Templars have the weakest burst from 100% health to 0. It doesn't mean in they are worst pvp class. They just are the worst at burst.
LOL - Templars who say this are the ones who refuse to slot Purifying Light / Power of the Light. Both stam and magicka templars have great burst when using that skill - especially when also using proc sets like Skoria / Selene which have huge proc rates for templars because of sweeps/jabs.
Well the comment has context. If you compare puryfing light to other conditional bursts, we have to actually deal DMG for it to do more than 1.5-3k DMG. Nightblade, ignoring the dumb light attack procing for spectral bow, can just press the light attack button and it will still count towards procing the bow lol. Sorcs get a free recast of curse that does more DMG and their mag casts cause instant frag burst lol. Warden+DK are worse, but they get an aoe snare...
Plus if you face another Templar, it's just a light show, as you can purge the ability. Best templar DMG has always been valkyn procs+jabs.
i actually find it funny when you say that. i love my javelin jab jab valkyn combo, it works fairly well. but then... vast majority of time not so well it works only once per combat, then you need to do something else. BUT. what makes it most comical is that wait a sec.. valkyn... isnt that more of magica set...? ah so magica templar woohoo! but how about my poor stamina t emplar?using magica set that works with the kit so well... so ehh that gets me thinking i would LOVE TO HAVE efficiently and good hyprid setup then, sadly zenimax idea of hyprid isnt same as those who enjoy competive combat system.
Well jabs alone is terrible for relying on procing skoria. I'm usually using a poison dot, structured entropy, lighting staff and vamps bane along with either bats or empowering sweeps and making sure I target the player I want to burst on cooldown. I'm also filing in dmg with jabs not trying to rely on it 100%; which works better after CC application, using in conjunction with unstable core+purfying light combos to overwelm their attention in order to make them forget they have two 4k+ delayed DMG spelled on them, and making sure you have your minor protection buffs (via rune).
Yes it's for magplar. Some players would dispute this, but magplar > stamplar for PvP.
Joy_Division wrote: »Templar have burst, but it is situational and unfortunately those situations trend toward Xv1 fights rather than 1vX.
@kuro-dono - Stamplars may not look great on a Target Skeleton DPS parse, but if played correctly, they are a strong class.
3 years of stamina templaring, and never felt great had more success slotting cheese than being actually stamina templar
Joy_Division wrote: »Joy_Division wrote: »Templar have burst, but it is situational and unfortunately those situations trend toward Xv1 fights rather than 1vX.
@kuro-dono - Stamplars may not look great on a Target Skeleton DPS parse, but if played correctly, they are a strong class.
3 years of stamina templaring, and never felt great had more success slotting cheese than being actually stamina templar
https://forums.elderscrollsonline.com/en/discussion/355149/stamina-templar-solo-pvp-morrowind
Templars have the weakest burst from 100% health to 0. It doesn't mean in they are worst pvp class. They just are the worst at burst.
Dark flare is supposed to be hard to land...cause its supposed to deal such rediculous damage. Javelins are bad? They are flippin amazing. WTF u talking about, and unstable core does 4k average. Coolest thing about unstable core is its such a rare skill most players dont try to mitigate incomming damage. With unstables 4k, javelins 7k plus potential burning light, and dark flares 10k average, all hitting at roughly the same time, while hes down from the javelin hes eating a radiant destruction. Its not that easy to counter all that damage. Not to mention if i throw a meteor in between DF and javelin...just nasty
Hatoreehanzo wrote: »5 soulshine, 5 wizards riposte, 2 grothdar and maelstrom defending resto. You want two sharpened soulshine swords so you don't lose riposte's 5piece bonus.
DW: sweeps, topple, honor the dead, healing Jesus beam, entropy, meteor.
Resto: rune, ritual, vamp bane, purifying light, rapid regen, resto ult.
It's pretty nasty, survivable and if I get killed I'm usually greatly outnumbered or slipping up.
Enjoy God mode.
TheDoomsdayMonster wrote: »This thread is titled:
I've been told that Templar is the worst class for PvP
Well, OP, you've been told wrong then...
Magicka Templar (in particular) rocks in PvP; we can go from Healing Gods to dealing excellent damage with a simple bar change (with the right build of course) in an instant...
We have arguably the best execution ability in the game (Radiant Destruction)...
