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PVP first impression

miahus
miahus
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Been playing ESO since summer, mainly PVE and researching gear, tried non vet PVP campaign while I was leveling up but it was nearly dead on EU PS4, then learned there is actually only one active campaign, not sure why the rest are there tbh. So I tried the only active campaign, got wrecked and went back to PVE and research until I got to CP300, then returned again.

I enjoyed the group play and tactics of taking/defending keeps, however I realised something is considerably wrong with armor balance. Normally as far as i remember in all the games I played, the heavier the gear the more defenses it provides but it also incurred some penalties, like slower movement speed, lower stamina regeneration, more cost to rolls and dodges, while in ESO silk and iron have the same weight, is it in the lore of ES universe and I missed it?
Light and heavy have the same movement speeds and cost exactly the same when it comes to roll dodges, atleast that's how it seemed to me, not sure if it is entirely true. I ran into heavy armor templars, dragonknights, even nightblades and their survivability is unbelievable with little to no issues at managing resources. In fact the more they get hit the more heals and buffs they get.

I am apparently playing a non flavor of the month class, a magicka nightblade. I try my best with ranged attacks, but this game has no room for kiting game play at all, with heavy armour running the same speed as light armor, on top of that, they can spam a gap closer all day with no cool downs or penalties. I am learning to play, and it seems to me heavy armor is the way to go, sure I will sacrifice some penetration and magicka regen, but i can make up for that with CP and foods/drinks. I ask because I am about to finish researching 8 traits on all armor, and wanted some feed back before I invest in legendary 5 heavy 1 medium 1 light crafted set. should i go ahead with it, or stick to 1 heavy 1 medium 5 light? or just go for blackrose everyone talks about? Thanks in advance for any input.
Edited by miahus on October 28, 2016 11:52AM
  • Haquor
    Haquor
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    It demonstrates the brokeness of the game that i dont even know your class, race, weapon choice, skills or playstyle amd im still suggesting 5 heavy.
  • idk
    idk
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    All of us have differing gaming experiences and I have seen heavy have similar cost/benefit as you are mentioning and also seen it not have real costs. It really depends on the game design.

    In ESO Heavy does not have the best stam regen (medium does). Heavy does not have the best dodge roll costs, Medium does. Heavy armor does not provide the fastest movement speed, Medium armor has the fastest sprint speed.

    Basically, the design is what you seem to be expecting though it may come through a different means.

    Beyond that there is much that goes into customizing a character and getting benefits such as stam or magika regen. Especially in PvP the set bonuses and CP one chooses goes a long way to determining survival and resources. Obviously skills and experience make a big difference as well.

    As for FoM, any player that knows how to play their class well in PvP will do well regardless of the class and stam/mag. Again, it comes down to experience.
  • Biro123
    Biro123
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    Just use blue/purple gear - its not a massive investment to try stuff out. The simple truth now, though is that crafted gear is generally out-performed by dropped gear.

    In terms of armour though - just look at the armour passives. They are the only differences between light/med/heavy (apart from the resistance amount). You will see that MED will give boosts to sprinting and dodge-rolling. Generally, light = magicka focused, med is stam-focused, heavy works with either BUT it relies on getting hit to return resources.

    This means that first, you need to get hit - regularly - so on the one hand, if your build/playstyle is based on avoiding getting hit (ie shuffle, dodge-roll, dmg shields, cloak etc.) - then you'll struggle for resources with heavy. And on the other hand, it isn't enough to just slap on heavy and be tanky. You'll be at nowhere near capped resists - not to mention the amount of ppl running high penetration - so you can't just wear heavy and expect to be able to take the hits needed to return your resources - not without investing into something else to help with tankyness - especially in this era of procsets.

    Now Blackrose.. using that, if you aren't going to be taking many small hits is gonna be a waste of the 5-piece bonus. It also gives stam bonuses (which is one reason stam users choose it) - which isn't ideal for a magblade (unless you want more stam for breakfree/sprinting etc,)

    I think it is commonly considered that light armour is weak at the mo - especially in PVP. I understand that it is mostly viable only with sorcs due to shield-stacking. I can't really give much advice on a magblade, but it feels like a mix of cloak, Dampen (or harness) magicka with the odd roll-dodge would give a reasonable mix of defence - especially if staying at range.

    You're right - kiting isn't a thing in this game - with gap-closers having the same range as ranged attacks. So the best defence for ranged is to stay with allies. That makes it VERY risky for the enemy to use a gap-closer as he'll be in the middle of the enemy and will get focussed by everyone. All you need to do then is survive long enough for him to die first.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Farorin
    Farorin
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    I remember a time when light armour provided the best of all worlds.... Then it was medium armour.... Now is the age of heavy armour....

    Let us hope that oneday this turmoil will be calmed and that the armour types will actually make sense.
  • ZOS_JohanaB
    ZOS_JohanaB
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    We've moved the thread to PvP Combat & Skills
    Staff Post
  • Alucardo
    Alucardo
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    Lol new to PVP and has already discovered heavy armor is prominent and the way to go. @Wrobel your rebuttal?
  • Knootewoot
    Knootewoot
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    I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.

    If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.

    Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.

    I use as skills:
    dual wield
    1: Cripple. so you get speed and do DOT on enemy
    2: Entropy: so you get health and do DOT on enemy
    3: impale: nice execute
    4: Cloak: the 100% crit one
    5: swallow soul or concealed weapon (im healing specced and use swallow soul)
    Ultimate: meteor, bats or soul thether

    resto staff
    1: merciless resolve
    2: the 20% dodge chance with speed buff skill which name i forgot
    3: healing ward
    4: piecing mark
    5: mutagen
    ultimate: currently the healing staff ultimate

    I have 2200 regen and 2700 spelldamage unbuffed

    Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.

    I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not

    If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.

    Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.

    Edited by Knootewoot on October 28, 2016 12:33PM
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • WillhelmBlack
    WillhelmBlack
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    No mentions of procs or poisons. It's all good @Alucardo.

