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Should impen weapons counter Crit damage reduction?

MrGigglypants
MrGigglypants
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I think there should be viable counter weights for every trait and currently impen is one that doesn't have such.
Edited by MrGigglypants on February 28, 2016 9:47PM

Should impen weapons counter Crit damage reduction? 22 votes

Yes impenetrable weapons should ignore X% of Crit resistance.
13%
cavarGreenSoup2HoTDjKahun 3 votes
No Leave crit resistance as is.
86%
Solarikenlolo_01b16_ESOYusufDredlorda.ahanchiub17_ESOAenlirmertustaScamandrosFrozenAnimalAshamrayRagnaroek93FfastylNeartheralDerraSpeelySpliffoFriedEggSandwichMichYodiasnordickittyhawk 19 votes
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    No Leave crit resistance as is.
    Just change impen back to crit chance reduction instead of crit damage, then you have a direct counter. But I'm not sure if you really want that >:)
  • nordickittyhawk
    nordickittyhawk
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    No Leave crit resistance as is.
    Just change impen back to crit chance reduction instead of crit damage, then you have a direct counter. But I'm not sure if you really want that >:)

    Huh... thats not a bad idea huh.... maybe they should make reinforced better too so base dmg is ***. .-. so u got one or the other
  • Solariken
    Solariken
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    No Leave crit resistance as is.
    Impen is the only effective mitigation option for PvP. It really smooths out incoming damage and is our only hope for survival in the burst meta. I like it as-is.
  • Ashamray
    Ashamray
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    No Leave crit resistance as is.
    Solariken wrote: »
    Impen is the only effective mitigation option for PvP. It really smooths out incoming damage and is our only hope for survival in the burst meta. I like it as-is.

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  • MrGigglypants
    MrGigglypants
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    Just change impen back to crit chance reduction instead of crit damage, then you have a direct counter. But I'm not sure if you really want that >:)

    The problem I have is full impend with cp reduces crits to lower than base dmg it's to much lol . The meta will catch up in a few weeks and everyone will become noodles.
  • Speely
    Speely
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    No Leave crit resistance as is.
    Game is already too burst-centric. We aren't lacking for damage-dealing options. Armor impen is one of the only things that even slightly mitigates the insane amount of critical damage dealt. I think it's good as-is. You have to give up other useful traits to use it... settling for lower stats, lesser Mundus effects, less Armor, et al.

    Trading existing weapon traits for a reverse Impen would not be as much of a sacrifice and would only make the game spazzier/burstier imo.
    Edited by Speely on February 29, 2016 3:42AM
  • MrGigglypants
    MrGigglypants
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    Speely wrote: »
    Game is already too burst-centric. We aren't lacking for damage-dealing options. Armor impen is one of the only things that even slightly mitigates the insane amount of critical damage dealt. I think it's good as-is. You have to give up other useful traits to use it... settling for lower stats, lesser Mundus effects, less Armor, et al.

    Trading existing weapon traits for a reverse Impen would not be as much of a sacrifice and would only make the game spazzier/burstier imo.

    It would be a % much like other traits like sharpened so reduce impen by say 10% nothing game breaking. My fault for lacking clarity.
  • Derra
    Derra
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    No Leave crit resistance as is.
    Just change impen back to crit chance reduction instead of crit damage, then you have a direct counter. But I'm not sure if you really want that >:)

    The problem I have is full impend with cp reduces crits to lower than base dmg it's to much lol . The meta will catch up in a few weeks and everyone will become noodles.

    Only if the attacker has no or very little investment into critdmg. I have not been able to replicate crits being lower than normal hits on a target with 7 impen with "normal" cp allocation in critdmg.
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