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Undaunted Gold Chest Shoulders

Dandrayton
Dandrayton
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The shoulders obtained from the undaunted gold chest don't even make sense, in combat you stand with your left shoulder facing forward with your right leg and right shoulder back, the ONE shoulder piece is on the right side of your body, theoretically this gives you less protection, and it looks stupid as hell, I think they should be changed to be more logical based on combat stance, and there should be two shoulder pieces. 2w6syf9.jpg
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  • starkerealm
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    Yeah... no, these are literally the only things in the game that behave that way. If you want realistic pauldrons, maybe you shouldn't be wearing the severed head of your foes.
  • Dandrayton
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    Implying it's a severed head and not just a helmet... Just because it's themed like him doesn't mean it's his head. Regardless, there shouldn't just be one shoulder piece, especially not on a 2 piece set where there's no chest piece to make the shoulder look normal.
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  • Lynx7386
    Lynx7386
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    ZOS pulls a lot of dunce moves when it comes to weapon and armor design (or just artistic license in general) in this game.
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  • starkerealm
    starkerealm
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    Dandrayton wrote: »
    Implying it's a severed head and not just a helmet... Just because it's themed like him doesn't mean it's his head. Regardless, there shouldn't just be one shoulder piece, especially not on a 2 piece set where there's no chest piece to make the shoulder look normal.

    Honestly, full sets to go with the Undaunted sets would be cool... but the grinding they'd require...

    You'll have to forgive me if that doesn't sound appealing.
  • Dandrayton
    Dandrayton
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    Well the only way this shoulder would look good is with a matching chestpiece...
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  • UrQuan
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    If you want realistic pauldrons, maybe you shouldn't be wearing the severed head of your foes.
    This is the best thing I've read in a long time. Sig'd.
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  • starkerealm
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    Dandrayton wrote: »
    Well the only way this shoulder would look good is with a matching chestpiece...

    Except, then your chest piece wouldn't match to anything else... so you'd need the legs, gauntlets, and belt... and then your boots would look out of place.

    I mean, if the pauldrons actually added additional visuals to your chest armor and elsewhere (sort of like how the Assimilated set worked in STO) then that could be really cool. But, as is? It'd just be more grinding, for something that would just make you need more stuff.

    I mean, if the CoA set ended up with you looking kinda like the protagonist from Bound by Flame, I would grind the hell out of that dungeon for all the pieces. Sanity be damned.
  • Dandrayton
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    Not saying there should be a full set, I'm merely saying that ONE shoulder piece looks stupid.
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  • starkerealm
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    Dandrayton wrote: »
    Not saying there should be a full set, I'm merely saying that ONE shoulder piece looks stupid.

    Yeah, the problem is that once you actually had a chest piece, you'd have new visual seams to deal with on your character. You could get around this by having the pauldron and helm apply visual effects to the rest of your armor, like Dwemer rivets or new burning seams. Which would help. Or you could have a predesigned chest piece designed to sync up with the rest of your armor. So a Breton chest piece that mimics the CoA pauldron in parts, and melds into the normal breton design elsewhere. But it's an inelegant solution at best.

    The real reason it's just the head and shoulders is the five pc set bonus. This way you can have a full five piece bonus from your armor (chest, belt, boots, legs, and gloves), AND benefit from the head and shoulders set, and benefit from one of the jewelry and weapon mini-sets from the Trials.

    Again, an effect where your Pauldron alters the texture of the rest of your armor a little, and then more when you have the helm equipped, could be really cool. But, as is? No. Just adding a chest piece would bjork up a lot of people's set bonuses.
  • GreenSoup2HoT
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    Lynx7386 wrote: »
    ZOS pulls a lot of dunce moves when it comes to weapon and armor design (or just artistic license in general) in this game.

    You post a lot and damn i agree with everything you say.

    PS4 NA DC
  • Dandrayton
    Dandrayton
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    Dandrayton wrote: »
    Not saying there should be a full set, I'm merely saying that ONE shoulder piece looks stupid.