    I don't really believe this post tbh, it's the truth but it's too knowledgeable since he says he's been playing since summer. Who can learn all 8 traits in 2-3 months any way? Sounds like a regular poster got desperate and made a second forum account haha.
    PC EU
  • incite
    incite
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    Look at it this way, it might not be fotm (who wants to be the monthly *** anyway, right? :) ) but mag nb might just be 1 of the most fun and versatile class of em all, be special
    PC EU

    no1 knows me, no1 cares about me but sshh, don't tell



  • Lashiing
    Lashiing
    ✭✭✭
    Knootewoot wrote: »
    I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.

    If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.

    Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.

    I use as skills:
    dual wield
    1: Cripple. so you get speed and do DOT on enemy
    2: Entropy: so you get health and do DOT on enemy
    3: impale: nice execute
    4: Cloak: the 100% crit one
    5: swallow soul or concealed weapon (im healing specced and use swallow soul)
    Ultimate: meteor, bats or soul thether

    resto staff
    1: merciless resolve
    2: the 20% dodge chance with speed buff skill which name i forgot
    3: healing ward
    4: piecing mark
    5: mutagen
    ultimate: currently the healing staff ultimate

    I have 2200 regen and 2700 spelldamage unbuffed

    Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.

    I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not

    If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.

    Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.

    this + 5x seducer(less in your face)/black rose (more in your face), 5x spinner, 1x MA wep or monster piece
    if you dont have MA or a monstor piece then do 3x wp and 3x w/e u like (i like mag rec, spell dmg)

    e/ also 5/1/1 heavy
    Edited by Lashiing on October 28, 2016 2:26PM
    PC/NA ― Dancing Jesters

    AD – Khajiit Nightblade – Dps – lucif'r
    AD – Altmer Sorcerer – Dps – Trove Scamp
    AD – Dunmer Dragonknight – Dps – Lashiing
    AD – Altmer Templar – Dps – Six-teen
    DC – Redguard Sorcerer – Dps – Cunnїng Scamp

    vMA • vDSA • vAA HM • vHRC HM • vSO HM • vMoL
  • miahus
    miahus
    ✭✭
    No mentions of procs or poisons. It's all good @Alucardo.

    I don't really believe this post tbh, it's the truth but it's too knowledgeable since he says he's been playing since summer. Who can learn all 8 traits in 2-3 months any way? Sounds like a regular poster got desperate and made a second forum account haha.

    Thanks for all the responses. I will start by replying to the skeptical one. Summer starts in June, let's count together shall we ? June July August September October is nearing its end. so that's 1-2-3-4-5. 5 months, I only had ESO plus since August AND my researching lapsed alot the first couple of months because I didn't know what the hell I was doing, that's how long it took me to "about to finish" researching 8 traits on heavy chest, Medium pants and head, light shoes, gloves, and sash. Thanks for calling me knowledgable, I try to learn to my best ability when it comes to my interests.

    Biro123 wrote: »
    Just use blue/purple gear - its not a massive investment to try stuff out. The simple truth now, though is that crafted gear is generally out-performed by dropped gear.

    In terms of armour though - just look at the armour passives. They are the only differences between light/med/heavy (apart from the resistance amount). You will see that MED will give boosts to sprinting and dodge-rolling. Generally, light = magicka focused, med is stam-focused, heavy works with either BUT it relies on getting hit to return resources.

    This means that first, you need to get hit - regularly - so on the one hand, if your build/playstyle is based on avoiding getting hit (ie shuffle, dodge-roll, dmg shields, cloak etc.) - then you'll struggle for resources with heavy. And on the other hand, it isn't enough to just slp on heavy and be tanky. You'll be at nowhere near capped resists - not to mention the amount of ppl running high penetration - so you can't just wear heavy and expect to be able to take the hits needed to return your resources - not without investing into something else to help with tankyness - especially in this era of procsets.

    Now Blackrose.. using that, if you aren't going to be taking many small hits is gonna be a waste of the 5-piece bonus. It also gives stam bonuses (which is one reason stam users choose it) - which isn't ideal for a magblade (unless you want more stam for breakfree/sprinting etc,)

    I think it is commonly considered that light armour is weak at the mo - especially in PVP. I understand that it is mostly viable only with sorcs due to shield-stacking. I can't really give much advice on a magblade, but it feels like a mix of cloak, Dampen (or harness) magicka with the odd roll-dodge would give a reasonable mix of defence - especially if staying at range.

    You're right - kiting isn't a thing in this game - with gap-closers having the same range as ranged attacks. So the best defence for ranged is to stay with allies. That makes it VERY risky for the enemy to use a gap-closer as he'll be in the middle of the enemy and will get focussed by everyone. All you need to do then is survive long enough for him to die first.

    Let me ask you this, when was the last time you didn't get hit....ALOT in pvp? Every fight I am in goes like this
    1v1 or 1v2 that I choose because I think I should be able to handle and learn from them, I either lose by getting hit...alot...or win, then I end up dying by getting hit....ALOT by enemy group that's catching up. I try to survive by elusive mist, shadow image, then cloak... but usually am dead before i could even swap bars because of lag and elusive mist not giving me immunity to cc it is supposed to.

    The last part about staying with allies is what I tried few times, I stay in the back use ranged attacks and CC to pressure the enemies, like crippling grasp or destructive reach, not that fun really, especially when 1 guy gap closes me kills me, while my 5 man group is hitting him non stop yet he manages to tank them so easily...then you can't but think to yourself "I want to be able to do that too" that's what got me thinking of switching to heavy.
    As for FoM, any player that knows how to play their class well in PvP will do well regardless of the class and stam/mag. Again, it comes down to experience.

    With all due respect, this is the most generic answer to any question on any subject ever since the dawn of man. Stating the obvious is not that helpful but thanks for the reply anyway. And medium armour giving bonus to stamina is one thing, Heavy armour not incurring penalty on stamina is a totally different thing. Plus, correct me if I am wrong, but all movement speeds in the game are the same, medium only gives a bonus to sprinting speed, that is my understanding.
    Knootewoot wrote: »
    I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.

    If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.

    Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.

