wolfninja101b14_ESO wrote: »Argonian for heals and magicka maintainance with 12% resource return when drinking pots, as well as a good health buff and resistance. They aren't as squishy as other magicka-based classes.
wolfninja101b14_ESO wrote: »Argonian for heals and magicka maintainance with 12% resource return when drinking pots, as well as a good health buff and resistance. They aren't as squishy as other magicka-based classes.
Silver_Strider wrote: »It really depends on what you want to do with it.
For pure heals - Argonian or Altmer
For DPS/heals - Dunmer or Altmer
For tank - Argonian or Dunmer.
Silver_Strider wrote: »It really depends on what you want to do with it.
For pure heals - Argonian or Altmer
For DPS/heals - Dunmer or Altmer
For tank - Argonian or Dunmer.
What about Breton? They have spell resistance so they're suitable as a tank, they have magicka reduction so they can be healers and finally they have max magicka for DPS.
Silver_Strider wrote: »Silver_Strider wrote: »It really depends on what you want to do with it.
For pure heals - Argonian or Altmer
For DPS/heals - Dunmer or Altmer
For tank - Argonian or Dunmer.
What about Breton? They have spell resistance so they're suitable as a tank, they have magicka reduction so they can be healers and finally they have max magicka for DPS.
1) Spell Resistance is the easiest stat for tanks to cap. Even without trying, you'll hit resist cap on most builds so the extra spell resist is practically useless. Argonians have more health and Dunmer have more stamina, both of which are much more useful to tanking than spell resistance.
2) 3% Cost reduction is mildly useful but since it suffers from diminish returns, it becomes a lot less useful in comparion to Altmer's regen passive. Argonians might lack the high magic of Bretons but coupled with the 5% extra healing Argonians have as well as the 12% potion return, it makes Argonians slightly better pure healers than Bretons.
3) Breton falls behind both Dunmer and Altmer when it comes to magic DPS, since a large portion of a standard magic build's DPS is elemental in nature, which those 2 races have passive increases for.
I'm not saying Bretons are bad but when comparing what they offer against the other magic races, they fall behind slightly and considering that the OP wants the most optimal, Breton does not fall into this category sadly.
Silver_Strider wrote: »Silver_Strider wrote: »It really depends on what you want to do with it.
For pure heals - Argonian or Altmer
For DPS/heals - Dunmer or Altmer
For tank - Argonian or Dunmer.
What about Breton? They have spell resistance so they're suitable as a tank, they have magicka reduction so they can be healers and finally they have max magicka for DPS.
1) Spell Resistance is the easiest stat for tanks to cap. Even without trying, you'll hit resist cap on most builds so the extra spell resist is practically useless. Argonians have more health and Dunmer have more stamina, both of which are much more useful to tanking than spell resistance.
2) 3% Cost reduction is mildly useful but since it suffers from diminish returns, it becomes a lot less useful in comparion to Altmer's regen passive. Argonians might lack the high magic of Bretons but coupled with the 5% extra healing Argonians have as well as the 12% potion return, it makes Argonians slightly better pure healers than Bretons.
3) Breton falls behind both Dunmer and Altmer when it comes to magic DPS, since a large portion of a standard magic build's DPS is elemental in nature, which those 2 races have passive increases for.
I'm not saying Bretons are bad but when comparing what they offer against the other magic races, they fall behind slightly and considering that the OP wants the most optimal, Breton does not fall into this category sadly.
1) Isn't the spell resistance cap is 33k? I don't know about you but with a light armor build I'm nowhere near that.
2) I don't know how diminishing returns work and how less effective they make reduction than regen.
3) Most dps on a Templar will be done using the Aedric Spear skill line which contains no elemental damage. Infact there is only one Templar skill that does fire damage and that is reflective light.
Silver_Strider wrote: »Silver_Strider wrote: »It really depends on what you want to do with it.
For pure heals - Argonian or Altmer
For DPS/heals - Dunmer or Altmer
For tank - Argonian or Dunmer.
What about Breton? They have spell resistance so they're suitable as a tank, they have magicka reduction so they can be healers and finally they have max magicka for DPS.
1) Spell Resistance is the easiest stat for tanks to cap. Even without trying, you'll hit resist cap on most builds so the extra spell resist is practically useless. Argonians have more health and Dunmer have more stamina, both of which are much more useful to tanking than spell resistance.
2) 3% Cost reduction is mildly useful but since it suffers from diminish returns, it becomes a lot less useful in comparion to Altmer's regen passive. Argonians might lack the high magic of Bretons but coupled with the 5% extra healing Argonians have as well as the 12% potion return, it makes Argonians slightly better pure healers than Bretons.
