I finally decided to take my 7-light Sorc into the sewers today to practice, kill generals for the achievements, etc. But I noticed that my armor and shields were like tissue paper and the mobs were harder to kill than in PvP even though they were trash mobs. I've done the sewers with 2H/5L Templar, a 2H/5L DK, and a 7L NB, and while some generals were easier or harder based on the strength of the class I was playing, my Sorc had to work his ass off/burn through resources to finish packs of generic mobs. Was there a recent change or bug I missed?
Edited by tinythinker on February 22, 2016 10:12PM
The gear is as good as I can manage at the moment but should be OK for basic grinding:
5 pc Julianos (purple V15)
3 pc Archamge (purple V16)
3 pc Willpower (purple V16, 2 health/1 arcane)
Sans any buffs except Battle Spirit my relevant stats:
Max Magicka: 31606
Mag Recovery: 1506
Spell Damage: 2373
Spell Critical: 48%
I am using a resto/destro combo. I even had the Emp health bonus going for a max of 24858 (forgot about that).
Again, not an OP setup, but with Hardened Ward, a healing spell like either Blessings of Restoration or Healing Ward, Power Surge to get extra heals from AoE, and the offensive arsenal at a Sorc's disposal, I was really surprised how poorly I was doing. Is this setup adequate for what I was trying to do or did I get something wrong?
Fifth anniversary year for ESO - share your best memories!
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"Light and darkness?
"Whose light? The muted, sterile glow of Coldharbor? The ominous, deep shades pulsing like menacing glares in the depths of the Ashpit? The jarring kaleidoscope of the Shivering Isles?
"Whose darkness? The shade cast by Mara's robes as she watches over her children? The cloak of Stendarr covering those in dire peril? The occult pathways of Arkay? Light and darkness, indeed."