    I use as skills:
    dual wield
    1: Cripple. so you get speed and do DOT on enemy
    2: Entropy: so you get health and do DOT on enemy
    3: impale: nice execute
    4: Cloak: the 100% crit one
    5: swallow soul or concealed weapon (im healing specced and use swallow soul)
    Ultimate: meteor, bats or soul thether

    resto staff
    1: merciless resolve
    2: the 20% dodge chance with speed buff skill which name i forgot
    3: healing ward
    4: piecing mark
    5: mutagen
    ultimate: currently the healing staff ultimate

    I have 2200 regen and 2700 spelldamage unbuffed

    Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.

    I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not

    If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.

    Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.

    I don't usually die to ganking stamblades, I have no problem dealing with them at all. I have radiant mage light to protect me from stealth damage and stun, fear them the moment the ambush, or elusive mist to allies if I am on resto bar. I turned the table on them on more than one occasion, that's not my issue. I understand there is a problem with the amount of procs they get access to at the moment though.

    Why do you say stay away from DKs if I use swallow soul? interested to know more.

    About dual wielding magicka nb, I never understood the idea. I am supposed to be ranged and fragile, so I am giving up ranged heavy and light attacks for 5% more damage. I could see that happening for a specialised build, like a vicious death bomber build to squeeze out every bit of damage for the bomb to work, but gimping myself for a weapon that will boost my damage by 5% yet does very weak light and heavy attacks since it scales of weapon damage and not spell damage, and has 0 range doesn't make sense to me, but I have seen many players use it, there must be something I am missing. interested to know more about that too.

    About the skills, i run

    destructive staff
    Ult:shooting star
    1.swallow soul
    2.shadowy disguise
    3.radiant mage light (protects from stealth attacks damage and stuns, gives magicka and magicka regen, AND reveals stealthed player, a must, I even have it on both bars sometimes.
    4.crippling grasp or destructive reach.
    5.mass hysteria
    I found out there is a little to no use for an execute that only works for enemies below 25%.

    Resto staff
    ult: soul assault/soul tether
    1.healing ward
    2.harness magicka
    3.shadow image
    4.elusive mist
    5.doubletake/radiant magelight/rapid maneuver/healing springs.....depending on the situation, perhaps I should give mutagen a try.

    Again thank you all for your responses.




    Edited by miahus on October 28, 2016 2:54PM
  • Waffennacht
    Waffennacht
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    ✭✭✭✭✭
    miahus wrote: »
    No mentions of procs or poisons. It's all good @Alucardo.

    I don't really believe this post tbh, it's the truth but it's too knowledgeable since he says he's been playing since summer. Who can learn all 8 traits in 2-3 months any way? Sounds like a regular poster got desperate and made a second forum account haha.

    Thanks for all the responses. I will start by replying to the skeptical one. Summer starts in June, let's count together shall we ? June July August September October is nearing its end. so that's 1-2-3-4-5. 5 months, I only had ESO plus since August AND my researching lapsed alot the first couple of months because I didn't know what the hell I was doing, that's how long it took me to "about to finish" researching 8 traits on heavy chest, Medium pants and head, light shoes, gloves, and sash. Thanks for calling me knowledgable, I try to learn to my best ability when it comes to my interests.

    Biro123 wrote: »
    Just use blue/purple gear - its not a massive investment to try stuff out. The simple truth now, though is that crafted gear is generally out-performed by dropped gear.

    In terms of armour though - just look at the armour passives. They are the only differences between light/med/heavy (apart from the resistance amount). You will see that MED will give boosts to sprinting and dodge-rolling. Generally, light = magicka focused, med is stam-focused, heavy works with either BUT it relies on getting hit to return resources.

    This means that first, you need to get hit - regularly - so on the one hand, if your build/playstyle is based on avoiding getting hit (ie shuffle, dodge-roll, dmg shields, cloak etc.) - then you'll struggle for resources with heavy. And on the other hand, it isn't enough to just slp on heavy and be tanky. You'll be at nowhere near capped resists - not to mention the amount of ppl running high penetration - so you can't just wear heavy and expect to be able to take the hits needed to return your resources - not without investing into something else to help with tankyness - especially in this era of procsets.

    Now Blackrose.. using that, if you aren't going to be taking many small hits is gonna be a waste of the 5-piece bonus. It also gives stam bonuses (which is one reason stam users choose it) - which isn't ideal for a magblade (unless you want more stam for breakfree/sprinting etc,)

    I think it is commonly considered that light armour is weak at the mo - especially in PVP. I understand that it is mostly viable only with sorcs due to shield-stacking. I can't really give much advice on a magblade, but it feels like a mix of cloak, Dampen (or harness) magicka with the odd roll-dodge would give a reasonable mix of defence - especially if staying at range.

    You're right - kiting isn't a thing in this game - with gap-closers having the same range as ranged attacks. So the best defence for ranged is to stay with allies. That makes it VERY risky for the enemy to use a gap-closer as he'll be in the middle of the enemy and will get focussed by everyone. All you need to do then is survive long enough for him to die first.

    Let me ask you this, when was the last time you didn't get hit....ALOT in pvp? Every fight I am in goes like this
    1v1 or 1v2 that I choose because I think I should be able to handle and learn from them, I either lose by getting hit...alot...or win, then I end up dying by getting hit....ALOT by enemy group that's catching up. I try to survive by elusive mist, shadow image, then cloak... but usually am dead before i could even swap bars because of lag and elusive mist not giving me immunity to cc it is supposed to.

    The last part about staying with allies is what I tried few times, I stay in the back use ranged attacks and CC to pressure the enemies, like crippling grasp or destructive reach, not that fun really, especially when 1 guy gap closes me kills me, while my 5 man group is hitting him non stop yet he manages to tank them so easily...then you can't but think to yourself "I want to be able to do that too" that's what got me thinking of switching to heavy.
    As for FoM, any player that knows how to play their class well in PvP will do well regardless of the class and stam/mag. Again, it comes down to experience.

    With all due respect, this is the most generic answer to any question on any subject ever since the dawn of man. Stating the obvious is not that helpful but thanks for the reply anyway. And medium armour giving bonus to stamina is one thing, Heavy armour not incurring penalty on stamina is a totally different thing. Plus, correct me if I am wrong, but all movement speeds in the game are the same, medium only gives a bonus to sprinting speed, that is my understanding.
    Knootewoot wrote: »
    I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.

    If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.

    Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.

