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Maelstrom Arena

gamerguy757
gamerguy757
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THIS IS NOT A NERF THREAD.

I just want to say that VMA makes me cry. Like it actually brings me to tears how hard it is. I mean, I can get a girl's number easier than I can beat VMA. Last night I finally got to Sprial Shadows and died in three seconds on the 1st round (I'm telling you...those bosses that sit on the sidelines do not play fair. Just throwing down lightning and mud for 15k damage. Really?)
I'm a Sorc with 100 in Bastion and 100 Elemental Expert. Can someone give me some help? I primarily just farm the first three arenas for Winterborn and Elemental Succession but beating VMA would make me feel really accomplished.
5 Piece Julianoss
2 Piece Torugs (nirnhoned)
2 Piece Molag Kena

half and half divines and infused (Yes I messed up here. should have went 7/7 divines. I just don't want to waste my silk and wax).

Any tips would be greatly appreciated! And share your stories here as well!
  • Bofrari
    Bofrari
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    Practice dude everytime I run it now I die 0 times on my sorc maybe 3 or 4 on my templar and 10ish on Stan dk the whole run. The thing is you have to focus down the adds before worrying about the bigger threat because in actually the smaller adds are more of a threat you basically need to be sitting on top of them when they spawn.
  • Molec
    Molec
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    Welcome to vMA.... Nothing else in the game will prepare for the volume of snares and stuns that will be cast upon you, it's simply a case of memorizing 10x bosses worth of disgusting mechanics (2 are just easy and the others are truly unforgiving)... The trend in the area is: Stage# Round 1-4 will be easy to complete but at Stage# Round 5 the boss will arrive to stun you and if you don't avoid in time damage will be stacked onto you from the environment and other NPCs resulting in instadeath, that's literally every boss in the arena other than the first two easy bosses. Then when you do make it through there's a good chance you will get nothing but a set piece you can drop in Orsinium.. "Challenging Content" at its finest.

    I've completed vMA three times now and spent a stupid amount of hours in there.

    *Edited to avoid confusion between my use of "Round" and "Stage"*
    Edited by Molec on March 13, 2016 6:19PM
    PC-EU 666cp+

    Molec - Dunmer Magika Sorc
    Lucius Bal - Altmer Magika DK
    Avborh - Breton Magika Templar
    Skorun - Altmer Magika NB
    Darum-Zar - Khajiit Stamina DK
    Nephi Dagon - Argonian Mag Templar
    Warden of Red Mountain - Bosmer Stamina Warden
    Warden of Dagoth-Ur - Altmer Magika Warden

    George Carlin — "Never argue with an idiot. They will only bring you down to their level and beat you with experience"
  • Humatiel
    Humatiel
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    My first clear took me nine hours to achieve, in the time before that and after that I've died well over two hundred times in all. After a while though you just learn the npc placement and mechanics and your deaths slowly drop per clear until they hit 0. All I can tell you is play it safe; shields at 30% recast, boss almost dead take one last look around before burning, find yourself clutch attempting to kill an add back off and check the arena.

    It can be beaten, as you're a sorc look at @YoloWizard (youtube) while he gets his no death run (so he plays it nice and safe). his playlists includes all rounds.

    edited for spelling
    Edited by Humatiel on March 13, 2016 2:36PM
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
    GM of Luxury Raids
  • Molec
    Molec
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    9 continuous hours to complete such content is a health hazard..It was intended to be completed as a single run after all.
    Humatiel wrote: »
    My first clear took me nine hours to achieve, in the time before that and after that I've died well over two hundred times in all. After a while though you just learn the npc placement and mechanics and your deaths slowly drop per clear until they hit 0. All I can tell you is play it safe; shields at 30% recast, boss almost dead take one last look around before burning, find yourself clutch attempting to kill an add back off and check the arena.

