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Please nerf the Malubeth set

  • Sandman929
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    DHale wrote: »
    I love that ppl are dawn breaking ppl after empowering for 18k plus, incap strikes for 13 k plus radiating ppl at 100 health for 14 k plus and reverse slicing ppl for 9700 and then worry about a set that heals you and kills... no one. We have battle spirit because of the 2 second fights. Does anyone like battle spirit?

    Who wants to move away to break a beam? It disrupts the whole 2-3 shot kill flow! I'm surprised the whole high damage meta crowd isn't clamoring for a new headshot mechanic just so fights can end even sooner.
  • maxjapank
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    kuro-dono wrote: »
    you can be healed from most of the healing sources even if you are at 100% health.

    Hmmm....well, I'd prefer to see a bug showing heals happening after taking damage. Not over healing for when someone is at full health. An 11.5k tick for someone who only needs 2k to reach full health is just a 2k heal. Showing 4 ticks for 50 k heals over two seconds for unnecessary healing is not harming anyone. I agree that it seems fishy, if indeed it's a bug. But I'd enjoy seeing 11.5 k ticks actually healing someone from half health to full. Anyone got data showing that?
  • zyk
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    DHale wrote: »
    I love that ppl are dawn breaking ppl after empowering for 18k plus, incap strikes for 13 k plus radiating ppl at 100 health for 14 k plus and reverse slicing ppl for 9700 and then worry about a set that heals you and kills... no one. We have battle spirit because of the 2 second fights. Does anyone like battle spirit?

    What does this have to do with anything? I don't get your point at all. This thread isn't about those working as intended abilities, it is about an obviously and extremely broken set.

    I have no sympathy for any player who thinks they need a bugged Malubeth to survive for longer than two seconds. Absurd.

    Please create an empowered stam ultimate thread to discuss that if you believe it's a major issue.
    Edited by zyk on July 12, 2016 11:32PM
  • Rec
    Rec
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    BurritoESO wrote: »
    @LeifErickson @KenaPKK
    Heavy armor malubeth magicka Templar and the stam DK that leeches our honor the deads time.

    Sounds about right.

    Your name rings a bell.

    https://youtu.be/ey8AOcAZqYc
  • LeifErickson
    LeifErickson
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    Rec wrote: »
    BurritoESO wrote: »
    @LeifErickson @KenaPKK
    Heavy armor malubeth magicka Templar and the stam DK that leeches our honor the deads time.

    Sounds about right.

    Your name rings a bell.

    https://youtu.be/ey8AOcAZqYc

    I whispered you after saying I got health desynced and you completely ignored me.
    Edited by LeifErickson on July 12, 2016 11:41PM
  • maxjapank
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    zyk wrote: »
    What does this have to do with anything? I don't get your point at all. This thread isn't about those working as intended abilities, it is about an obviously and extremely broken set.

    And yet in most cases, it is not broken. It is working as intended. I'm surely not getting those "buggy" ticks. When I use it, it does exactly what it's supposed to do. It's not broken for me. So why can't I continue to use it?
  • Rec
    Rec
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    Rec wrote: »
    BurritoESO wrote: »
    @LeifErickson @KenaPKK
    Heavy armor malubeth magicka Templar and the stam DK that leeches our honor the deads time.

    Sounds about right.

    Your name rings a bell.

    https://youtu.be/ey8AOcAZqYc

    I whispered you after saying I got health desynced and you completely ignored me.

    Gf man. Don't remember a whisper. Cheers.
  • GreenSoup2HoT
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    Hey, if anyone has doubts about this set being broken... im a leave this here.

    https://www.youtube.com/watch?v=fRUKKpYepdc

    Just wanna state that this is a good showcase of SAP tanking on a magicka nightblade. In the video though you will see some pretty ridiculous healing ticks coming from Malubeth (mostly 5.5-7.5k none crit's).

    Edited by GreenSoup2HoT on July 13, 2016 1:37AM
    PS4 NA DC
  • LeifErickson
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    Rec wrote: »
    Rec wrote: »
    BurritoESO wrote: »
    @LeifErickson @KenaPKK
    Heavy armor malubeth magicka Templar and the stam DK that leeches our honor the deads time.

    Sounds about right.

    Your name rings a bell.

    https://youtu.be/ey8AOcAZqYc

    I whispered you after saying I got health desynced and you completely ignored me.

    Gf man. Don't remember a whisper. Cheers.

    I'm not really sure what your intent was with posting that video here but here is mine:
    https://www.youtube.com/watch?v=zPCJPPrF1jQ

    Watch at least that first clip. I'm sure you remember it well.

