Sandman929 wrote: »Damage is getting completely out of control. They tried to make zerg busters, and that just resulted in zergs running around using the zerg busters.
Silver_Strider wrote: »What I find weird is that the majority of poison/disease related sets come in Argonian Style and yet Argonians don't get extra poison/disease damage.
It's almost like a conspiracy....
...ZOS IS ILLUMINATI CONFIRMED.
Not that I really care as I enjoy Argonian Medium Armor.
Silver_Strider wrote: »What I find weird is that the majority of poison/disease related sets come in Argonian Style and yet Argonians don't get extra poison/disease damage.
It's almost like a conspiracy....
...ZOS IS ILLUMINATI CONFIRMED.
Not that I really care as I enjoy Argonian Medium Armor.
Well, maybe it's a stealth Argonian buff, since only lizards look good in Argonian med. For the rest of men and mer, open toed sandals in wayrest sewers? No thank you!
The DK passive does not increase poison damage by 66%
It increases the damage of the poisoned status effect by 66%. The poisoned status effect has a very slight chance of applying to the target whenever you deal poison damage, and deal small amount of damage over time. It is no different than the burning status effect occasionally applied by fire spells, or the concussed status effect applied by lightning spells, or the chilled status effect applied by ice spells.