Also they need a magicka morph of Leap. I know a handful of DKs that use low regen builds with Dawnbreaker as a low cost ult to return resources with. It works nicely for them, but with DB being made into physical damage, they're going to lose their only low cost ult.
stop pushing for this kena =.= its not required. If you are having to use dawnbreaker every time it comes up for resources then your build is wrong and lacks sustain....
Also they need a magicka morph of Leap. I know a handful of DKs that use low regen builds with Dawnbreaker as a low cost ult to return resources with. It works nicely for them, but with DB being made into physical damage, they're going to lose their only low cost ult.
stop pushing for this kena =.= its not required. If you are having to use dawnbreaker every time it comes up for resources then your build is wrong and lacks sustain....
Do you mDK players like reliance on block as a core defensive characteristic of your magicka class, or might another magicka based defensive mechanic be warranted?
If you weren't so reliant on blocking, you wouldn't be so much more reliant on dynamic ultimate regen than other magicka classes. Adding dynamic ultimate regen back into the game would be a huge undertaking by ZOS, so perhaps asking for a defensive buff to class skills might gain more traction?
The addition of Tava's, easy access to Combat Frenzy, and this new ultimate regen weapon trait suggest that they are not open to reintroducing old school dynamic ultimate regen imo.
Do you mDK players like reliance on block as a core defensive characteristic of your magicka class, or might another magicka based defensive mechanic be warranted?
If you weren't so reliant on blocking, you wouldn't be so much more reliant on dynamic ultimate regen than other magicka classes. Adding dynamic ultimate regen back into the game would be a huge undertaking by ZOS, so perhaps asking for a defensive buff to class skills might gain more traction?
The addition of Tava's, easy access to Combat Frenzy, and this new ultimate regen weapon trait suggest that they are not open to reintroducing old school dynamic ultimate regen imo.
No, I don't like the reliance on block. DKs have never had mobility or escape. Since IC we haven't even had our heal.
The upcoming changes in DB are going to be really really hard on mDK. Yes, annulment becomes available. But blocking is basically gone except in PvE and duelsvwith the removal of bracing from HA.
DK still won't have a heal. Now without blocking resto staff will be absolutely required.
DK defense used to be dynamic ult, cinder storm, and dragon blood. Was the combo OP? At the time... Yes. But mDK has basically been completely gutted since then. We are slowly getting some power back (embers, inhale) but it's not the same. You just have to look at NB passive and their skill coefs to realize how imbalanced things are.
In the end, mDK only needs a few things.
1. Dragon Blood fixed.
2. Miss chance on cinder storm.
3. Access to minor or major heroism.
4. Reliable gap closer. Chains still doesn't cut it.
I don't that DKs need an execute it escape. Would rather have the defensive buffs listed above because they fit the contact and flavor of the class compared to the others.
Do you mDK players like reliance on block as a core defensive characteristic of your magicka class, or might another magicka based defensive mechanic be warranted?
If you weren't so reliant on blocking, you wouldn't be so much more reliant on dynamic ultimate regen than other magicka classes. Adding dynamic ultimate regen back into the game would be a huge undertaking by ZOS, so perhaps asking for a defensive buff to class skills might gain more traction?
The addition of Tava's, easy access to Combat Frenzy, and this new ultimate regen weapon trait suggest that they are not open to reintroducing old school dynamic ultimate regen imo.
No, I don't like the reliance on block. DKs have never had mobility or escape. Since IC we haven't even had our heal.
The upcoming changes in DB are going to be really really hard on mDK. Yes, annulment becomes available. But blocking is basically gone except in PvE and duelsvwith the removal of bracing from HA.
DK still won't have a heal. Now without blocking resto staff will be absolutely required.
DK defense used to be dynamic ult, cinder storm, and dragon blood. Was the combo OP? At the time... Yes. But mDK has basically been completely gutted since then. We are slowly getting some power back (embers, inhale) but it's not the same. You just have to look at NB passive and their skill coefs to realize how imbalanced things are.
In the end, mDK only needs a few things.