    It can be beaten, as you're a sorc look at YoloWizard while he gets his no death run (so he plays it nice and safe). his playlists includes all rounds.
    Edited by Molec on March 13, 2016 2:49PM
    PC-EU 666cp+

    Molec - Dunmer Magika Sorc
    Lucius Bal - Altmer Magika DK
    Avborh - Breton Magika Templar
    Skorun - Altmer Magika NB
    Darum-Zar - Khajiit Stamina DK
    Nephi Dagon - Argonian Mag Templar
    Warden of Red Mountain - Bosmer Stamina Warden
    Warden of Dagoth-Ur - Altmer Magika Warden

    George Carlin — "Never argue with an idiot. They will only bring you down to their level and beat you with experience"
  • laksikus
    laksikus
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    The thing that makes me cry the hardest is the Servers of msa.
    If you get a ping of 300+ and lagspikes you have serios Problems finishing it.
    That seriously pissed me off yesterday night
  • Zyle
    Zyle
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    It took me hundreds of deaths to get my first clear. I had attempted it 10+ times prior to my completion. It's about learning mechanics and add priority, once you get the hang of that you'll get your clear. Then you'll significantly do better in terms of deaths after that, and from there it's just working on time and even fewer deaths.

    Hang in there!
    Edited by Zyle on March 13, 2016 2:55PM

    676 CP
    Zyle - LVL50 Stamina Nightblade - Former Emp AS - VMA Clear (Flawless)
    Joven - LVL50 Hybrid Templar
    Adion - LVL50 Stamina DK
    Radac - LVL50 Magicka Sorcerer
    Vanikath - LVL50 Magicka DK
  • Wollust
    Wollust
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    Wait.. 2 torugs 2 kena and 5 julianos?

    Are you using dualwield?
    Susano'o

    Zerg Squad
  • gamerguy757
    gamerguy757
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    Wollust wrote: »
    Wait.. 2 torugs 2 kena and 5 julianos?

    Are you using dualwield?

    Yes. Inferno staff (nirnhoned) on the main bar. Liquid lightning primarily. I'll switch it to streak or boundless storm depending on the arena. I use the o so amazing weave with force pulse. I use dual wield for shields and Overload. I rock Bound Aegis and Magelight. Theif stone. I think i'm at 65% crit.

    But...i only have 380 CP.....
    LOL i actually use it to farm Winterborn set. I want it 4 piece to rock it with 5 piece kagrenacs. I also have 3 Willpower. All with gold enchantments. Damn it is hard lol. But its fun at the same time, and a quick way to get CP
  • gamerguy757
    gamerguy757
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    Should I have done Precise on the staff and swords?
  • DRXHarbinger
    DRXHarbinger
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    Build is fine. Eventually you'll learn where and when everyone spawns and it'll become 2nd nature. It's not easy for anyone to start with just done go nuts and burn out. Take your time and practice practice practice. Also make sure you have crushing shock. Needed for the last boss otherwise it's 2000000x harder and laboursome. Don't interrupt the arginine like you do on normal either it becomes instakill if you do.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • Toc de Malsvi
    Toc de Malsvi
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    Molec wrote: »
    Welcome to vMA.... Nothing else in the game will prepare for the volume of snares and stuns that will be cast upon you, it's simply a case of memorizing 10x bosses worth of disgusting mechanics (2 are just easy and the others are truly unforgiving)... The trend in the area is: Round# Stage1-4 will be easy to complete but at Round# Stage 5 the boss will arrive to stun you and if you don't avoid in time damage will be stacked onto you from the environment and other NPCs resulting in instadeath, that's literally every boss in the arena other than the first two easy bosses. Then when you do make it through there's a good chance you will get nothing but a set piece you can drop in Orsinium.. "Challenging Content" at its finest.

    I've completed vMA three times now and spent a stupid amount of hours in there.

    I disagree to an extent, round 5 is probably one of the easiest boss fights in the arena, you just have to change from pushing dps to slow and management. Adds spawn at specific health points on round 5 and they don't spawn otherwise, the boss destroy's platforms at specific health points as well.

    To the OP I can say confidently that given time and effort towards the content you will find you die much less often. I have not completed it, got frustrated after DC'ing around round 7 repeatedly and being reset, however I have gotten to the point where I never die in rounds 1-3 and they are a cake walk. Round 4 boss is where I first start to struggle, followed by the add waves previous to the boss on round 5, round 6 is an all around struggle for me and its intense but I have downed it 4 times now, but round 7 is the farthest I've gotten.