    And yes it was a good fight up until I got health desynced.
  • JubJub
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    Hey, if anyone has doubts about this set being broken... im a leave this here.

    https://www.youtube.com/watch?v=fRUKKpYepdc

    Working as intended.
  • olsborg
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    Needs to be fixed, proccs too often from dots and direct hits and heals way too much

    PC EU
    PvP only
  • maxjapank
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    olsborg wrote: »
    Needs to be fixed, proccs too often from dots and direct hits and heals way too much

    I often see your name when asking for nerfs.
  • CP5
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    Hey, if anyone has doubts about this set being broken... im a leave this here.

    https://www.youtube.com/watch?v=fRUKKpYepdc

    I watched that, and one of the guys there was doing nothing but light attacks... If you're on pc and using a console controller I would be interested in seeing what the real breakdown is. Saptanks are strong enough to pull what was in that video, unless the monster set was providing its 10k+ heals I doubt it really helped much vs a swarm of lemmings.
  • zyk
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    maxjapank wrote: »
    zyk wrote: »
    What does this have to do with anything? I don't get your point at all. This thread isn't about those working as intended abilities, it is about an obviously and extremely broken set.

    And yet in most cases, it is not broken. It is working as intended. I'm surely not getting those "buggy" ticks. When I use it, it does exactly what it's supposed to do. It's not broken for me. So why can't I continue to use it?

    While I can't comment on your individual experiences, I don't buy that. Since Sharee's screenshot was posted, I've had a lot of acquaintances admit to the kind of healing they regularly see from it.

    Furthermore, I've frequently faced opponents benefiting from the bugs. You may ask, why not move back to break the beam? I do. But good luck explaining that to the other random players who may be around. It also procs frequently in some cases.

    I do not know all the details of the bug, but it is obvious one exists. It may be there are players who are better able to trigger it -- either intentionally or because the trigger synergizes with their build and/or playstyle.

    In any case, I don't think I've suggested you should stop using it. I've suggested it should be fixed and if it can't be fixed soon, I think its impact is severe enough to disable the set until it is fixed.

    It is indisputable that there is a bug. I don't see how anyone can defend it or downplay the need to fix the set.
    Edited by zyk on July 13, 2016 2:04AM
  • GreenSoup2HoT
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    @CP5

    Did you consider that at the very start of the video the amount of damage she was taking? Just because the CP of these players was low does not mean there wasn't a significant amount of damage being dealt against her.

    Also what would you do in that situation if you saw 10+ people wailing into 1 person and they are surviving? I'm assuming some people gave up and just started light attacking.

    Yes, a SAP tank is capable of similar results you see in the video. They have many HoT abilities and the increased healing alone from Malubeth would make SAP tank's very sustainable.

    However, i do not think any SAP tank heals are capable of producing 7.5k none crits. It's possible a ward could achieve this but if you compare the frequency these high valued ticks were being received.. i think it's unlikely and its Malubeths work here. You can see these ticks happening around 0:20 - 0:30 in the video (switching the video quality to 720pHD would help alot).


    I just want to state that i'm not trying to under value the strength of a good SAP tank build. I just think this video is a good example (that is current) to showcase the healing ticks produced from the Malubeth set proc. Especially since this video showcases the best case scenario environment for the set.

    Overall, i'm really just trying to see this set taken to a controlled environment and tested.. but so far i have not seen any videos on the forums doing so.

    Edited by GreenSoup2HoT on July 13, 2016 1:57AM
    PS4 NA DC
  • maxjapank
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    . I will wait to comment. Need bigger screen. Lol.
    Edited by maxjapank on July 13, 2016 1:30AM
  • GreenSoup2HoT
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    maxjapank wrote: »
    . I will wait to comment. Need bigger screen. Lol.

    its more so about the ticks of healing being received. the video is a good showcase of sap tanking.
    PS4 NA DC
  • KenaPKK
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    lol
    Rec wrote: »
    BurritoESO wrote: »
    @LeifErickson @KenaPKK
    Heavy armor malubeth magicka Templar and the stam DK that leeches our honor the deads time.

    Sounds about right.

    Your name rings a bell.

    https://youtu.be/ey8AOcAZqYc

    Well that's kind of a low blow. :( Nice Malubeth saves though. Excellent example of the bug in action.

    Edit: Oh snap, that full fight post. LOL your group tried to Xv1 him and got rekt! He puts up a better fight without Malu than you do with it. :lol:
    Edited by KenaPKK on July 13, 2016 1:42AM
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • Rec
    Rec
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    Rec wrote: »
    Rec wrote: »
    BurritoESO wrote: »
    @LeifErickson @KenaPKK
    Heavy armor malubeth magicka Templar and the stam DK that leeches our honor the deads time.

