Macros are against ToS.
However unless ZOS investigates and find that the commands were done in a time which they don't consider humanly possible then it's very hard to prove if people use them.
It's made worse with lag because sometimes what you might think is macro abuse is just the server sending you back all of the skills which hit you at once, although this seems to only be in slideshow levels of lag and not something I experienced often.
Wreuntzylla wrote: »'Can't macro that chain.' 'Macro will never work in lag.'
Same nonsense people were spewing before a couple people leaving the game showed everyone how to do it effectively.
Same story for the 'you can't cheat' crown before cheat engine was outed.
Or the 'it's just a lucky streak' dodge exploit defenders until the cancelling trick got out.
Or the 'it's a double icon and not a double mundus buff' crowd before that got outed. The best was the people posting videos and blacking out their buffs as if nobody would notice.
Actually, no, the best was fighting the people you couldn't beat before ZoS cracked down and wiping them in seconds. That's evidence nobody could explain away...
Okay good to know. In terms of ultis, I'm just going off what other people have told me in game. The health desync happens constantly. I didn't know lag would cause say a dawnbreaker animation to not show up at all.
Wreuntzylla wrote: »'Can't macro that chain.' 'Macro will never work in lag.'
Same nonsense people were spewing before a couple people leaving the game showed everyone how to do it effectively.
Same story for the 'you can't cheat' crown before cheat engine was outed.
Or the 'it's just a lucky streak' dodge exploit defenders until the cancelling trick got out.
Or the 'it's a double icon and not a double mundus buff' crowd before that got outed. The best was the people posting videos and blacking out their buffs as if nobody would notice.
Actually, no, the best was fighting the people you couldn't beat before ZoS cracked down and wiping them in seconds. That's evidence nobody could explain away...
Okay good to know. In terms of ultis, I'm just going off what other people have told me in game. The health desync happens constantly. I didn't know lag would cause say a dawnbreaker animation to not show up at all.
Dawnbreaker can be almost entirely cancelled by AC. So it could also just be that.Wreuntzylla wrote: »'Can't macro that chain.' 'Macro will never work in lag.'
Same nonsense people were spewing before a couple people leaving the game showed everyone how to do it effectively.
Same story for the 'you can't cheat' crown before cheat engine was outed.
Or the 'it's just a lucky streak' dodge exploit defenders until the cancelling trick got out.
Or the 'it's a double icon and not a double mundus buff' crowd before that got outed. The best was the people posting videos and blacking out their buffs as if nobody would notice.
Actually, no, the best was fighting the people you couldn't beat before ZoS cracked down and wiping them in seconds. That's evidence nobody could explain away...
Aha. Funny that all the "outings" happen, yet this age-old myth is still just that. A myth. No one has "shown how to macro properly" - because you cant - except for those simple cases i pointed out, or some weird gank combos. Should be an indication that it is all within your tinfoil hat.
So, animation cancelling is one thing, I personally have no problem with it and try to do it myself. Though due to lag and playing with 350+ latency it's often not feasible. However, it seems to be the opinion of many that lots of people in PvP are using macros to ani cancel, especially when it comes to linking kill chains including ultis. This definitely happens, shown by instances where you get hit by a string of attacks and an ulti and never see the animation go off for any of it, or lose 20k health to what looks like a single attack but the death recap says otherwise. Are macros considered cheating (definitely an exploit), and is it true that a solid number of players are very likely using them?
You can purchase a “gaming” mouse, with extra buttons. You can then program that mouse so that literally pushing one button will cast a skill and also engage block, thus negating the animation.
When seconds matter, that seems like a useful trick.
Ah, it's time for one of these again?
Unequip tinfoil hat, and realize that the scenario you are describing happens due to lag / health desync. Macro's does not allow you to do anything, that i can cannot do routinely.
There are only TWO things macros can be used for in this game;
1. LA / Skill and LA / Skill / Bash weaving with one button
or
2. Support stuff, like macroing potion change and consumption, allowing you to basically hotkey one specific potion, to one specific key.
You cannot however use macro to chain skills like the OP mentions. Especially not cooldown skills like Ultimates or whatnot. Just not possible - the reason for those case, which looks like cheating to someone new to the game, are Lag Lag and more Lag. And then spiced with Health Desync, which to me is also just a kind of Lag.
You can purchase a “gaming” mouse, with extra buttons. You can then program that mouse so that literally pushing one button will cast a skill and also engage block, thus negating the animation.
When seconds matter, that seems like a useful trick.
Anything a macro could do, I could train my fingers to do in a day.
You can set up a priority macro that will say, cast shields if they are down, if they are not move on to the the next conditional of frags if it is procced but if that conditional isn't met it moves on to the next and just casts your spamable all with one button macro.
You can purchase a “gaming” mouse, with extra buttons. You can then program that mouse so that literally pushing one button will cast a skill and also engage block, thus negating the animation.
When seconds matter, that seems like a useful trick.
Or you could just hold down two fingers instead of one...
Block cancelling when you’re dotted up is a bad idea.
It’s like the people who accuse me of macroing a bash weave..
Bruh. I only bash weave on my SNB bar. C’mon.
Wreuntzylla wrote: »'Can't macro that chain.' 'Macro will never work in lag.'
Same nonsense people were spewing before a couple people leaving the game showed everyone how to do it effectively.
Same story for the 'you can't cheat' crown before cheat engine was outed.
Or the 'it's just a lucky streak' dodge exploit defenders until the cancelling trick got out.
Or the 'it's a double icon and not a double mundus buff' crowd before that got outed. The best was the people posting videos and blacking out their buffs as if nobody would notice.
Actually, no, the best was fighting the people you couldn't beat before ZoS cracked down and wiping them in seconds. That's evidence nobody could explain away...
You can purchase a “gaming” mouse, with extra buttons. You can then program that mouse so that literally pushing one button will cast a skill and also engage block, thus negating the animation.
When seconds matter, that seems like a useful trick.
Anything a macro could do, I could train my fingers to do in a day.
You can spend all day fingering your self, or you can buy a gaming mouse.
Choose your own adventure.
Macros are against ToS.
However unless ZOS investigates and find that the commands were done in a time which they don't consider humanly possible then it's very hard to prove if people use them.
It's made worse with lag because sometimes what you might think is macro abuse is just the server sending you back all of the skills which hit you at once, although this seems to only be in slideshow levels of lag and not something I experienced often.
You can set up a priority macro that will say, cast shields if they are down, if they are not move on to the the next conditional of frags if it is procced but if that conditional isn't met it moves on to the next and just casts your spamable all with one button macro.
And then you end up casting a shield because it just ran out, while your enemy is at 10% hp and not pressuring you at all, allowing him to heal up ...
Ofc you can create a bot that basically plays the game on its own, but it won't come close to a (somewhat decent) player. Preset rotations will never work well in PvP, due to how unpredictable and varying the combat against other players is, even if you add conditional commands. The more you automate, the worse it will work in PvP, because the player loses control.