    I use as skills:
    dual wield
    1: Cripple. so you get speed and do DOT on enemy
    2: Entropy: so you get health and do DOT on enemy
    3: impale: nice execute
    4: Cloak: the 100% crit one
    5: swallow soul or concealed weapon (im healing specced and use swallow soul)
    Ultimate: meteor, bats or soul thether

    resto staff
    1: merciless resolve
    2: the 20% dodge chance with speed buff skill which name i forgot
    3: healing ward
    4: piecing mark
    5: mutagen
    ultimate: currently the healing staff ultimate

    I have 2200 regen and 2700 spelldamage unbuffed

    Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.

    I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not

    If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.

    Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.

    I don't usually die to ganking stamblades, I have no problem dealing with them at all. I have radiant mage light to protect me from stealth damage and stun, fear them the moment the ambush, or elusive mist to allies if I am on resto bar. I turned the table on them on more than one occasion, that's not my issue. I understand there is a problem with the amount of procs they get access to at the moment though.

    Why do you say stay away from DKs if I use swallow soul? interested to know more.

    About dual wielding magicka nb, I never understood the idea. I am supposed to be ranged and fragile, so I am giving up ranged heavy and light attacks for 5% more damage. I could see that happening for a specialised build, like a vicious death bomber build to squeeze out every bit of damage for the bomb to work, but gimping myself for a weapon that will boost my damage by 5% yet does very weak light and heavy attacks since it scales of weapon damage and not spell damage, and has 0 range doesn't make sense to me, but I have seen many players use it, there must be something I am missing. interested to know more about that too.

    About the skills, i run

    destructive staff
    Ult:shooting star
    1.swallow soul
    2.shadowy disguise
    3.radiant mage light (protects from stealth attacks damage and stuns, gives magicka and magicka regen, AND reveals stealthed player, a must, I even have it on both bars sometimes.
    4.crippling grasp or destructive reach.
    5.mass hysteria
    I found out there is a little to no use for an execute that only works for enemies below 25%.

    Resto staff
    ult: soul assault/soul tether
    1.healing ward
    2.harness magicka
    3.shadow image
    4.elusive mist
    5.doubletake/radiant magelight/rapid maneuver/healing springs.....depending on the situation, perhaps I should give mutagen a try.

    Again thank you all for your responses.




    You have... two attacks? That maybe a problem imo

    Also Imo, NBs are having a more difficult time in 1T than before
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • vamp_emily
    vamp_emily
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    ✭✭✭
    It is kind of funny, when I look back at the first day I played PvP.

    I think I was around level 38. I had white gear, and some green gear with no enchantments. I more than likely had gear that was more then 10 levels behind ( I still have the same character with the same gear which is just used for storage now ).

    I was a Breton DK with points in Mag/Stam and health and I used stam based weapons. I remember going to a resource at Ash, and everyone was sneaking, so I sneaked too. My heart was pounding and I really wasn't sure what to do, I just knew I was there to kill someone.

    Everyone charged in for the kill, so I ran in with them. I took my 2 handed sword and started swinging at everyone. I didn't know who was who. I didn't know which players were the enemy. We took the resource but at the time I didn't know we did. I seen players standing under the flag so I went in to kill them, but apparently they were my alliance :)

    My first impression was a little different than the OPs. Mine was "Omg! what a rush!" I just played PvP and got excited about it, I died often but still had fun.

    I'm sure I have over 2000 hours play time in PvP and still have fun, I still get a rush of excitement. I still will be that noob that jumps in the middle of the zerg and close my eyes hoping I make it out alive. I just play to have fun, my moto is "If I can't kill them bring the alliance".




    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • miahus
    miahus
    ✭✭
    miahus wrote: »
    No mentions of procs or poisons. It's all good @Alucardo.

    I don't really believe this post tbh, it's the truth but it's too knowledgeable since he says he's been playing since summer. Who can learn all 8 traits in 2-3 months any way? Sounds like a regular poster got desperate and made a second forum account haha.

    Thanks for all the responses. I will start by replying to the skeptical one. Summer starts in June, let's count together shall we ? June July August September October is nearing its end. so that's 1-2-3-4-5. 5 months, I only had ESO plus since August AND my researching lapsed alot the first couple of months because I didn't know what the hell I was doing, that's how long it took me to "about to finish" researching 8 traits on heavy chest, Medium pants and head, light shoes, gloves, and sash. Thanks for calling me knowledgable, I try to learn to my best ability when it comes to my interests.

    Biro123 wrote: »
    Just use blue/purple gear - its not a massive investment to try stuff out. The simple truth now, though is that crafted gear is generally out-performed by dropped gear.

    In terms of armour though - just look at the armour passives. They are the only differences between light/med/heavy (apart from the resistance amount). You will see that MED will give boosts to sprinting and dodge-rolling. Generally, light = magicka focused, med is stam-focused, heavy works with either BUT it relies on getting hit to return resources.

    This means that first, you need to get hit - regularly - so on the one hand, if your build/playstyle is based on avoiding getting hit (ie shuffle, dodge-roll, dmg shields, cloak etc.) - then you'll struggle for resources with heavy. And on the other hand, it isn't enough to just slp on heavy and be tanky. You'll be at nowhere near capped resists - not to mention the amount of ppl running high penetration - so you can't just wear heavy and expect to be able to take the hits needed to return your resources - not without investing into something else to help with tankyness - especially in this era of procsets.

    Now Blackrose.. using that, if you aren't going to be taking many small hits is gonna be a waste of the 5-piece bonus. It also gives stam bonuses (which is one reason stam users choose it) - which isn't ideal for a magblade (unless you want more stam for breakfree/sprinting etc,)

    I think it is commonly considered that light armour is weak at the mo - especially in PVP. I understand that it is mostly viable only with sorcs due to shield-stacking. I can't really give much advice on a magblade, but it feels like a mix of cloak, Dampen (or harness) magicka with the odd roll-dodge would give a reasonable mix of defence - especially if staying at range.

    You're right - kiting isn't a thing in this game - with gap-closers having the same range as ranged attacks. So the best defence for ranged is to stay with allies. That makes it VERY risky for the enemy to use a gap-closer as he'll be in the middle of the enemy and will get focussed by everyone. All you need to do then is survive long enough for him to die first.