    Sounds about right.

    Your name rings a bell.

    https://youtu.be/ey8AOcAZqYc

    I whispered you after saying I got health desynced and you completely ignored me.

    Gf man. Don't remember a whisper. Cheers.

    I'm not really sure what your intent was with posting that video here but here is mine:
    https://www.youtube.com/watch?v=zPCJPPrF1jQ

    Watch at least that first clip. I'm sure you remember it well.

    And yes it was a good fight up until I got health desynced.

    Watched! I was really glad to get my revenge on you.
    https://youtu.be/ey8AOcAZqYc
  • LeifErickson
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    Rec wrote: »
    Rec wrote: »
    Rec wrote: »
    BurritoESO wrote: »
    @LeifErickson @KenaPKK
    Heavy armor malubeth magicka Templar and the stam DK that leeches our honor the deads time.

    Sounds about right.

    Your name rings a bell.

    https://youtu.be/ey8AOcAZqYc

    I whispered you after saying I got health desynced and you completely ignored me.

    Gf man. Don't remember a whisper. Cheers.

    I'm not really sure what your intent was with posting that video here but here is mine:
    https://www.youtube.com/watch?v=zPCJPPrF1jQ

    Watch at least that first clip. I'm sure you remember it well.

    And yes it was a good fight up until I got health desynced.

    Watched! I was really glad to get my revenge on you.
    https://youtu.be/ey8AOcAZqYc

    Like I said, I got a health desync. I don't know why you brought this here in the first place though. Kind of unnecessary.
  • CP5
    CP5
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    (A)CP5

    Did you consider that at the very start of the video the amount of damage she was taking? Just because the CP of these players was low does not mean there wasn't a significant amount of damage being dealt against her.

    Also what would you do in that situation if you saw 10+ people wailing into 1 person and they are surviving? I'm assuming some people gave up and just started light attacking.

    Yes, a SAP tank is capable of similar results you see in the video. They have many HoT abilities and the increased healing alone from Malubeth would make SAP tank's very sustainable.

    However, i do not think any SAP tank heals are capable of producing 7.5k none crits. It's possible a ward could achieve this but if you compare the frequency these high valued ticks were being received.. i think it's unlikely and its Malubeths work here. You can see these ticks happening around 0:20 - 0:30 in the video (switching the video quality to 720pHD would help alot).


    I just want to state that i'm not trying to under value the strength of a good SAP tank build. I just think this video is a good example (that is current) to showcase the healing ticks produced from the Malubeth set proc. Especially since this video showcases the best case scenario environment for the set.

    Overall, i'm really just trying to see this set taken to a controlled environment and tested.. but so far i have not seen any videos on the forums doing so.

    Watched the video again at .25 speed and kept an eye on what skills were being cast and what incoming heals were taken. All i can say is yes, combat logs are showing this set is providing heals that are stronger than intended, but that video isn't one of them. All I see, again, is a swarm of people willingly procing the monster set, on a tank designed to feed off of large groups of enemies. Those DC were their own worse enemy, so many of them were just, there, and sap essence, just like inhale and jabs, heals for more based on an increased pool of enemies. If I was looking to tank a group like that would be what I would look for. All willing to deal low damage, continuously proc one of my self healing buffs, and stand well within range of my life steal aoe. Malubeth was simply a piece of a good build, and the only exploit was that blob of enemies who couldn't quite figure out how to put them down.
  • Erock25
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    I spent three hours pvping last night and tracked total healing done. Malubeth proc'd around 380 times and had an average heal of 750. There must be some bug with stacking healing buffs, because I have none besides CP and I get normal malu heals.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Barlthump
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    I don't know how people are coming up with the 6k per second tick, I'm wearing malebuth and the only time I see a tick even that big is when I force proc my rally when malebuth is chaining. Oh and if there are 4 people hitting me my malebuth procs on all of them and gives me a total of 2.5k to 3k heals pet tick cause I got 4 beams coming out of it. On a 1v1 it never ticks for more that 400-500. Unless I use igneous for the extra healing buff.

    Edit: oh and it's especially hard to notice the hp drop cause of the black rose set as well. That set is a beast when combined with fasallas. Heal debuff on enemy heal buff for yourself.
    Edited by Barlthump on July 13, 2016 11:16AM
  • sluice
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    I also can't seem to recreate those ridiculous heals mentioned here with the set.
    It's a pain to test on console thought, without any way to keep logs of combat data.

    I've spent an hour trying to proc this set in a 1v1 with a friend.