    For round 6 you really can't afford to miss a hoarver or the spiders that wrap pillars. Quickly killing adds is key to surviving, you need to have a good idea of where and what is spawning each time and already be prepping buffs or aoe's for burn. You need to have a good idea of what Ult's you are going to use and where you plan on using them. I have only downed that stage 4 times but it got easier each time as I was able to predict and plan for each wave. Staying mobile and not stationary is key to avoiding excess lightning damage, killing hoarvers on adds as well as pillars will save you time dpsing as well as clear the pillars.
    Edited by Toc de Malsvi on March 13, 2016 5:18PM
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • strikeback1247
    strikeback1247
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    It really is a matter of practice. My first run took me 10 hours and 200+ deaths. My second took 2.5 hours and 30 deaths. And my third was 1.5 hours and less than 15 deaths. Practice, practice, practice my friend.
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    THIS IS NOT A NERF THREAD.

    I mean, I can get a girl's number easier than I can beat VMA.

    Ikr my mom gave me her number and I barely had to beg.

  • gamerguy757
    gamerguy757
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    Does the fact I only have 380 CP hinder me a bit?
  • Molec
    Molec
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    Molec wrote: »
    Welcome to vMA.... Nothing else in the game will prepare for the volume of snares and stuns that will be cast upon you, it's simply a case of memorizing 10x bosses worth of disgusting mechanics (2 are just easy and the others are truly unforgiving)... The trend in the area is: Round# Stage1-4 will be easy to complete but at Round# Stage 5 the boss will arrive to stun you and if you don't avoid in time damage will be stacked onto you from the environment and other NPCs resulting in instadeath, that's literally every boss in the arena other than the first two easy bosses. Then when you do make it through there's a good chance you will get nothing but a set piece you can drop in Orsinium.. "Challenging Content" at its finest.

    I've completed vMA three times now and spent a stupid amount of hours in there.

    I disagree to an extent, round 5 is probably one of the easiest boss fights in the arena, you just have to change from pushing dps to slow and management. Adds spawn at specific health points on round 5 and they don't spawn otherwise, the boss destroy's platforms at specific health points as well.

    To the OP I can say confidently that given time and effort towards the content you will find you die much less often. I have not completed it, got frustrated after DC'ing around round 7 repeatedly and being reset, however I have gotten to the point where I never die in rounds 1-3 and they are a cake walk. Round 4 boss is where I first start to struggle, followed by the add waves previous to the boss on round 5, round 6 is an all around struggle for me and its intense but I have downed it 4 times now, but round 7 is the farthest I've gotten.

    For round 6 you really can't afford to miss a hoarver or the spiders that wrap pillars. Quickly killing adds is key to surviving, you need to have a good idea of where and what is spawning each time and already be prepping buffs or aoe's for burn. You need to have a good idea of what Ult's you are going to use and where you plan on using them. I have only downed that stage 4 times but it got easier each time as I was able to predict and plan for each wave. Staying mobile and not stationary is key to avoiding excess lightning damage, killing hoarvers on adds as well as pillars will save you time dpsing as well as clear the pillars.

    The wording in my post was mixed up/unclear so I edited it; I was referring to the boss at the end of each stage, without memorizing the plethora of stuns that work in conjunction with the environmental AOE you will be left for dead.
    PC-EU 666cp+

    Molec - Dunmer Magika Sorc
    Lucius Bal - Altmer Magika DK
    Avborh - Breton Magika Templar
    Skorun - Altmer Magika NB
    Darum-Zar - Khajiit Stamina DK
    Nephi Dagon - Argonian Mag Templar
    Warden of Red Mountain - Bosmer Stamina Warden
    Warden of Dagoth-Ur - Altmer Magika Warden

    George Carlin — "Never argue with an idiot. They will only bring you down to their level and beat you with experience"
  • zyk
    zyk
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    When I finally took a couple of days to learn vMA, I really enjoyed the process. It's not the kind of experience I look for in an MMO, but it was pretty fun.

    People complain about having to learn and adapt, but that *is* the game. Without that process, it would be boring. The burst damage segments, CCs, snares, etc all have counters.

    It's not as hard as people make it out to be. 20 years ago, most games were this difficult. But as we've seen through the course of ESO's history, a lot of people are repulsed by any sort of challenge.

    The best part about completing challenging content is the rush at the end. When is the last time a delve gave you a six hour adrenaline rush?
    Edited by zyk on March 13, 2016 6:43PM
  • Waffennacht
    Waffennacht
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    Does the fact I only have 380 CP hinder me a bit?