    Let me ask you this, when was the last time you didn't get hit....ALOT in pvp? Every fight I am in goes like this
    1v1 or 1v2 that I choose because I think I should be able to handle and learn from them, I either lose by getting hit...alot...or win, then I end up dying by getting hit....ALOT by enemy group that's catching up. I try to survive by elusive mist, shadow image, then cloak... but usually am dead before i could even swap bars because of lag and elusive mist not giving me immunity to cc it is supposed to.

    The last part about staying with allies is what I tried few times, I stay in the back use ranged attacks and CC to pressure the enemies, like crippling grasp or destructive reach, not that fun really, especially when 1 guy gap closes me kills me, while my 5 man group is hitting him non stop yet he manages to tank them so easily...then you can't but think to yourself "I want to be able to do that too" that's what got me thinking of switching to heavy.
    As for FoM, any player that knows how to play their class well in PvP will do well regardless of the class and stam/mag. Again, it comes down to experience.

    With all due respect, this is the most generic answer to any question on any subject ever since the dawn of man. Stating the obvious is not that helpful but thanks for the reply anyway. And medium armour giving bonus to stamina is one thing, Heavy armour not incurring penalty on stamina is a totally different thing. Plus, correct me if I am wrong, but all movement speeds in the game are the same, medium only gives a bonus to sprinting speed, that is my understanding.
    Knootewoot wrote: »
    I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.

    If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.

    Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.

    I use as skills:
    dual wield
    1: Cripple. so you get speed and do DOT on enemy
    2: Entropy: so you get health and do DOT on enemy
    3: impale: nice execute
    4: Cloak: the 100% crit one
    5: swallow soul or concealed weapon (im healing specced and use swallow soul)
    Ultimate: meteor, bats or soul thether

    resto staff
    1: merciless resolve
    2: the 20% dodge chance with speed buff skill which name i forgot
    3: healing ward
    4: piecing mark
    5: mutagen
    ultimate: currently the healing staff ultimate

    I have 2200 regen and 2700 spelldamage unbuffed

    Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.

    I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not

    If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.

    Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.

    I don't usually die to ganking stamblades, I have no problem dealing with them at all. I have radiant mage light to protect me from stealth damage and stun, fear them the moment the ambush, or elusive mist to allies if I am on resto bar. I turned the table on them on more than one occasion, that's not my issue. I understand there is a problem with the amount of procs they get access to at the moment though.

    Why do you say stay away from DKs if I use swallow soul? interested to know more.

    About dual wielding magicka nb, I never understood the idea. I am supposed to be ranged and fragile, so I am giving up ranged heavy and light attacks for 5% more damage. I could see that happening for a specialised build, like a vicious death bomber build to squeeze out every bit of damage for the bomb to work, but gimping myself for a weapon that will boost my damage by 5% yet does very weak light and heavy attacks since it scales of weapon damage and not spell damage, and has 0 range doesn't make sense to me, but I have seen many players use it, there must be something I am missing. interested to know more about that too.

    About the skills, i run

    destructive staff
    Ult:shooting star
    1.swallow soul
    2.shadowy disguise
    3.radiant mage light (protects from stealth attacks damage and stuns, gives magicka and magicka regen, AND reveals stealthed player, a must, I even have it on both bars sometimes.
    4.crippling grasp or destructive reach.
    5.mass hysteria
    I found out there is a little to no use for an execute that only works for enemies below 25%.

    Resto staff
    ult: soul assault/soul tether
    1.healing ward
    2.harness magicka
    3.shadow image
    4.elusive mist
    5.doubletake/radiant magelight/rapid maneuver/healing springs.....depending on the situation, perhaps I should give mutagen a try.

    Again thank you all for your responses.




    You have... two attacks? That maybe a problem imo

    Also Imo, NBs are having a more difficult time in 1T than before

    Yes I have two attacks + destruction staff llight and heavy attacks do considerable damage + ultimate. Do you have any suggestions? What skill would you replace? and with what? CC and cloak are a must and cant be replaced or survivability will go down the drain. We could discuss radiant mage light, but unfortunately you didn't provide much information as bases for discussion. Thanks for the reply
    Edited by miahus on October 28, 2016 3:28PM
  • miahus
    miahus
    ✭✭
    vamp_emily wrote: »
    It is kind of funny, when I look back at the first day I played PvP.

    I think I was around level 38. I had white gear, and some green gear with no enchantments. I more than likely had gear that was more then 10 levels behind ( I still have the same character with the same gear which is just used for storage now ).

    I was a Breton DK with points in Mag/Stam and health and I used stam based weapons. I remember going to a resource at Ash, and everyone was sneaking, so I sneaked too. My heart was pounding and I really wasn't sure what to do, I just knew I was there to kill someone.

    Everyone charged in for the kill, so I ran in with them. I took my 2 handed sword and started swinging at everyone. I didn't know who was who. I didn't know which players were the enemy. We took the resource but at the time I didn't know we did. I seen players standing under the flag so I went in to kill them, but apparently they were my alliance :)

    My first impression was a little different than the OPs. Mine was "Omg! what a rush!" I just played PvP and got excited about it, I died often but still had fun.

    I'm sure I have over 2000 hours play time in PvP and still have fun, I still get a rush of excitement. I still will be that noob that jumps in the middle of the zerg and close my eyes hoping I make it out alive. I just play to have fun, my moto is "If I can't kill them bring the alliance".



    You might have missed the bit in the beginning, where I mention trying to get into pvp before I reached champion levels. I summed it up with "got wrecked and went back to pve and research" lol. I didn't know what the hell I was doing for the lack of proper guiding manuals. 1 time I thought I will give pvp another try because I needed vigor for a cp130 stamina nightblade character that is my crafter and main PVE. Was following the zerg on some bridge, and I got stuck behind a crate, couldn't move out, tried jumping, roll dodging....nothing worked, so I just crouched and watched my entire zerg get annihilated in a huge battle, my heart was pounding, as I knew my only way out is to ambush, but I wasn't ready to just give up, I had to wait for the perfect opportunity. 2 handed axe (lol) mixed blue and purple cp100 and below gear, no set pieces no food or drinks or anything of the sorts because I didn't know any better then. So am sitting there for good 15 minutes, enemies passing in big numbers....and I see one lagging behind, praying his CP is not 500's, atleast close to mine. He get closer, he is around CP 300's, I just went for it, rest is in the video lol.

    https://www.youtube.com/watch?v=yeojA89gzXw

    At the end, i fell in the water, and got eaten by slaughter fish, but I edited it out because I wanted to look cool in front of my friends lol.
    Edited by miahus on October 28, 2016 4:07PM
  • Lashiing
    Lashiing
    ✭✭✭
    Lashiing wrote: »
    Knootewoot wrote: »
    I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.