    This set procs really easily (albeit too easy) when hit with DOTs..
    Sit in a Ritual of Retribution or Caltrops? It will proc, it won't be long.
    Things like Puncturing Sweep/Jabs will make this set proc like crazy as well.

    So, say you are sitting in a opponent Ritual of Retribution and your are hit with Puncturing sweep.
    It will proc like a mother.....

    Suggestion
    Nothing surprising here... but let's pretend this set is in fact not broken, a potential good nerf idea would be to change the set so DOT don't proc it? Not sure if it's easily doable with the current system in place.
    Or simply put a cooldown of 5 seconds between each proc. When beam is broken, set can't proc for another 5 seconds.

    Question: @Barlthump, We can have more than 1 active beam at a time? Can anyone else confirm this?
    Edited by sluice on July 13, 2016 11:38AM
    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Barlthump
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    sluice wrote: »
    I also can't seem to recreate those ridiculous heals mentioned here with the set.
    It's a pain to test on console thought, without any way to keep logs of combat data.

    I've spent an hour trying to proc this set in a 1v1 with a friend.

    This set procs really easily (albeit too easy) when hit with DOTs..
    Sit in a Ritual of Retribution or Caltrops? It will proc, it won't be long.
    Things like Puncturing Sweep/Jabs will make this set proc like crazy as well.

    So, say you are sitting in a opponent Ritual of Retribution and your are hit with Puncturing sweep.
    It will proc like a mother.....

    Suggestion
    Nothing surprising here... but let's pretend this set is in fact not broken, a potential good nerf idea would be to change the set so DOT don't proc it? Not sure if it's easily doable with the current system in place.
    Or simply put a cooldown of 5 seconds between each proc. When beam is broken, set can't proc for another 5 seconds.

    Question: @Barlthump, We can have more than 1 active beam at a time? Can anyone else confirm this?

    Yeah making it not proc off dots is a bad idea cause it usually doesn't out heal the DoT. A 5 seconds cooldown is way too insane if you are caught in a 1vx situation. I mean the only people that wear the set and survive long are tanks and shafting us again would seriously demoralise anyone.

    I think you can have more then one beam at a time. I see multiple purple beams out of my face sometimes. It could be my freezing computer screen though.
  • sluice
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    Barlthump wrote: »
    sluice wrote: »
    I also can't seem to recreate those ridiculous heals mentioned here with the set.
    It's a pain to test on console thought, without any way to keep logs of combat data.

    I've spent an hour trying to proc this set in a 1v1 with a friend.

    This set procs really easily (albeit too easy) when hit with DOTs..
    Sit in a Ritual of Retribution or Caltrops? It will proc, it won't be long.
    Things like Puncturing Sweep/Jabs will make this set proc like crazy as well.

    So, say you are sitting in a opponent Ritual of Retribution and your are hit with Puncturing sweep.
    It will proc like a mother.....

    Suggestion
    Nothing surprising here... but let's pretend this set is in fact not broken, a potential good nerf idea would be to change the set so DOT don't proc it? Not sure if it's easily doable with the current system in place.
    Or simply put a cooldown of 5 seconds between each proc. When beam is broken, set can't proc for another 5 seconds.

    Question: @Barlthump, We can have more than 1 active beam at a time? Can anyone else confirm this?

    Yeah making it not proc off dots is a bad idea cause it usually doesn't out heal the DoT. A 5 seconds cooldown is way too insane if you are caught in a 1vx situation. I mean the only people that wear the set and survive long are tanks and shafting us again would seriously demoralise anyone.

    I think you can have more then one beam at a time. I see multiple purple beams out of my face sometimes. It could be my freezing computer screen though.

    Why should it out heal the Dot, anyway?

    That said, you may be right that 5 seconds is too long. It would need to be deeply tested in different scenarios.

    Is it even possible for the set to proc when the beam is already active?
    If so, perhaps a potential fix would be to simply make the set not proc when the beam is active.

    Or simply having a cooldown like I suggested earlier of 1 - 5 seconds. Depending on what is fair.

    Could the big heals come because of the set proccing when the beam is active?

    Say you have major mending + the increased 30% from Malubeth... And the set procs again:
    Your heal from the second Malubeth proc will be augmented by your major mending AND your 30% from malubeth, etc.

    PSN: sluiceqc (NA-PS4) CP: 551+
    I strictly play on Daggerfall Covenant for when it comes to PvP
    Daggerfall Covenant
    sluice - Orc Sorcerer (50)
    Anýa - Bosmer Nightblade (0..50)

    Aldmeri Dominion (PvE only)
    Arýä - Altmer Sorcerer (50)
    Marksar - Breton Templar (50)
    Maksar - Bosmer Nightblade (50)
    sluice - Imperial Dragonknight (0..50) R.I.P.

