Tbh, it should just recast itself when you use the proc, similar to how Rally reapplies itself after you heal with it.
Anything else & it's a clunky mess to use.
At the very least, it should keep a count of how many hits you had towards the next proc when you recast it (while it's still up, not if it runs out) & continue from there.
As a magblade main, literally the only problem with assassin's will is that it the proc disappears and doesn't shoot if you animation cancel the cast or get stunned when you try to shoot it. As hilarious as I think it would be if it got buffed, it's not really a good idea.
Tbh, it should just recast itself when you use the proc, similar to how Rally reapplies itself after you heal with it.
Anything else & it's a clunky mess to use.
At the very least, it should keep a count of how many hits you had towards the next proc when you recast it (while it's still up, not if it runs out) & continue from there.
It should work completely different. Either auto attack after 4th light attack (the person you attacked last), or reduce light attack count to 3/make heavy attack count 2. Another way to make it useful is that after usage it auto rebuffs.
Correct.It should work completely different. Either auto attack after 4th light attack (the person you attacked last), or reduce light attack count to 3/make heavy attack count 2. Another way to make it useful is that after usage it auto rebuffs.
Tbh, I'm not on board with reducing the amount of light/heavy attacks required for the proc - the skill is already extremely strong damage wise (deals more damage than an Incap), so making it almost spammable with 3 light attacks required only could be detrimental to both PvP & PvE.
Auto rebuff after proc cast is absolutely the way this skill should work.
Tbh, it should just recast itself when you use the proc, similar to how Rally reapplies itself after you heal with it.