    If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.

    Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.

    I use as skills:
    dual wield
    1: Cripple. so you get speed and do DOT on enemy
    2: Entropy: so you get health and do DOT on enemy
    3: impale: nice execute
    4: Cloak: the 100% crit one
    5: swallow soul or concealed weapon (im healing specced and use swallow soul)
    Ultimate: meteor, bats or soul thether

    resto staff
    1: merciless resolve
    2: the 20% dodge chance with speed buff skill which name i forgot
    3: healing ward
    4: piecing mark
    5: mutagen
    ultimate: currently the healing staff ultimate

    I have 2200 regen and 2700 spelldamage unbuffed

    Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.

    I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not

    If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.

    Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.

    this + 5x seducer(less in your face)/black rose (more in your face), 5x spinner, 1x MA wep or monster piece
    if you dont have MA or a monstor piece then do 3x wp and 3x w/e u like (i like mag rec, spell dmg)

    e/ also 5/1/1 heavy

    PC/NA ― Dancing Jesters

    AD – Khajiit Nightblade – Dps – lucif'r
    AD – Altmer Sorcerer – Dps – Trove Scamp
    AD – Dunmer Dragonknight – Dps – Lashiing
    AD – Altmer Templar – Dps – Six-teen
    DC – Redguard Sorcerer – Dps – Cunnїng Scamp

    vMA • vDSA • vAA HM • vHRC HM • vSO HM • vMoL
  • miahus
    miahus
    ✭✭
    Lashiing wrote: »
    Knootewoot wrote: »
    I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.

    If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.

    Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.

    I use as skills:
    dual wield
    1: Cripple. so you get speed and do DOT on enemy
    2: Entropy: so you get health and do DOT on enemy
    3: impale: nice execute
    4: Cloak: the 100% crit one
    5: swallow soul or concealed weapon (im healing specced and use swallow soul)
    Ultimate: meteor, bats or soul thether

    resto staff
    1: merciless resolve
    2: the 20% dodge chance with speed buff skill which name i forgot
    3: healing ward
    4: piecing mark
    5: mutagen
    ultimate: currently the healing staff ultimate

    I have 2200 regen and 2700 spelldamage unbuffed

    Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.

    I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not

    If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.

    Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.

    this + 5x seducer(less in your face)/black rose (more in your face), 5x spinner, 1x MA wep or monster piece
    if you dont have MA or a monstor piece then do 3x wp and 3x w/e u like (i like mag rec, spell dmg)

    e/ also 5/1/1 heavy

    Hmmm, so someone thinks black rose is viable for a magicka nb, just as I thought. Thanks for your answer. I haven't tried vMA yet, because the weapons don't appeal to me much, except maybe for the daggers to use on my stamblade, not the staff though.

    This is my current setup
    5 light 1 medium 1 heavy. 5 magnus, 1 molag kena, 2 torug's pact (destruction and restoration staves and head), 3 will power with weapon damage enchants. all purple, except for the weapons, they are gold. Do you think I should switch to 5 heavy 1 medium 1 light ?

    I use a fire enchant on the sharpened torug pact destructive staff, thought since am a dark elf, i might benefit from the fire damage, but have been considering re enchanting it with spell damage instead. i get 2100+ magicka regen, and 2400+ spell damage. Sometimes I replace the torug's pact head piece with a molag kena mask, but it is tricky to keep up the buff all the time, especially that weaving with a staff is very wonky compared to daggers or swords or maces, especially with swallow soul, I have less problems weaving with force pulse, but swallow soul is a good heal and ultimate generator I can't give it up so easily. So am still experimenting. I intend to get Kagrenac once I finish my research soon, atleast this way I can play proper support, and gain more spell damage, and still have around 2000 magicka regen.

    I unlocked magicka detonation a couple of days ago, and want to play around with a vicious death/clever alchemist zerg killer. I read magicka detonation has been nerfed, but I believe it can still work, especially my magblade is dark elf which will boost vicious death by a very good chunk.

    Thanks for your answer
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    miahus wrote: »
    miahus wrote: »
    No mentions of procs or poisons. It's all good @Alucardo.

    I don't really believe this post tbh, it's the truth but it's too knowledgeable since he says he's been playing since summer. Who can learn all 8 traits in 2-3 months any way? Sounds like a regular poster got desperate and made a second forum account haha.

    Thanks for all the responses. I will start by replying to the skeptical one. Summer starts in June, let's count together shall we ? June July August September October is nearing its end. so that's 1-2-3-4-5. 5 months, I only had ESO plus since August AND my researching lapsed alot the first couple of months because I didn't know what the hell I was doing, that's how long it took me to "about to finish" researching 8 traits on heavy chest, Medium pants and head, light shoes, gloves, and sash. Thanks for calling me knowledgable, I try to learn to my best ability when it comes to my interests.

    Biro123 wrote: »
    Just use blue/purple gear - its not a massive investment to try stuff out. The simple truth now, though is that crafted gear is generally out-performed by dropped gear.

    In terms of armour though - just look at the armour passives. They are the only differences between light/med/heavy (apart from the resistance amount). You will see that MED will give boosts to sprinting and dodge-rolling. Generally, light = magicka focused, med is stam-focused, heavy works with either BUT it relies on getting hit to return resources.

    This means that first, you need to get hit - regularly - so on the one hand, if your build/playstyle is based on avoiding getting hit (ie shuffle, dodge-roll, dmg shields, cloak etc.) - then you'll struggle for resources with heavy. And on the other hand, it isn't enough to just slp on heavy and be tanky. You'll be at nowhere near capped resists - not to mention the amount of ppl running high penetration - so you can't just wear heavy and expect to be able to take the hits needed to return your resources - not without investing into something else to help with tankyness - especially in this era of procsets.

