sharpened axe offhand.
Axe offhand provides close to a solid 1k dps more (average about 800) than dagger offhand every time I tested it.
Have you guys noticed anything similar? @Jawasa @IzakiBrotherSs @SoLooney
What class are you?
IzakiBrotherSs wrote: »So I'm just going to post my finding's on mundus stones, namely Lover vs Warrior vs Shadow on the dummy with the follwing gear: 5 Two Fanged, 5 Hunding's, 2 Kra'gh. All gold, 6 medium 1 heavy, all divines. Infused main hand, sharp off hand, Nirnhoned vMA bow.
http://xboxdvr.com/gamer/lI Izaki Il/video/35775627
^ Lover mundus: 47.9k
http://xboxdvr.com/gamer/lI Izaki Il/video/35985765
^ Warrior mundus: 47.7k
http://xboxdvr.com/gamer/lI Izaki Il/video/35985818
^ Shadow mundus: 47.5k
Now obviously this is a 3 mil dummy a very burty fight, but either way, it still shows that all mundus stones are very close and that the Lover is only slightly better than the other 2 even in a situation where no penetration debuffs are applied aside from Major Fracture.
As far as the axe goes... Yes you will get more DPS with an Axe in a stationary single target fight. As soon as 1 add comes into the fight, the dagger isntantly becomes better. Why? Because the Axe bleed can only proc on 1 target, whereas the 5% extra crit from having a second dagger will also boost the damage of all your AoEs. Not only that, but once you get raid buffs like Warhorn into the equation, the dagger will also probably outparse the axe anyway. Another reason you might be getting better results with the axe is the fact that you're a Sorc. You don't get the 5k penetration, so you're further from the cap than I am (with Warrior and Shadow I was lacking about 3.5k penetration) and because the axe bleed ignores resistances it gives you more DPS than it normally would in a situation where the target's armor is close to nul.
So yes for big time dummy humping where you want to get the most impressive burst, the axe is the way to go. If you want to go for big raid DPS, the dagger is going to be what you really want.
You could also try a mace on your stam sorc. It doesn't take into account the penetration you have so Two Fanged, CP, Sharpened and Kra'gh don't affect the penetration that your mace gives. Why? Because the mace penetration is calculated off the target's current armor. Your penetration is not a debuff applied to your enemy, therefore it doesn't enter the calculation. So if you're a stam sorc without any armor debuffs applied to the target, the mace will give you 1820 penetration, which is larger than Sharpened and Kra'gh. You'll see the biggest DPS increase with maces on a dummy where no debuffs are applied (bigger than axe or dagger). So yes, Maces are definitely viable in some situations. In a perfectly organised raid group however... They suck.
So yeah there you go
Oreyn_Bearclaw wrote: »@IzakiBrotherSs
Have you done any testing on the difference in the axe bleed depending on whether it's your main hand or off hand? I normally run double daggers in raid (infused/precise) of hundings or NM, but there are some situations where I would like to use VO weapons. I have the infused dagger, but not a precise one. I do have a precise axe and sword (and sharp mace). I am wondering if axe in the off hand makes sense. It seems to be what Alcast does in his builds a lot of the time, but I have heard the bleed damage takes a big hit. Since I mostly want to use this for trash (paired with TFS when I am not responsible for NM), perhaps the precise sword would be the better choice.
scipionumatia wrote: »does no one like dual swords for flat overall damage? I'm thinking for PVP only BTW, I realize many in this thread specifically mentioned PVE builds so I just wanted to make that clear.
scipionumatia wrote: »@Amdar_Godkiller I didn't look at it that way, but yeah that makes a lot of sense cause its basing penetration on a % of their resistances. Well, I'm gonna go dual swords anyway. 3 reasons
1- heavy armor users tend to have less damage output than light and medium
2- id rather hold the advantage for 2 armor classes than 1
3- I hate mages lol