    I have almost the exact same CP as you, I was told the difference between us and 501, is so much so it warrants different gear.

    That being said, everyone and their grandmother is gonna give us a hard time cuz we is sorcs, therefore, they'll say you should be able to beat it as is.

    Again it's all about practice. Read some guides to get an idea of what you need to do.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • remilafo
    remilafo
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    I could use some help also... i've done it enough now that i can easily stomp my way to the final boss..

    I still haven't beaten the final boss though, crematorial guards destroy my face...

    tips wanted.

    PS: Crematorial guards need a nerf..
    Edited by remilafo on March 13, 2016 7:02PM
  • Molec
    Molec
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    remilafo wrote: »
    I could use some help also... i've done it enough now that i can easily stomp my way to the final boss..

    I still haven't beaten the final boss though, crematorial guards destroy my face...

    tips wanted.

    PS: Crematorial guards need a nerf..

    For the final stage having 100points in elemental defender is a big help and using Harness Magika (the light armor ability) will help out a lot if you use magika and aren't a sorc. As soon as it spawns you need to apply sheild, then DPS until he becomes enraged then shield through the flames and repeat until it's dead.. The 15k flame damage is certainly a pain but it isn't the most tedious part of that fight.
    Edited by Molec on March 13, 2016 7:13PM
    PC-EU 666cp+

    Molec - Dunmer Magika Sorc
    Lucius Bal - Altmer Magika DK
    Avborh - Breton Magika Templar
    Skorun - Altmer Magika NB
    Darum-Zar - Khajiit Stamina DK
    Nephi Dagon - Argonian Mag Templar
    Warden of Red Mountain - Bosmer Stamina Warden
    Warden of Dagoth-Ur - Altmer Magika Warden

    George Carlin — "Never argue with an idiot. They will only bring you down to their level and beat you with experience"
  • gamerguy757
    gamerguy757
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    Yeah I do look at the guides, I'm just still getting used to it. I plow through stage 1. Anything with Seht in it gives me trouble. Seriously...spinning blades everywhere? Screw you too Seht. I got better in Frozen Blood after focusing on Adds instead of boss. Those archers are killer. But now i die by the lighting attacks from the sky in Stage 6 spiral shadows. those bosses cheat.
  • Yattaq
    Yattaq
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    Does the fact I only have 380 CP hinder me a bit?

    I had less than 200 my first clear so it's doable. Now that I have over 400, MA weapons, and a ton more practice it's obviously quite a bit easier though.
  • Molec
    Molec
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    Yeah I do look at the guides, I'm just still getting used to it. I plow through stage 1. Anything with Seht in it gives me trouble. Seriously...spinning blades everywhere? Screw you too Seht. I got better in Frozen Blood after focusing on Adds instead of boss. Those archers are killer. But now i die by the lighting attacks from the sky in Stage 6 spiral shadows. those bosses cheat.

    These are the "fun" mechanics some speak of, being stunned and then having over 25k damage stacked onto you as a result is the challenge! The best tip for the spinning blades is go to the outer ring and dance around the outer and middle whenever they pass. Stage 6 isn't as bad as Stage 7, you will hate that place if you hate the Lightning AOE of stage 6.. Poisonous plants are everywhere! This game offers some pretty awesome mechanics, I'm unsure why they decided to leave most of them out for this arena...
    PC-EU 666cp+

    Molec - Dunmer Magika Sorc
    Lucius Bal - Altmer Magika DK
    Avborh - Breton Magika Templar
    Skorun - Altmer Magika NB
    Darum-Zar - Khajiit Stamina DK
    Nephi Dagon - Argonian Mag Templar
    Warden of Red Mountain - Bosmer Stamina Warden
    Warden of Dagoth-Ur - Altmer Magika Warden

    George Carlin — "Never argue with an idiot. They will only bring you down to their level and beat you with experience"
  • DRXHarbinger
    DRXHarbinger
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    Yeah I do look at the guides, I'm just still getting used to it. I plow through stage 1. Anything with Seht in it gives me trouble. Seriously...spinning blades everywhere? Screw you too Seht. I got better in Frozen Blood after focusing on Adds instead of boss. Those archers are killer. But now i die by the lighting attacks from the sky in Stage 6 spiral shadows. those bosses cheat.