    Now Blackrose.. using that, if you aren't going to be taking many small hits is gonna be a waste of the 5-piece bonus. It also gives stam bonuses (which is one reason stam users choose it) - which isn't ideal for a magblade (unless you want more stam for breakfree/sprinting etc,)

    I think it is commonly considered that light armour is weak at the mo - especially in PVP. I understand that it is mostly viable only with sorcs due to shield-stacking. I can't really give much advice on a magblade, but it feels like a mix of cloak, Dampen (or harness) magicka with the odd roll-dodge would give a reasonable mix of defence - especially if staying at range.

    You're right - kiting isn't a thing in this game - with gap-closers having the same range as ranged attacks. So the best defence for ranged is to stay with allies. That makes it VERY risky for the enemy to use a gap-closer as he'll be in the middle of the enemy and will get focussed by everyone. All you need to do then is survive long enough for him to die first.

    Let me ask you this, when was the last time you didn't get hit....ALOT in pvp? Every fight I am in goes like this
    1v1 or 1v2 that I choose because I think I should be able to handle and learn from them, I either lose by getting hit...alot...or win, then I end up dying by getting hit....ALOT by enemy group that's catching up. I try to survive by elusive mist, shadow image, then cloak... but usually am dead before i could even swap bars because of lag and elusive mist not giving me immunity to cc it is supposed to.

    The last part about staying with allies is what I tried few times, I stay in the back use ranged attacks and CC to pressure the enemies, like crippling grasp or destructive reach, not that fun really, especially when 1 guy gap closes me kills me, while my 5 man group is hitting him non stop yet he manages to tank them so easily...then you can't but think to yourself "I want to be able to do that too" that's what got me thinking of switching to heavy.
    As for FoM, any player that knows how to play their class well in PvP will do well regardless of the class and stam/mag. Again, it comes down to experience.

    With all due respect, this is the most generic answer to any question on any subject ever since the dawn of man. Stating the obvious is not that helpful but thanks for the reply anyway. And medium armour giving bonus to stamina is one thing, Heavy armour not incurring penalty on stamina is a totally different thing. Plus, correct me if I am wrong, but all movement speeds in the game are the same, medium only gives a bonus to sprinting speed, that is my understanding.
    Knootewoot wrote: »
    I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.

    If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.

    Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.

    I use as skills:
    dual wield
    1: Cripple. so you get speed and do DOT on enemy
    2: Entropy: so you get health and do DOT on enemy
    3: impale: nice execute
    4: Cloak: the 100% crit one
    5: swallow soul or concealed weapon (im healing specced and use swallow soul)
    Ultimate: meteor, bats or soul thether

    resto staff
    1: merciless resolve
    2: the 20% dodge chance with speed buff skill which name i forgot
    3: healing ward
    4: piecing mark
    5: mutagen
    ultimate: currently the healing staff ultimate

    I have 2200 regen and 2700 spelldamage unbuffed

    Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.

    I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not

    If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.

    Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.

    I don't usually die to ganking stamblades, I have no problem dealing with them at all. I have radiant mage light to protect me from stealth damage and stun, fear them the moment the ambush, or elusive mist to allies if I am on resto bar. I turned the table on them on more than one occasion, that's not my issue. I understand there is a problem with the amount of procs they get access to at the moment though.

    Why do you say stay away from DKs if I use swallow soul? interested to know more.

    About dual wielding magicka nb, I never understood the idea. I am supposed to be ranged and fragile, so I am giving up ranged heavy and light attacks for 5% more damage. I could see that happening for a specialised build, like a vicious death bomber build to squeeze out every bit of damage for the bomb to work, but gimping myself for a weapon that will boost my damage by 5% yet does very weak light and heavy attacks since it scales of weapon damage and not spell damage, and has 0 range doesn't make sense to me, but I have seen many players use it, there must be something I am missing. interested to know more about that too.

    About the skills, i run

    destructive staff
    Ult:shooting star
    1.swallow soul
    2.shadowy disguise
    3.radiant mage light (protects from stealth attacks damage and stuns, gives magicka and magicka regen, AND reveals stealthed player, a must, I even have it on both bars sometimes.
    4.crippling grasp or destructive reach.
    5.mass hysteria
    I found out there is a little to no use for an execute that only works for enemies below 25%.

    Resto staff
    ult: soul assault/soul tether
    1.healing ward
    2.harness magicka
    3.shadow image
    4.elusive mist
    5.doubletake/radiant magelight/rapid maneuver/healing springs.....depending on the situation, perhaps I should give mutagen a try.

    Again thank you all for your responses.




    You have... two attacks? That maybe a problem imo

    Also Imo, NBs are having a more difficult time in 1T than before

    Yes I have two attacks + destruction staff llight and heavy attacks do considerable damage + ultimate. Do you have any suggestions? What skill would you replace? and with what? CC and cloak are a must and cant be replaced or survivability will go down the drain. We could discuss radiant mage light, but unfortunately you didn't provide much information as bases for discussion. Thanks for the reply

    Unfortunately I don't know much about NBs (aside from death recaps lol) But I do know, lotus and Surprise Attack is usually on there lol. I have tried builds with two attacks only and my burst was horrid, that's where my experience comes from.

    I do know (typically) burst is king in PvP and two attacks probably won't get you there. Which destro staff? Fire is great for burst, lightning I use as inbetween bursts to prevet too much healing on their part.

    If you're using fire staff then that's prob best.

    I do wish I could provide more solid advice
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lashiing
    Lashiing
    ✭✭✭
    miahus wrote: »
    Lashiing wrote: »
    Knootewoot wrote: »
    I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.

    If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.

    Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.

    I use as skills:
    dual wield
    1: Cripple. so you get speed and do DOT on enemy
    2: Entropy: so you get health and do DOT on enemy
    3: impale: nice execute
    4: Cloak: the 100% crit one
    5: swallow soul or concealed weapon (im healing specced and use swallow soul)
    Ultimate: meteor, bats or soul thether

    resto staff
    1: merciless resolve
    2: the 20% dodge chance with speed buff skill which name i forgot
    3: healing ward
    4: piecing mark
    5: mutagen
    ultimate: currently the healing staff ultimate

    I have 2200 regen and 2700 spelldamage unbuffed

    Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.