Purifying Light and the stamina morph of this ability are so good that they are d@mn near executes...
Breath of Life is the single best burst Heal in the game...
We have a phenomenal cleanse ability, and I could go on and on...
Templars rock in PvP...
Don't let anyone tell you anything different...
Hatoreehanzo wrote: »5 soulshine, 5 wizards riposte, 2 grothdar and maelstrom defending resto. You want two sharpened soulshine swords so you don't lose riposte's 5piece bonus.
DW: sweeps, topple, honor the dead, healing Jesus beam, entropy, meteor.
Resto: rune, ritual, vamp bane, purifying light, rapid regen, resto ult.
It's pretty nasty, survivable and if I get killed I'm usually greatly outnumbered or slipping up.
Enjoy God mode.
When you meet someone who will block your final hit of heavy resto, you'll go OOM.
And if you charm jewelry with regen \ cost and switch to Atronach , you'll lose ton of pressure.
Full damage setup on magicka char isn't a good option now, in my opinion, - only on heavy armor stamina, just because heavy magicka attack sucks in terms of sustain. Easy to block.
There's nothing special about Templars.
Nightlades can disengage the fight whenever they want with cloak.
Sorcs can dash away, have pets, and a really strong burst.
Dragonknights are very strong right now.
I know nothing about wardens.
Hatoreehanzo wrote: »5 soulshine, 5 wizards riposte, 2 grothdar and maelstrom defending resto. You want two sharpened soulshine swords so you don't lose riposte's 5piece bonus.
DW: sweeps, topple, honor the dead, healing Jesus beam, entropy, meteor.
Resto: rune, ritual, vamp bane, purifying light, rapid regen, resto ult.
It's pretty nasty, survivable and if I get killed I'm usually greatly outnumbered or slipping up.
Enjoy God mode.
When you meet someone who will block your final hit of heavy resto, you'll go OOM.
And if you charm jewelry with regen \ cost and switch to Atronach , you'll lose ton of pressure.
Full damage setup on magicka char isn't a good option now, in my opinion, - only on heavy armor stamina, just because heavy magicka attack sucks in terms of sustain. Easy to block.
There's nothing special about Templars.
Nightlades can disengage the fight whenever they want with cloak.
Sorcs can dash away, have pets, and a really strong burst.
Dragonknights are very strong right now.
I know nothing about wardens.
Sorry, but those are just assumptions:
1- Cloak is not am "I win button". Any decent opponent slots radiant magelight to make your cloak useles.
2- Sorcs are strong but suffer a lot on sustain. Any sorc streaking away is depleting is magicka pool faster
3- DKs are hard to master. It's a class for players with a lot XP. They have the weakest res management, no gap closer (chais are crap in PvP) no execute and no mobility. Can do dmg when build correctly, but most of the time are pigeonholed to 1 or 2 options.
Dark flare is supposed to be hard to land...cause its supposed to deal such rediculous damage. Javelins are bad? They are flippin amazing. WTF u talking about, and unstable core does 4k average. Coolest thing about unstable core is its such a rare skill most players dont try to mitigate incomming damage. With unstables 4k, javelins 7k plus potential burning light, and dark flares 10k average, all hitting at roughly the same time, while hes down from the javelin hes eating a radiant destruction. Its not that easy to counter all that damage. Not to mention if i throw a meteor in between DF and javelin...just nasty
Sure at times everything comes together but more often than not you are up against a dragon knight reflecting back projectiles, a nightblade cloaking away from the fight, a sorc bolting away any stamina player using shuffle to dodge a good amount of the attacks.
It takes a ton more for a templar to 1vX over other classes.
pc eu no cp: top 3: sorc, nb and warden lol. then sorc and another nb, then 2 templar wow. then 2 nb, sorc, dk, and woohoo another templar. overall gotta say surprised that in top 100 there is 19 templar. more than i expected.
pc eu no cp: top 3: sorc, nb and warden lol. then sorc and another nb, then 2 templar wow. then 2 nb, sorc, dk, and woohoo another templar. overall gotta say surprised that in top 100 there is 19 templar. more than i expected.
pc eu no cp: top 3: sorc, nb and warden lol. then sorc and another nb, then 2 templar wow. then 2 nb, sorc, dk, and woohoo another templar. overall gotta say surprised that in top 100 there is 19 templar. more than i expected.