@Kram8ion
It will kill you on whatever class you run because it's 2-3k damage every 0.8 seconds which you cannot mitigate whatsoever. On top of the existing damage. Still too much math or can you just drop your sorc hate and use your brain now?
The class that´ll die slowest to this will be a magblade with insanely high shields because they´ll spread dmg between hp and shield while also having excellent passive hots.
Yeah, but Sorc OP, you know xD
ZOS_GinaBruno wrote: »We've already fixed this issue internally and plan to have it included in the next PTS patch.
ZOS_GinaBruno wrote: »We've already fixed this issue internally and plan to have it included in the next PTS patch.
And no other changes? So in PvP everyone will do 3k unresistable damage every 1.4 seconds? And you think that this is balanced?
ZOS_GinaBruno wrote: »We've already fixed this issue internally and plan to have it included in the next PTS patch.
And no other changes? So in PvP everyone will do 3k unresistable damage every 1.4 seconds? And you think that this is balanced?
Looks like they do. Nothing new here, they left nirnhoned armor trait in a broken state for nearly 6 months a couple years ago, knowlingly so. Why should this be any different?
ZOS_GinaBruno wrote: »We've already fixed this issue internally and plan to have it included in the next PTS patch.
ZOS_GinaBruno wrote: »We've already fixed this issue internally and plan to have it included in the next PTS patch.
ZOS_GinaBruno wrote: »
I just hope the fix doesn't only consist of bringing the CD to 1.4 secs...
Septimus_Magna wrote: »I just hope the fix doesn't only consist of bringing the CD to 1.4 secs...
For pve: 0.8s CD gave roughly 16k dps in Alcast his test, so 1.4s CD should give about 9k dps. Personally I think thats quite a big dmg boost for a 5pc bonus, weapon trait and weapon enchant. I does reduce AOE dps a lot so at least there are some downsides to running this setup.
For pvp its a different story because you cannot mitigate oblivion dmg. Out-healing it will cost a lot of resources while proccing enchants gives resources to the attacker. Magplars and NBs might stand a chance but the rest of the classes will probably have a tough time surviving this.
Strider_Roshin wrote: »Septimus_Magna wrote: »I just hope the fix doesn't only consist of bringing the CD to 1.4 secs...
For pve: 0.8s CD gave roughly 16k dps in Alcast his test, so 1.4s CD should give about 9k dps. Personally I think thats quite a big dmg boost for a 5pc bonus, weapon trait and weapon enchant. I does reduce AOE dps a lot so at least there are some downsides to running this setup.
For pvp its a different story because you cannot mitigate oblivion dmg. Out-healing it will cost a lot of resources while proccing enchants gives resources to the attacker. Magplars and NBs might stand a chance but the rest of the classes will probably have a tough time surviving this.
I think the builds that are going to have it the roughest are Heavy armor builds, and magsorcs.
And all I've got to say about that is:
GOOD
Strider_Roshin wrote: »Septimus_Magna wrote: »I just hope the fix doesn't only consist of bringing the CD to 1.4 secs...
For pve: 0.8s CD gave roughly 16k dps in Alcast his test, so 1.4s CD should give about 9k dps. Personally I think thats quite a big dmg boost for a 5pc bonus, weapon trait and weapon enchant. I does reduce AOE dps a lot so at least there are some downsides to running this setup.
For pvp its a different story because you cannot mitigate oblivion dmg. Out-healing it will cost a lot of resources while proccing enchants gives resources to the attacker. Magplars and NBs might stand a chance but the rest of the classes will probably have a tough time surviving this.
I think the builds that are going to have it the roughest are Heavy armor builds, and magsorcs.
And all I've got to say about that is:
GOOD
You say that now, but how do you plan to dodge oblivion damage if it comes from undodgeable shock/resto Tho possibly normal enchants will be enough, like disease one that will deal nearly similar damage and will keep you constantly under Major Defile.
I had similar thoughts...It looks like some people just dont get what this thread is about.
ZOS_GinaBruno wrote: »
Strider_Roshin wrote: »Strider_Roshin wrote: »Septimus_Magna wrote: »I just hope the fix doesn't only consist of bringing the CD to 1.4 secs...
For pve: 0.8s CD gave roughly 16k dps in Alcast his test, so 1.4s CD should give about 9k dps. Personally I think thats quite a big dmg boost for a 5pc bonus, weapon trait and weapon enchant. I does reduce AOE dps a lot so at least there are some downsides to running this setup.
For pvp its a different story because you cannot mitigate oblivion dmg. Out-healing it will cost a lot of resources while proccing enchants gives resources to the attacker. Magplars and NBs might stand a chance but the rest of the classes will probably have a tough time surviving this.
I think the builds that are going to have it the roughest are Heavy armor builds, and magsorcs.
And all I've got to say about that is:
GOOD
You say that now, but how do you plan to dodge oblivion damage if it comes from undodgeable shock/resto Tho possibly normal enchants will be enough, like disease one that will deal nearly similar damage and will keep you constantly under Major Defile.
I play with medium armor, and you think I'm afraid of undodgeable damage?
lol, this guy.humpalicous wrote: »ZOS_GinaBruno wrote: »
So I just crafted a set of Torugs for my sorc for nothing?
GG ZOS, why can't you do things right from the beginning, so that this kind of build never hits the PTS?
Well, good thing I didn't equip it, so i can sell it and just use my regular setup with the god damn VMA staff... This game is a joke at times.
humpalicous wrote: »ZOS_GinaBruno wrote: »
So I just crafted a set of Torugs for my sorc for nothing?
GG ZOS, why can't you do things right from the beginning, so that this kind of build never hits the PTS?
Well, good thing I didn't equip it, so i can sell it and just use my regular setup with the god damn VMA staff... This game is a joke at times.
Septimus_Magna wrote: »For pvp its a different story because you cannot mitigate oblivion dmg. Out-healing it will cost a lot of resources while proccing enchants gives resources to the attacker. Magplars and NBs might stand a chance but the rest of the classes will probably have a tough time surviving this.
humpalicous wrote: »ZOS_GinaBruno wrote: »
So I just crafted a set of Torugs for my sorc for nothing?
GG ZOS, why can't you do things right from the beginning, so that this kind of build never hits the PTS?
Well, good thing I didn't equip it, so i can sell it and just use my regular setup with the god damn VMA staff... This game is a joke at times.