    Ebonheart Pact
    Can't-Heal-Stupid - Argonian Templar (0..50)

    #VMATOKENSYSTEM #TRAITCHANGE
    (vMA) drop table and probability
  • Barlthump
    Barlthump
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    sluice wrote: »
    Barlthump wrote: »
    sluice wrote: »
    I also can't seem to recreate those ridiculous heals mentioned here with the set.
    It's a pain to test on console thought, without any way to keep logs of combat data.

    I've spent an hour trying to proc this set in a 1v1 with a friend.

    This set procs really easily (albeit too easy) when hit with DOTs..
    Sit in a Ritual of Retribution or Caltrops? It will proc, it won't be long.
    Things like Puncturing Sweep/Jabs will make this set proc like crazy as well.

    So, say you are sitting in a opponent Ritual of Retribution and your are hit with Puncturing sweep.
    It will proc like a mother.....

    Suggestion
    Nothing surprising here... but let's pretend this set is in fact not broken, a potential good nerf idea would be to change the set so DOT don't proc it? Not sure if it's easily doable with the current system in place.
    Or simply put a cooldown of 5 seconds between each proc. When beam is broken, set can't proc for another 5 seconds.

    Question: @Barlthump, We can have more than 1 active beam at a time? Can anyone else confirm this?

    Yeah making it not proc off dots is a bad idea cause it usually doesn't out heal the DoT. A 5 seconds cooldown is way too insane if you are caught in a 1vx situation. I mean the only people that wear the set and survive long are tanks and shafting us again would seriously demoralise anyone.

    I think you can have more then one beam at a time. I see multiple purple beams out of my face sometimes. It could be my freezing computer screen though.

    Why should it out heal the Dot, anyway?

    That said, you may be right that 5 seconds is too long. It would need to be deeply tested in different scenarios.

    Is it even possible for the set to proc when the beam is already active?
    If so, perhaps a potential fix would be to simply make the set not proc when the beam is active.

    Or simply having a cooldown like I suggested earlier of 1 - 5 seconds. Depending on what is fair.

    Could the big heals come because of the set proccing when the beam is active?

    Say you have major mending + the increased 30% from Malubeth... And the set procs again:
    Your heal from the second Malubeth proc will be augmented by your major mending AND your 30% from malubeth, etc.

    I don't think the set procs it's 30% more than once, you can however have multiple beams. Remember there is also a PvE portion of the game that has DoTs and malebuth proc there is quite a good thing to have. It would suck if I can't hold my ground against bogdan white fire on the floor when a member of my party goes down.
  • PainfulFAFA
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    Idk how to replicate this bug... if it even exits.
    My theory is that the huge heal ticks u get from Malubeth is a visual error in that all healing u did when it procced was put together into one value... hence 10k-18k heal ticks.

    Either way, it still overperforms in that
    1.) the tether heal ignores battle spirit (also Crits and CPs also boosts it)
    https://forums.elderscrollsonline.com/en/discussion/comment/2909368#Comment_2909368
    Scourge Harvester: Fixed an issue where the heal from this item set’s proc was being reduced by Battle Spirit; healing based on damage done will no longer be double-penalized by Battle Spirit.

    2). 30% healing recieved is stackable and has a greater value than Major Mending/Vitality they used to be 30% but remember they nerfed them down to 25% along with rapids and etc.
    Edited by PainfulFAFA on July 14, 2016 12:21AM
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • KenaPKK
    KenaPKK
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    Erock25 wrote: »
    I spent three hours pvping last night and tracked total healing done. Malubeth proc'd around 380 times and had an average heal of 750. There must be some bug with stacking healing buffs, because I have none besides CP and I get normal malu heals.

    This is excellent information. Did you track outliers? In other words, did Malu proc with these massive heal ticks at all for you, or were all heal ticks in the 3 digits?
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • Erock25
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    KenaPKK wrote: »
    Erock25 wrote: »
    I spent three hours pvping last night and tracked total healing done. Malubeth proc'd around 380 times and had an average heal of 750. There must be some bug with stacking healing buffs, because I have none besides CP and I get normal malu heals.

    This is excellent information. Did you track outliers? In other words, did Malu proc with these massive heal ticks at all for you, or were all heal ticks in the 3 digits?

    No, I just literally looked at total healing done on Recount after hours of pvp and divided the scourge heal totals by how many times they fired off. Last night's average was 1.1k over two hours of pvp.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
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