The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/

Whats the meta mag sorc build this patch?

leepalmer95
leepalmer95
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Bringing my sorc out of retirement as im bored with stamina at the moment?

Not sure what to use though with the sustain changes.

5x amber
5x wizards
1x max magicka

Maybe 1 regen glyph for around 2.5k regen? Will that be enough?
PS4 EU DC

Current CP : 756+

I have every character level 50, both a magicka and stamina version.


RIP my effort to get 5x v16 characters...
  • Vapirko
    Vapirko
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    5pc cheese on a sharp destro staff and a 2pc monster set of stamina class betrayal.
    Edited by Vapirko on June 23, 2017 7:00PM
  • leepalmer95
    leepalmer95
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    Vapirko wrote: »
    5pc cheese on a sharp destro staff and a 2pc monster set of stamina class betrayal.

    Honestly this builds working pretty good.

    Helps i debuff everything for 15% less dmg then use resto ult xD
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Thelon
    Thelon
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    I'm glad Shifu sent you. I was beginning to think I have been forgotten. Fly back there and tell them "The *real* dragon warrior is coming home.
  • Lexxypwns
    Lexxypwns
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    Well, since youre enjoying your current build ill suggest how to improve it. First, run wizards on back bar only, it's a really long debuff. Then run 2x Bloodspawn or some other monster set of your choice. Pirate is still usable, Engine is probably overkill with amber in CP and mixing 2 1pc sets is an option. So is running VMA destro with a poison and 1x monster set. IMO, Bloodspawn is BiS for open world small group, more destro/resto ults, the Stam regen fits the build well and the extra mitigation is useful.

    It might sound blasphemous, but if you run pirate and riposte you shouldn't need resto ult, that would let you slot overload and gain tons of utility from your extra skill slots
    Edited by Lexxypwns on June 24, 2017 5:48AM
  • Lord-Otto
    Lord-Otto
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    Hard to say this patch. Lots of options, which might indicate good balancing. A few thoughts:

    Soul Assault is really effective against glassy roll abusers. Especially noobs. It's rare to kill competent players with it, but it does happen. Slotting it is not a waste.

    War Maiden helps your burst (Curse+Frag), your mines and Soul Assault. An interesting choice.

    Destro Ult sucks now, unless in ball groups. Don't bother, use Negate.

    I found sustain to be good between 1500-2000 mag regen. Unless you use Dark Exchange, then it can be lower. I never understand how people have the skill slot free for it, though.

    Necroptence+Shadowrend is a decent, but random setup. You have troubles proc'ing it under heavy pressure, when you can't attack.

    Last thought, Viper is still completely broken. Magicka builds really need better proc sets. Skoria is just too hard to proc on magsorc. Not worth it.
  • Magıc
    Magıc
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    Amberplasm is overkill imo. I sustain stam fine without it. Riposte + war maiden/lich is a setup you could try. I run things a but differently but it's not my build so ya...
  • thankyourat
    thankyourat
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    Double sustain set. sorcs aren't doing as much killing this patch but they for sure aren't dying lol
  • Emma_Overload
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    Lord-Otto wrote: »
    Hard to say this patch. Lots of options, which might indicate good balancing. A few thoughts:

    Soul Assault is really effective against glassy roll abusers. Especially noobs. It's rare to kill competent players with it, but it does happen. Slotting it is not a waste.

    War Maiden helps your burst (Curse+Frag), your mines and Soul Assault. An interesting choice.

    Destro Ult sucks now, unless in ball groups. Don't bother, use Negate.

    I found sustain to be good between 1500-2000 mag regen. Unless you use Dark Exchange, then it can be lower. I never understand how people have the skill slot free for it, though.

    Necroptence+Shadowrend is a decent, but random setup. You have troubles proc'ing it under heavy pressure, when you can't attack.

    Last thought, Viper is still completely broken. Magicka builds really need better proc sets. Skoria is just too hard to proc on magsorc. Not worth it.

