Hey all,
Simple. All and everything armor/weapon related in v2.1. Food for thought:
1. Which sets in common builds are still viable? or not viable? (eg. ravager, martial knowledge, crafted etc.)
2. Which notable sets are scaling to v16? which are not?
3. What are the changes if any to LA, MA or HA?
4. Which bonuses are benefitting? not benefitting? (ie. weapon/spell damage, recovery, resistances, nirnhoned etc.)
5. Which enchantments are benefitting? not benefitting? (i.e. same^)
6. Are Tel Var sets worth it? Monster sets?
7. Any and all other comments to items not copiously posted in the patch notes.
Edited by Cuyler on August 5, 2015 1:49PM Guild: STACK n BURN (gm) PC - NA
CP 810 18 Maxed Characters:
"How hard can u guar?" - Rafishul[/spoiler]