3) Breton falls behind both Dunmer and Altmer when it comes to magic DPS, since a large portion of a standard magic build's DPS is elemental in nature, which those 2 races have passive increases for.
I'm not saying Bretons are bad but when comparing what they offer against the other magic races, they fall behind slightly and considering that the OP wants the most optimal, Breton does not fall into this category sadly.
1) Isn't the spell resistance cap is 33k? I don't know about you but with a light armor build I'm nowhere near that.
2) I don't know how diminishing returns work and how less effective they make reduction than regen.
3) Most dps on a Templar will be done using the Aedric Spear skill line which contains no elemental damage. Infact there is only one Templar skill that does fire damage and that is reflective light.
The main dps is sweeps. With a medium destro weave in between every sweep.
While wall of elements is down.
Dropping shooting stars as ultimate.
That extra damage of high elf or dumner adds up
Silver_Strider wrote: »Silver_Strider wrote: »It really depends on what you want to do with it.
For pure heals - Argonian or Altmer
For DPS/heals - Dunmer or Altmer
For tank - Argonian or Dunmer.
What about Breton? They have spell resistance so they're suitable as a tank, they have magicka reduction so they can be healers and finally they have max magicka for DPS.
1) Spell Resistance is the easiest stat for tanks to cap. Even without trying, you'll hit resist cap on most builds so the extra spell resist is practically useless. Argonians have more health and Dunmer have more stamina, both of which are much more useful to tanking than spell resistance.
2) 3% Cost reduction is mildly useful but since it suffers from diminish returns, it becomes a lot less useful in comparion to Altmer's regen passive. Argonians might lack the high magic of Bretons but coupled with the 5% extra healing Argonians have as well as the 12% potion return, it makes Argonians slightly better pure healers than Bretons.
3) Breton falls behind both Dunmer and Altmer when it comes to magic DPS, since a large portion of a standard magic build's DPS is elemental in nature, which those 2 races have passive increases for.
I'm not saying Bretons are bad but when comparing what they offer against the other magic races, they fall behind slightly and considering that the OP wants the most optimal, Breton does not fall into this category sadly.
1) Isn't the spell resistance cap is 33k? I don't know about you but with a light armor build I'm nowhere near that.
2) I don't know how diminishing returns work and how less effective they make reduction than regen.
3) Most dps on a Templar will be done using the Aedric Spear skill line which contains no elemental damage. Infact there is only one Templar skill that does fire damage and that is reflective light.
The main dps is sweeps. With a medium destro weave in between every sweep.
While wall of elements is down.
Dropping shooting stars as ultimate.
That extra damage of high elf or dumner adds up
But is that 4% fire damage increase worth giving up 4k spell resist?
Silver_Strider wrote: »Silver_Strider wrote: »It really depends on what you want to do with it.
For pure heals - Argonian or Altmer
For DPS/heals - Dunmer or Altmer
For tank - Argonian or Dunmer.
What about Breton? They have spell resistance so they're suitable as a tank, they have magicka reduction so they can be healers and finally they have max magicka for DPS.
1) Spell Resistance is the easiest stat for tanks to cap. Even without trying, you'll hit resist cap on most builds so the extra spell resist is practically useless. Argonians have more health and Dunmer have more stamina, both of which are much more useful to tanking than spell resistance.
2) 3% Cost reduction is mildly useful but since it suffers from diminish returns, it becomes a lot less useful in comparion to Altmer's regen passive. Argonians might lack the high magic of Bretons but coupled with the 5% extra healing Argonians have as well as the 12% potion return, it makes Argonians slightly better pure healers than Bretons.
3) Breton falls behind both Dunmer and Altmer when it comes to magic DPS, since a large portion of a standard magic build's DPS is elemental in nature, which those 2 races have passive increases for.
I'm not saying Bretons are bad but when comparing what they offer against the other magic races, they fall behind slightly and considering that the OP wants the most optimal, Breton does not fall into this category sadly.
1) Isn't the spell resistance cap is 33k? I don't know about you but with a light armor build I'm nowhere near that.
2) I don't know how diminishing returns work and how less effective they make reduction than regen.
3) Most dps on a Templar will be done using the Aedric Spear skill line which contains no elemental damage. Infact there is only one Templar skill that does fire damage and that is reflective light.
The main dps is sweeps. With a medium destro weave in between every sweep.
While wall of elements is down.
Dropping shooting stars as ultimate.
That extra damage of high elf or dumner adds up
But is that 4% fire damage increase worth giving up 4k spell resist?
For pve, absolutely.
For pvp, I don't think it makes a huge difference either way.