    I use Spell Power pots and ditch Surge to make room for Dark Conversion. It's expensive, but worth it. My Mag/Stam regen is 1400/1400 on my recent builds, which seems to work OK. On my favorite CP build, I front bar Spinner's and back bar Light of Cyrodiil so that I get 15% damage reduction while casting Dark Conversion. I also use mixed Monster pieces, both with Stamina regen.
    #CAREBEARMASTERRACE
  • Lord-Otto
    Lord-Otto
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    Lord-Otto wrote: »
    Hard to say this patch. Lots of options, which might indicate good balancing. A few thoughts:

    Soul Assault is really effective against glassy roll abusers. Especially noobs. It's rare to kill competent players with it, but it does happen. Slotting it is not a waste.

    War Maiden helps your burst (Curse+Frag), your mines and Soul Assault. An interesting choice.

    Destro Ult sucks now, unless in ball groups. Don't bother, use Negate.

    I found sustain to be good between 1500-2000 mag regen. Unless you use Dark Exchange, then it can be lower. I never understand how people have the skill slot free for it, though.

    Necroptence+Shadowrend is a decent, but random setup. You have troubles proc'ing it under heavy pressure, when you can't attack.

    Last thought, Viper is still completely broken. Magicka builds really need better proc sets. Skoria is just too hard to proc on magsorc. Not worth it.

    I use Spell Power pots and ditch Surge to make room for Dark Conversion. It's expensive, but worth it. My Mag/Stam regen is 1400/1400 on my recent builds, which seems to work OK. On my favorite CP build, I front bar Spinner's and back bar Light of Cyrodiil so that I get 15% damage reduction while casting Dark Conversion. I also use mixed Monster pieces, both with Stamina regen.

    Sounds like a good plan. :smile:
    Can't imagine giving up my immovability and detection, though. xD
    But yeah, if you can live without it, that is a good approach! I like it!
  • Sarato
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    Vapirko wrote: »
    5pc cheese on a sharp destro staff and a 2pc monster set of stamina class betrayal.

    HAHAHA
    Take me drunk, I'm home. Fav song: Pony - Ginuwine
  • Berenhir
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    Lord-Otto wrote: »
    .
    Necroptence+Shadowrend is a decent, but random setup. You have troubles proc'ing it under heavy pressure, when you can't attack.

    BoL activates Necropotence because the ball counts as pet.
    PC EU - Ebonheart Pact - Gray Host - Death Recap -#zergfarming -
  • Bam_Bam
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    Berenhir wrote: »
    Lord-Otto wrote: »
    .
    Necroptence+Shadowrend is a decent, but random setup. You have troubles proc'ing it under heavy pressure, when you can't attack.

    BoL activates Necropotence because the ball counts as pet.

    But doesn't BoL last 6 seconds? :/
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
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  • Lord-Otto
    Lord-Otto
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    Berenhir wrote: »
    Lord-Otto wrote: »
    .
    Necroptence+Shadowrend is a decent, but random setup. You have troubles proc'ing it under heavy pressure, when you can't attack.

    BoL activates Necropotence because the ball counts as pet.

    Really? That's so broken and hilarious! x'D
  • HoloYoitsu
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    Just a little FYI about Wizard's Riposte: Minor Maim only reduces player damage done by 10% (the full 15% damage done reduction only occurs on mobs).

    Likewise, Major Maim only reduces player damage by 20%, not 30%.

    This behavior is tied to battle spirit in some way.
    Edited by HoloYoitsu on June 25, 2017 9:01AM
  • Berenhir
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    Baranthus wrote: »
    Berenhir wrote: »
    Lord-Otto wrote: »
    .
    Necroptence+Shadowrend is a decent, but random setup. You have troubles proc'ing it under heavy pressure, when you can't attack.

    BoL activates Necropotence because the ball counts as pet.

    But doesn't BoL last 6 seconds? :/

    2.5 seconds, just enough to reposition and stack necropowered hardened and harness...

    But it's a way to activate necro on a shadowrend build during flight.

    Lord-Otto wrote: »
    Berenhir wrote: »
    Lord-Otto wrote: »
    .
    Necroptence+Shadowrend is a decent, but random setup. You have troubles proc'ing it under heavy pressure, when you can't attack.

    BoL activates Necropotence because the ball counts as pet.

    Really? That's so broken and hilarious! x'D

    Yes. And cool!
    HoloYoitsu wrote: »
    Just a little FYI about Wizard's Riposte: Minor Maim only reduces player damage done by 10% (the full 15% damage done reduction only occurs on mobs).

    Likewise, Major Maim only reduces player damage by 20%, not 30%.