    I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not

    If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.

    Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.

    this + 5x seducer(less in your face)/black rose (more in your face), 5x spinner, 1x MA wep or monster piece
    if you dont have MA or a monstor piece then do 3x wp and 3x w/e u like (i like mag rec, spell dmg)

    e/ also 5/1/1 heavy

    Hmmm, so someone thinks black rose is viable for a magicka nb, just as I thought. Thanks for your answer. I haven't tried vMA yet, because the weapons don't appeal to me much, except maybe for the daggers to use on my stamblade, not the staff though.

    This is my current setup
    5 light 1 medium 1 heavy. 5 magnus, 1 molag kena, 2 torug's pact (destruction and restoration staves and head), 3 will power with weapon damage enchants. all purple, except for the weapons, they are gold. Do you think I should switch to 5 heavy 1 medium 1 light ?

    I use a fire enchant on the sharpened torug pact destructive staff, thought since am a dark elf, i might benefit from the fire damage, but have been considering re enchanting it with spell damage instead. i get 2100+ magicka regen, and 2400+ spell damage. Sometimes I replace the torug's pact head piece with a molag kena mask, but it is tricky to keep up the buff all the time, especially that weaving with a staff is very wonky compared to daggers or swords or maces, especially with swallow soul, I have less problems weaving with force pulse, but swallow soul is a good heal and ultimate generator I can't give it up so easily. So am still experimenting. I intend to get Kagrenac once I finish my research soon, atleast this way I can play proper support, and gain more spell damage, and still have around 2000 magicka regen.

    I unlocked magicka detonation a couple of days ago, and want to play around with a vicious death/clever alchemist zerg killer. I read magicka detonation has been nerfed, but I believe it can still work, especially my magblade is dark elf which will boost vicious death by a very good chunk.

    Thanks for your answer

    i put in black rose because some mag nb's play the in your face style and you will need stam to break free/roll dodge/block
    it's a very in the middle set with tankyness/regen/damage which is what makes it so good

    5x light impent will work decently if you dont have like 3+ people on you at all times
    if you 1vX you want 5x heavy impent
    yes impent, the current dmg meta is pent/crit
    PC/NA ― Dancing Jesters

    AD – Khajiit Nightblade – Dps – lucif'r
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    vMA • vDSA • vAA HM • vHRC HM • vSO HM • vMoL
  • miahus
    miahus
    ✭✭
    Lashiing wrote: »
    miahus wrote: »
    Lashiing wrote: »
    Knootewoot wrote: »
    I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.

    If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.

    Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.

    I use as skills:
    dual wield
    1: Cripple. so you get speed and do DOT on enemy
    2: Entropy: so you get health and do DOT on enemy
    3: impale: nice execute
    4: Cloak: the 100% crit one
    5: swallow soul or concealed weapon (im healing specced and use swallow soul)
    Ultimate: meteor, bats or soul thether

    resto staff
    1: merciless resolve
    2: the 20% dodge chance with speed buff skill which name i forgot
    3: healing ward
    4: piecing mark
    5: mutagen
    ultimate: currently the healing staff ultimate

    I have 2200 regen and 2700 spelldamage unbuffed

    Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.

    I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not

    If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.

    Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.

    this + 5x seducer(less in your face)/black rose (more in your face), 5x spinner, 1x MA wep or monster piece
    if you dont have MA or a monstor piece then do 3x wp and 3x w/e u like (i like mag rec, spell dmg)

    e/ also 5/1/1 heavy

    Hmmm, so someone thinks black rose is viable for a magicka nb, just as I thought. Thanks for your answer. I haven't tried vMA yet, because the weapons don't appeal to me much, except maybe for the daggers to use on my stamblade, not the staff though.

    This is my current setup
    5 light 1 medium 1 heavy. 5 magnus, 1 molag kena, 2 torug's pact (destruction and restoration staves and head), 3 will power with weapon damage enchants. all purple, except for the weapons, they are gold. Do you think I should switch to 5 heavy 1 medium 1 light ?

    I use a fire enchant on the sharpened torug pact destructive staff, thought since am a dark elf, i might benefit from the fire damage, but have been considering re enchanting it with spell damage instead. i get 2100+ magicka regen, and 2400+ spell damage. Sometimes I replace the torug's pact head piece with a molag kena mask, but it is tricky to keep up the buff all the time, especially that weaving with a staff is very wonky compared to daggers or swords or maces, especially with swallow soul, I have less problems weaving with force pulse, but swallow soul is a good heal and ultimate generator I can't give it up so easily. So am still experimenting. I intend to get Kagrenac once I finish my research soon, atleast this way I can play proper support, and gain more spell damage, and still have around 2000 magicka regen.

    I unlocked magicka detonation a couple of days ago, and want to play around with a vicious death/clever alchemist zerg killer. I read magicka detonation has been nerfed, but I believe it can still work, especially my magblade is dark elf which will boost vicious death by a very good chunk.

    Thanks for your answer

    i put in black rose because some mag nb's play the in your face style and you will need stam to break free/roll dodge/block
    it's a very in the middle set with tankyness/regen/damage which is what makes it so good

    5x light impent will work decently if you dont have like 3+ people on you at all times
    if you 1vX you want 5x heavy impent
    yes impent, the current dmg meta is pent/crit

    I understood that armor should be impen, but what did you exactly mean by dmg meta is pent/crit? I currently have 100 points in elemental expert, the rest is in spell erosion, 1 point only in elfborn. my understanding is that crit is not really that important in pvp. Is that correct?
  • miahus
    miahus
    ✭✭
    Update:
    I crafted 5 heavy 1 medium 1 light. seducer/torug/kena. And my survivabilty went through the roof. Lost some penetration, but gained way much more survivabilty in return, more than happy with the results. Thanks everyone for your input. 07
  • Lokey0024
    Lokey0024
    ✭✭✭✭✭
    Wait till you realize light armor is tankier then heavy because of shields, healing is a joke unless your a templar/stam class, and sword and board hits as hard as 2h weapons.

    O and zergs>any armor setup.
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