1. Dragon Blood fixed.
2. Miss chance on cinder storm.
3. Access to minor or major heroism.
4. Reliable gap closer. Chains still doesn't cut it.
I don't that DKs need an execute it escape. Would rather have the defensive buffs listed above because they fit the contact and flavor of the class compared to the others.
Can you elaborate on the issues with gap closing chains? I don't DK myself, and I have guildies who love the new morph.
Do you mDK players like reliance on block as a core defensive characteristic of your magicka class, or might another magicka based defensive mechanic be warranted?
If you weren't so reliant on blocking, you wouldn't be so much more reliant on dynamic ultimate regen than other magicka classes. Adding dynamic ultimate regen back into the game would be a huge undertaking by ZOS, so perhaps asking for a defensive buff to class skills might gain more traction?
The addition of Tava's, easy access to Combat Frenzy, and this new ultimate regen weapon trait suggest that they are not open to reintroducing old school dynamic ultimate regen imo.
No, I don't like the reliance on block. DKs have never had mobility or escape. Since IC we haven't even had our heal.
The upcoming changes in DB are going to be really really hard on mDK. Yes, annulment becomes available. But blocking is basically gone except in PvE and duelsvwith the removal of bracing from HA.
DK still won't have a heal. Now without blocking resto staff will be absolutely required.
DK defense used to be dynamic ult, cinder storm, and dragon blood. Was the combo OP? At the time... Yes. But mDK has basically been completely gutted since then. We are slowly getting some power back (embers, inhale) but it's not the same. You just have to look at NB passive and their skill coefs to realize how imbalanced things are.
In the end, mDK only needs a few things.
1. Dragon Blood fixed.
2. Miss chance on cinder storm.
3. Access to minor or major heroism.
4. Reliable gap closer. Chains still doesn't cut it.
I don't that DKs need an execute it escape. Would rather have the defensive buffs listed above because they fit the contact and flavor of the class compared to the others.
Can you elaborate on the issues with gap closing chains? I don't DK myself, and I have guildies who love the new morph.
Ghost-Shot wrote: »Do you mDK players like reliance on block as a core defensive characteristic of your magicka class, or might another magicka based defensive mechanic be warranted?
If you weren't so reliant on blocking, you wouldn't be so much more reliant on dynamic ultimate regen than other magicka classes. Adding dynamic ultimate regen back into the game would be a huge undertaking by ZOS, so perhaps asking for a defensive buff to class skills might gain more traction?
The addition of Tava's, easy access to Combat Frenzy, and this new ultimate regen weapon trait suggest that they are not open to reintroducing old school dynamic ultimate regen imo.
No, I don't like the reliance on block. DKs have never had mobility or escape. Since IC we haven't even had our heal.
The upcoming changes in DB are going to be really really hard on mDK. Yes, annulment becomes available. But blocking is basically gone except in PvE and duelsvwith the removal of bracing from HA.
DK still won't have a heal. Now without blocking resto staff will be absolutely required.
DK defense used to be dynamic ult, cinder storm, and dragon blood. Was the combo OP? At the time... Yes. But mDK has basically been completely gutted since then. We are slowly getting some power back (embers, inhale) but it's not the same. You just have to look at NB passive and their skill coefs to realize how imbalanced things are.
In the end, mDK only needs a few things.
1. Dragon Blood fixed.
2. Miss chance on cinder storm.
3. Access to minor or major heroism.
4. Reliable gap closer. Chains still doesn't cut it.
I don't that DKs need an execute it escape. Would rather have the defensive buffs listed above because they fit the contact and flavor of the class compared to the others.
Can you elaborate on the issues with gap closing chains? I don't DK myself, and I have guildies who love the new morph.
The Z Axis restriction on it has never worked right, on TG pts we had Asgari stand at the top of a set of stairs while BBQ and I chained almost vertically up to him yet sometimes just standing in a field it says the target is too high or to low. It also needs some sort of stun like every other gap closer has, I'd be totally fine with dropping the empower for a stun as there are plenty of other ways to get empower.