I packed the idea into the subject line,
in my opinion, for the sake of balance and good gameplay, 'equipment rating' (the stars that mark effectivenss and decrease as you over-level your gear) should be removed from PVP zones
I like less-than-50 Cyrodiil pvp - no monster sets, and siege weapon damage isn't ignored as easily. also, it's fun to level up while you pvp and earn new skills and morphs.
but less-than-50 pvp has a huge problem - players with multiple prepared sets have a big advantage. players that put effort into obtaining purple/gold sets to change to every 5 or 10 or so levels, will have a huge advantage.
while this benefits these players, in my opinion it would be better to remove this entirely and scale all gear to be the same effectiveness ignoring character level
this will allow: more sets to be used by one player. better game balance. better fights in general.
recieving rewards in mail building toward a fury set! well, by the time the 5th piece is earned at level 33, using the first few level 20 pieces is a hindrance to performance.
for what it's worth I Can gold out some low level sets... i just think it would be better for the game if this was removed.
Edited by RobTheAxe on June 24, 2017 3:46PM