I'm not gonna argue with you because this is a subjective thing, but I just want you to know that there's a HUGE population that disagrees with you, myself included. Personally, I think 80% is a perfect number and I love the risk/reward aspect in the gameplay. I don't think I've ever seen such a bold move in an MMO
It's impossible to argue with the fan-boys that stalk these forums looking for any post not 100% on board with every ZoS idea. This game in large is a failure, while providing mediocre fun, it is far from being a game that will last. Even Age of Conan lasted 2-3 years.
It's impossible to argue with the fan-boys that stalk these forums looking for any post not 100% on board with every ZoS idea. This game in large is a failure, while providing mediocre fun, it is far from being a game that will last. Even Age of Conan lasted 2-3 years.
nikolaj.lemcheb16_ESO wrote: »You know what's funny? The TV stones are almost worthless!
You don't lose any of the important things from IC, the items you deconstruct for materials and your trophies. Those are the things worth something and they are safe no matter what happens.
And yes, the responsibility -IS- on the players. I don't even know why some would think otherwise.
It's no different than any other content. It's not the developers and the game itself's responsibility to ensure you win. That's on you.
a.skelton92 wrote: »It's impossible to argue with the fan-boys that stalk these forums looking for any post not 100% on board with every ZoS idea. This game in large is a failure, while providing mediocre fun, it is far from being a game that will last. Even Age of Conan lasted 2-3 years.
Why you playing it then? And if you're not, what are you still doing on the forums? CoD beckons you my friend.
OK, first things first Tel Var Stone is a great idea on a new point system. I love the idea that you lose Tel Var Stone if you get killed by another player. It is a really fun idea, but you really need to adjust your Tel Var Stone percentage loss. At an 80% loss is outrageous, say you're out farming for a few hours and then a large gank squad comes through. There goes the last few hours of your life down the drain. That right there will cause many players to leave the game, and there goes your company. I can see a 30%-50% loss that is reasonable percentage.
So lets do the math right now, say it take you an hour to get 100 Tel Var Stone and if you get ganked you will only walk a way with a 20 Tel Var Stone.
Lets now do the math for a reasonable percentage, it takes you a hour to get 100 Tel Var Stone and if you get ganked you will walk away with a 50 Tel Var Stone.
Tell me what you think.
a.skelton92 wrote: »It's impossible to argue with the fan-boys that stalk these forums looking for any post not 100% on board with every ZoS idea. This game in large is a failure, while providing mediocre fun, it is far from being a game that will last. Even Age of Conan lasted 2-3 years.
Why you playing it then? And if you're not, what are you still doing on the forums? CoD beckons you my friend.
Thanks for proving my point.