    This behavior is tied to battle spirit in some way.

    Any reference or source for this? Sounds like a typical ZOS though :-)
    Edited by Berenhir on June 25, 2017 9:22AM
    PC EU - Ebonheart Pact - Gray Host - Death Recap -#zergfarming -
  • HoloYoitsu
    HoloYoitsu
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    Berenhir wrote: »
    HoloYoitsu wrote: »
    Just a little FYI about Wizard's Riposte: Minor Maim only reduces player damage done by 10% (the full 15% damage done reduction only occurs on mobs).

    Likewise, Major Maim only reduces player damage by 20%, not 30%.

    This behavior is tied to battle spirit in some way.

    Any reference or source for this? Sounds like a typical ZOS though :-)
    Did testing myself with multiple guildies. Logging damage on dmg shields, then retested on mobs.

    It's similar to oblivion dmg enchants. The enchant tooltip decreases when you go into cyrodiil.
  • Waffennacht
    Waffennacht
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    @holoyoitsu thanks!

    BoL is a pet?! Now I know... Lol

    BTW Shadowrend has 100% up time on a Templar... (Cuz it's cool to be a petemplar)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lord-Otto
    Lord-Otto
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    (^_^)'^
    I kindly disagree...
    >xP
  • leepalmer95
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    Ended up with 5x shackle, 5x riposte, 1x grothdarr

    5/1/1 all impen.

    37.5k Magicka
    22.5k hp
    13.1k stamina

    2600 mag regen Without pot up
    900 stam regen

    2.3k spell dmg

    Riposte basically gives me shields 15% more size which also works if my shields are down, its so good in a group as well.

    I recently went vamp hence why i have 2.6k regen at the moment, it feel like its a bit much as i don't use dark conversion much anymore. May swap a regen for spell dmg.

    Inferno bar: Frag, fury, crushing, hardened ward, curse Destro ult/ dawnbreaker
    Resto bar: Healing, harness, power surge, Ball of lightning, dark conversion.



    Gonna switch my ball of lightning back to streak i think, it just doesn't seem to work and it quite useless.

    I prefer power surge over entrophy or spell pots, i love the 24/7 extra 20% stam/mag regen as well via tri pots. Always prefered self buffs + the extra healing isn't bad either.

    I really don't like soul assault i can kill stamblades with a curse/frag/ fury combo easily enough, soul assault is a broken skill.

    Decided on vamp because i rarely get hit by dawnbreakers anymore and mag dk's are easy to get away from and deal with, mostly see nb's, other sorc's magplars, wardens some stam/mag dk's. The damage reduction is nice as well. Think i'll go another spell dmg though get to 2.6k~

    Also get around 35% dmg reduction with resto + wizards :wink:
    Edited by leepalmer95 on June 25, 2017 11:23PM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • revonine
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    Ended up with 5x shackle, 5x riposte, 2x grothdarr

    5/1/1 all impen.

    37.5k Magicka
    22.5k hp
    13.1k stamina

    2600 mag regen Without pot up
    900 stam regen

    2.4k spell dmg

    Riposte basically gives me shields 15% more size which also works if my shields are down, its so good in a group as well.

    I recently went vamp hence why i have 2.6k regen at the moment, it feel like its a bit much as i don't use dark conversion much anymore. May swap a regen for spell dmg.

    Inferno bar: Frag, fury, crushing, hardened ward, curse Destro ult/ dawnbreaker
    Resto bar: Healing, harness, power surge, Ball of lightning, dark conversion.



    Gonna switch my ball of lightning back to streak i think, it just doesn't seem to work and it quite useless.

    I prefer power surge over entrophy or spell pots, i love the 24/7 extra 20% stam/mag regen as well via tri pots. Always prefered self buffs + the extra healing isn't bad either.

    I really don't like soul assault i can kill stamblades with a curse/frag/ fury combo easily enough, soul assault is a broken skill.

    Decided on vamp because i rarely get hit by dawnbreakers anymore and mag dk's are easy to get away from and deal with, mostly see nb's, other sorc's magplars, wardens some stam/mag dk's. The damage reduction is nice as well. Think i'll go another spell dmg though get to 2.7k~

    Also get around 35% dmg reduction with resto + wizards :wink:

    How are you fitting the two 5 pieces in with a monster set with two staves with that setup? wouldn't you need the 5pc of shackle active on both bars?
  • leepalmer95
    leepalmer95
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    revonine wrote: »
    Ended up with 5x shackle, 5x riposte, 2x grothdarr

    5/1/1 all impen.

