1. I run Funnel Health instead of Swallow Soul since the healing of team mates generates Ulti faster. The extra healing received is only when it's slotted, so I'd guess that it's smth like: (Swallow Soul Damage x 0.25) x 1.08 . So yeah, the harder it hits, the more self heal you get from it
2. Healing Ward. Definitely Healing Ward. It is ofc a bit risky to use when you're in a group, but it is the best Resto Staff self heal there is compared to the other options there are: Springs doesn't heal fast enough (and you don't have the time to recast it several times, waste of Magicka too), Rapid heals over time, Combat Prayer doesn't shield you and Siphoning is out of the question
3. When ganking someone, don't apply debuffs or effect. You need to buff yourself with what you need (Camo Hunter, Siphoning Attacks, Relentless Focus,...) then stun (Concealed Weapon) followed by Soul Harvest. Usually you get them by then, but if it fails simply started PvPing like you regularly do. Then it's best to apply Entropy
RAGUNAnoOne wrote: »if you don't mind getting close it may be better to use the final siphoning ability, when morphed it can also apply major sorcery and heal. enthropy may reveal your position if you are cloaked and the effect tics on the target but if they have no cloak counters than you have no worries
Sap essence? I am trying to find room fit it on my bar, but I don't think I can. The idea of combining that with Clouding swarm does seem nice though.
silverhammer92 wrote: »
I play a magicka NB and discovered Sap essence in combination with clouding swarm a few weeks ago => This combination is insane (at least for pve).
Consider that you will use this combination only fighting several enemies at once because they are both aoe abilities and the heal of sap essence is only amazing if it hits several players at once!
For PVP: In my op. you always need a aoe-skill to pull other nb out of stealth. Sap essence has a good range and gives you a 20% spelldamage buff and a (decent) heal on singel target (big heal on multiple targets). So it is worth to find a place for it
silverhammer92 wrote: »For PVP: In my op. you always need a aoe-skill to pull other nb out of stealth.
1. I run Funnel Health instead of Swallow Soul since the healing of team mates generates Ulti faster. The extra healing received is only when it's slotted, so I'd guess that it's smth like: (Swallow Soul Damage x 0.25) x 1.08 . So yeah, the harder it hits, the more self heal you get from it
2. Healing Ward. Definitely Healing Ward. It is ofc a bit risky to use when you're in a group, but it is the best Resto Staff self heal there is compared to the other options there are: Springs doesn't heal fast enough (and you don't have the time to recast it several times, waste of Magicka too), Rapid heals over time, Combat Prayer doesn't shield you and Siphoning is out of the question
3. When ganking someone, don't apply debuffs or effect. You need to buff yourself with what you need (Camo Hunter, Siphoning Attacks, Relentless Focus,...) then stun (Concealed Weapon) followed by Soul Harvest. Usually you get them by then, but if it fails simply started PvPing like you regularly do. Then it's best to apply Entropy
So the extra healing is useless unless Swallow soul is on my resto bar really?
silverhammer92 wrote: »
I play a magicka NB and discovered Sap essence in combination with clouding swarm a few weeks ago => This combination is insane (at least for pve).
Consider that you will use this combination only fighting several enemies at once because they are both aoe abilities and the heal of sap essence is only amazing if it hits several players at once!
For PVP: In my op. you always need a aoe-skill to pull other nb out of stealth. Sap essence has a good range and gives you a 20% spelldamage buff and a (decent) heal on singel target (big heal on multiple targets). So it is worth to find a place for it
I don't know how I'd fit it on my bar.
Currently I run:
Bar 1 - Destro
Dark cloak
Impale
Concealed weapon
Swallow soul
Double take
Clouding swarm
Bar 2 - resto
Crippling grasp
Mass hysteria
Healing Ward
Summon shade (will go with teleport morph when I can)
Merciless resolve
Soul harvest
I'm yet to play around with the teleport version of shade. It might be real nice when I get used to it.
Apart from that, I see no room to move. I mean, lotus fan doesn't even make it on there...
ThatNeonZebraAgain wrote: »1. I run Funnel Health instead of Swallow Soul since the healing of team mates generates Ulti faster. The extra healing received is only when it's slotted, so I'd guess that it's smth like: (Swallow Soul Damage x 0.25) x 1.08 . So yeah, the harder it hits, the more self heal you get from it
2. Healing Ward. Definitely Healing Ward. It is ofc a bit risky to use when you're in a group, but it is the best Resto Staff self heal there is compared to the other options there are: Springs doesn't heal fast enough (and you don't have the time to recast it several times, waste of Magicka too), Rapid heals over time, Combat Prayer doesn't shield you and Siphoning is out of the question
3. When ganking someone, don't apply debuffs or effect. You need to buff yourself with what you need (Camo Hunter, Siphoning Attacks, Relentless Focus,...) then stun (Concealed Weapon) followed by Soul Harvest. Usually you get them by then, but if it fails simply started PvPing like you regularly do. Then it's best to apply Entropy
So the extra healing is useless unless Swallow soul is on my resto bar really?
I'm not sure what you mean since Swallow Soul's bonus works well with any type of healing, but as a NB tank/DPS, I much prefer Swallow Soul over Funnel Health. Healing a player grants you the same Ult gen as doing a light attack, which you should already be doing anyways because of animation canceling. If you are using Swallow Soul for DPS/healing anyways, then the extra healing received grows/stacks with other related passives for a bit more healing. Sap Essence is also more useful, imho, for healing group members.