Lightspeedflashb14_ESO wrote: »Panacea impact only one player per second, Rite of Passage can hit six.
Secluded Grove is a ground based aoe that does nothing for the caster, Rite of Passage is a PBaoe that gives you 10k armor while channeling it.
seems different enough.
paulsimonps wrote: »Lightspeedflashb14_ESO wrote: »Panacea impact only one player per second, Rite of Passage can hit six.
Secluded Grove is a ground based aoe that does nothing for the caster, Rite of Passage is a PBaoe that gives you 10k armor while channeling it.
seems different enough.
Its more like 16k Resistance if I remember correct, and one morph lets you move with it and the other gives major protection while you use it, and both make you immune to CC effects for the duration of the ability.
I see a lot of people use this skill in Cyrodiil and Battlegrounds, done in the right situation and it can be a huge boon for your team/faction. Resto staff ultimate is basically a solo buff that some mag users and even some stam users use on themselves for the buffs it gives you.
Lightspeedflashb14_ESO wrote: »paulsimonps wrote: »Lightspeedflashb14_ESO wrote: »Panacea impact only one player per second, Rite of Passage can hit six.
Secluded Grove is a ground based aoe that does nothing for the caster, Rite of Passage is a PBaoe that gives you 10k armor while channeling it.
seems different enough.
Its more like 16k Resistance if I remember correct, and one morph lets you move with it and the other gives major protection while you use it, and both make you immune to CC effects for the duration of the ability.
I see a lot of people use this skill in Cyrodiil and Battlegrounds, done in the right situation and it can be a huge boon for your team/faction. Resto staff ultimate is basically a solo buff that some mag users and even some stam users use on themselves for the buffs it gives you.
thank you for the correction, I was wrong, it is 16.5k armor, so basically taking anyone to cap and everything else you have said is true but the Practiced Incantation morph does not let you move, it extends the channel by 2 seconds, so 50% longer duration, pretty good morph choices. so 6 seconds of massive aoe heals or 4 seconds of massive aoe heals with major protection for the duration plus 6 seconds, so 10 seconds of major protection for the caster and only the caster. Zos changed this morph with the introduction of the warden, there aoe major protection plus the 24% damage reduction that Remembrance was clearly going to be too strong.