ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Toc de Malsvi wrote: »They should make 40% on fully charged heavy attacks baseline then have the morphs differ from providing either major sorcery or major brutality. I cannot state firmly enough how much I am in support of such a change.
Both morphs should have this bonus in addition to what is currently given on the PTS. On Live, Stam users tend to benefit the most from the bonus to heavy attacks. It's nonsense that the Magicka morph is the only one to get the bonus.
Toc de Malsvi wrote: »They should make 40% on fully charged heavy attacks baseline then have the morphs differ from providing either major sorcery or major brutality. I cannot state firmly enough how much I am in support of such a change.
No one will use this ability. There are much better options to apply empowerment or sorcery buffs.
40% bonus on fully charged heavy attacks? Who does fully charged heavy attacks? You will loose DPS both in PVE and PVP if you fully load your heavy attacks - 40% bonus will not change that - it will be like a WB but without CC and damage bonus...
This ability is currently used only because of the one shot bow builds - and this is going away.
No one will use it.
Usefull is now, with tg willbe crap, i have no reason to use the skill reduce my dps.No one will use this ability. There are much better options to apply empowerment or sorcery buffs.
40% bonus on fully charged heavy attacks? Who does fully charged heavy attacks? You will loose DPS both in PVE and PVP if you fully load your heavy attacks - 40% bonus will not change that - it will be like a WB but without CC and damage bonus...
This ability is currently used only because of the one shot bow builds - and this is going away.
No one will use it.
This is incorrect, the 40% heavy attack bonus is useful in PvE and PvP, though thanks to Maelstrom weapons a more optimal stam build exists involving dots for PvE. In PvP, though? It's wonderful. Even without the execute, on PTS I was still doing 10k heavy attacks or so with the 40% bonus damage. This is good in both solo and group settings, as in groups there are occasions where you really need to single-target someone like a healer or a leader, so the extra damage can help burst them down before their healers can get to them. On live, I use the execute morph for this plus to take out those permablocking superhealers with like 50k health and all kinds of mitigation that just don't seem to die. Nothing says "please stop" like a 40k crit against an otherwise unkillable low-health target.