    Don't park up on round 6. Keep moving and you'll be fine. Final round before boss is a pain. But try try try to not take the shield sigil until the poison boss is dead. You get tons or projectile ads afterwards. Power sigil the mini boss and grab defensive.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • gamerguy757
    gamerguy757
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    @DRXHarbinger On stage six though it requires you to park up. You have to park up near a lit up obelisk to keep the spiders away right? Or am i not understanding the mechanic fully?
    And I will admit, it is kind of fun. I'll run it more once i have a few more VR1s prepared for the VR Removal. I use Maelstrom to get CP. You get the unusually quick in there.
  • NativeJoe
    NativeJoe
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    It is a battle of persistence. I do everything wrong, and I still got it. Just keep going. have faith in yourself...put some music on, talk to guildies while doing it, etc

    And I'm sure you are better then me : https://www.twitch.tv/trixytricks/v/53483844

    I mean I can't even dodge roll or block. So.... You already have a leg up. Also I'm running the exact same build as you. 5 julionos, 2 torug, 2 molag kena.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • gamerguy757
    gamerguy757
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    Oh and on the spinning blades? I do kite from outer to middle, but its weird...is there two blades on each section? Because it seems as one passes, i go into the section to avoid the outer blade, and get slammed by a blade in the same section. Am I missing something?
  • Yattaq
    Yattaq
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    @DRXHarbinger On stage six though it requires you to park up. You have to park up near a lit up obelisk to keep the spiders away right? Or am i not understanding the mechanic fully?
    And I will admit, it is kind of fun. I'll run it more once i have a few more VR1s prepared for the VR Removal. I use Maelstrom to get CP. You get the unusually quick in there.

    The spiders just have to touch the light so you can kite them through and keep moving rather than parking. Parking gets pretty dangerous with the lightning and lurcher trying to take you out
  • gamerguy757
    gamerguy757
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    Waittttt.....so you mean to tell me...that all those 8 legged freaks have to do is touch the light and they leave you alone? I thought they swarm around the light until after a certain time...ARE YOU SERIOUS?!
  • Molec
    Molec
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    Oh and on the spinning blades? I do kite from outer to middle, but its weird...is there two blades on each section? Because it seems as one passes, i go into the section to avoid the outer blade, and get slammed by a blade in the same section. Am I missing something?

    With practice you will manage to 'dance around' the blades taking little damage, if my memory serves me right there is only 1x blade for each path but they are moving at slightly different speeds so judging it can be a pain, dodge rolling the odd time here isn't a problem due to the lack of CC here. As for the spiders in stage six; kite them to the glowing obelisk and avoid any traffic on the way, standing still in any of the arenas bar the first is a death sentance. Tri stat food and tri pots can help a lot if you find you need to dodge more as a magika build.
    PC-EU 666cp+

    Molec - Dunmer Magika Sorc
    Lucius Bal - Altmer Magika DK
    Avborh - Breton Magika Templar
    Skorun - Altmer Magika NB
    Darum-Zar - Khajiit Stamina DK
    Nephi Dagon - Argonian Mag Templar
    Warden of Red Mountain - Bosmer Stamina Warden
    Warden of Dagoth-Ur - Altmer Magika Warden

    George Carlin — "Never argue with an idiot. They will only bring you down to their level and beat you with experience"
  • Molec
    Molec
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    Waittttt.....so you mean to tell me...that all those 8 legged freaks have to do is touch the light and they leave you alone? I thought they swarm around the light until after a certain time...ARE YOU SERIOUS?!

    Correct. Also if you didn't know you can kill a horaver next to a webbed Obelisk causing the explosion from the bug to break the webs covering it, once you have done that to all of the 5x obelisks there it will stun all enemies for 15 seconds or so.
    PC-EU 666cp+

    Molec - Dunmer Magika Sorc
    Lucius Bal - Altmer Magika DK
    Avborh - Breton Magika Templar
    Skorun - Altmer Magika NB
    Darum-Zar - Khajiit Stamina DK
    Nephi Dagon - Argonian Mag Templar
    Warden of Red Mountain - Bosmer Stamina Warden
    Warden of Dagoth-Ur - Altmer Magika Warden

    George Carlin — "Never argue with an idiot. They will only bring you down to their level and beat you with experience"
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