lolo_01b16_ESO wrote: »Just change impen back to crit chance reduction instead of crit damage, then you have a direct counter. But I'm not sure if you really want that
Impen is the only effective mitigation option for PvP. It really smooths out incoming damage and is our only hope for survival in the burst meta. I like it as-is.
lolo_01b16_ESO wrote: »Just change impen back to crit chance reduction instead of crit damage, then you have a direct counter. But I'm not sure if you really want that
Game is already too burst-centric. We aren't lacking for damage-dealing options. Armor impen is one of the only things that even slightly mitigates the insane amount of critical damage dealt. I think it's good as-is. You have to give up other useful traits to use it... settling for lower stats, lesser Mundus effects, less Armor, et al.
Trading existing weapon traits for a reverse Impen would not be as much of a sacrifice and would only make the game spazzier/burstier imo.
MrGigglypants wrote: »lolo_01b16_ESO wrote: »Just change impen back to crit chance reduction instead of crit damage, then you have a direct counter. But I'm not sure if you really want that
The problem I have is full impend with cp reduces crits to lower than base dmg it's to much lol . The meta will catch up in a few weeks and everyone will become noodles.