    37.5k Magicka
    22.5k hp
    13.1k stamina

    2600 mag regen Without pot up
    900 stam regen

    2.4k spell dmg

    Riposte basically gives me shields 15% more size which also works if my shields are down, its so good in a group as well.

    I recently went vamp hence why i have 2.6k regen at the moment, it feel like its a bit much as i don't use dark conversion much anymore. May swap a regen for spell dmg.

    Inferno bar: Frag, fury, crushing, hardened ward, curse Destro ult/ dawnbreaker
    Resto bar: Healing, harness, power surge, Ball of lightning, dark conversion.



    Gonna switch my ball of lightning back to streak i think, it just doesn't seem to work and it quite useless.

    I prefer power surge over entrophy or spell pots, i love the 24/7 extra 20% stam/mag regen as well via tri pots. Always prefered self buffs + the extra healing isn't bad either.

    I really don't like soul assault i can kill stamblades with a curse/frag/ fury combo easily enough, soul assault is a broken skill.

    Decided on vamp because i rarely get hit by dawnbreakers anymore and mag dk's are easy to get away from and deal with, mostly see nb's, other sorc's magplars, wardens some stam/mag dk's. The damage reduction is nice as well. Think i'll go another spell dmg though get to 2.7k~

    Also get around 35% dmg reduction with resto + wizards :wink:

    How are you fitting the two 5 pieces in with a monster set with two staves with that setup? wouldn't you need the 5pc of shackle active on both bars?

    ... 1x grothdar xD

    2x grothdarr would be pointless..
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Lord-Otto
    Lord-Otto
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    How do you do damage with that, though, Lee? Even with Necropotence up, I'm lucky to get a 7k frag crit - barely enough to outdamage those pesky pocket healers everywhere. I can imagine you struggling even more.
  • leepalmer95
    leepalmer95
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    Lord-Otto wrote: »
    How do you do damage with that, though, Lee? Even with Necropotence up, I'm lucky to get a 7k frag crit - barely enough to outdamage those pesky pocket healers everywhere. I can imagine you struggling even more.

    my sustain is enough to were i can literally weave everything and spam constantly.

    I can still crit pretty high, on the healers i have magicka cost poisons back bar B)

    Though i rarely run solo anymore, healers, procs, zergs make it annoying so im usually in a 2-4 man group.

    If i see a healer they get called out, curse + fury + frag with weaves and a friend kills them usually or we run them out of stam quickly then burst.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Trashs1
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    i play atm 5 shacklebreaker + 5 alteron master +1 magx mag monster + whichmothers brew

    ults are ice comet and heal staff ulty which is on 75 ult with alteration mastery. works fine for me

    ik do like the idea of wizzards ripposite set. maybe ill try it
    Edited by Trashs1 on June 26, 2017 5:50AM
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • leepalmer95
    leepalmer95
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    Trashs1 wrote: »
    i play atm 5 shacklebreaker + 5 alteron master +1 magx mag monster + whichmothers brew

    ults are ice comet and heal staff ulty which is on 75 ult with alteration mastery. works fine for me

    ik do like the idea of wizzards ripposite set. maybe ill try it

    That seems decent, cheaper ult, cheaper roll, cheaper block, cheaper break free.

    Also im guessing you go 3x spell dmg because of the cost reduction and extra regen?
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • TreeHugger1
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    Lord-Otto wrote: »
    Berenhir wrote: »
    Lord-Otto wrote: »
    .
    Necroptence+Shadowrend is a decent, but random setup. You have troubles proc'ing it under heavy pressure, when you can't attack.

    BoL activates Necropotence because the ball counts as pet.

    Really? That's so broken and hilarious! x'D

    Broken but not op, you can only stack shields after you use it and after the nerf to sustain this patch a second streak/BoL costs more than 5 k mag.
  • whoseverwinter
    whoseverwinter
    Soul Shriven
    Go for 5 shackle 3 will power and 2 engine
    2 recov glyphs you can roll doge for day
  • Magıc
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    Still don't think witchmothers is worth using. But yeah, using something similar myself.
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