    Yeah, the problem is that once you actually had a chest piece, you'd have new visual seams to deal with on your character. You could get around this by having the pauldron and helm apply visual effects to the rest of your armor, like Dwemer rivets or new burning seams. Which would help. Or you could have a predesigned chest piece designed to sync up with the rest of your armor. So a Breton chest piece that mimics the CoA pauldron in parts, and melds into the normal breton design elsewhere. But it's an inelegant solution at best.

    The real reason it's just the head and shoulders is the five pc set bonus. This way you can have a full five piece bonus from your armor (chest, belt, boots, legs, and gloves), AND benefit from the head and shoulders set, and benefit from one of the jewelry and weapon mini-sets from the Trials.

    Again, an effect where your Pauldron alters the texture of the rest of your armor a little, and then more when you have the helm equipped, could be really cool. But, as is? No. Just adding a chest piece would bjork up a lot of people's set bonuses.


    The dilemma isn't that it's a 2 piece set, it's that there's only one shoulder piece, as shown in OP image, and that it looks absolutely stupid, I said that a full set would make it look BETTER, but a good solution would be to just make the pauldron cover both shoulders, Instead of defending the shoulder that's not even near the things you're fighting. I could make it work with fully black set, but the one shoulder pauldron just makes it look like crap.
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  • Cinbri
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    I don't mind of option that switch between double/single pauldron for monster sets.
  • Osteos
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    I think one shoulder piece looks good.
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  • SteveCampsOut
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    I've hated the look of this set since day one. I think ramping up the ambient texture to simulate glow is lazy and looks shoddy, especially in game that has stellar graphics in most every other aspect! Maybe it's because I have a history with CGI and it stands out as poor workmanship.
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  • Dandrayton
    Dandrayton
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    especially in game that has stellar graphics in most every other aspect!
    Lol... The graphics are crap considering the time they've spent on this game and the specs of PCs and Consoles that run it..

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  • Merlin13KAGL
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    It's more of an adornment, with the set bonus/enchant doing the actual work, more than the armor itself.

    It's more of a statement making trophy item, vs 'functional' armor. The single shoulderpiece is one of the few things that set it apart from the other sets.

    Personally, I think it's a nice touch.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • wraithguknub18_ESO
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  • Valrien
    Valrien
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    Dandrayton wrote: »
    especially in game that has stellar graphics in most every other aspect!
    Lol... The graphics are crap considering the time they've spent on this game and the specs of PCs and Consoles that run it..

    This game has the best MMO graphics to date.
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  • Troneon
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    How many things broken and messed up in this game and you pick this to be fixed?....
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  • Tors
    Tors
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    Fixed?

    Generally shoulder protection was for one shoulder only. From archers through to footmen, they did not have the money or the resources to equip them fully.

    Add to that the weight of armour, a shield and shoulder could balance the wieght of the weapon in the right hand (usually a cheap length of wood, fire hardened) while providing full body coverage. There is no need to protect the side of the body not facing your opponent.

    Finally, having heavy armour on both shoulders severly affects your ability to make an attack with anything more than a punch with the shield. Try moving your arm laterly with a lump of something heavy attached to your joints


    The Romans were different, but you cant base you extreme knowledge of armour from the Romans and what you think looks "cool" In any case, their armour was pretty lightweight and they went in for more face to face stabing once they had thrown their spears during the initial contact. Even then, looking at non-cerimonial armour, and the right and shoulder is actually of a different lighter design.

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  • Robotmafia
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    well, when holding a shield you could say the shoulder piece offers your sword arm additional protection for when it leaves the safty of your shield to strike an attack.. just a thought xD

    i wasnt a big fan of these shoulder pieces either but with the right dyes it looks ok and iv gotten used to it
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  • starkerealm
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    Tors wrote: »
    Fixed?

    Generally shoulder protection was for one shoulder only. From archers through to footmen, they did not have the money or the resources to equip them fully.

    Add to that the weight of armour, a shield and shoulder could balance the wieght of the weapon in the right hand (usually a cheap length of wood, fire hardened) while providing full body coverage. There is no need to protect the side of the body not facing your opponent.

    Finally, having heavy armour on both shoulders severly affects your ability to make an attack with anything more than a punch with the shield. Try moving your arm laterly with a lump of something heavy attached to your joints


    The Romans were different, but you cant base you extreme knowledge of armour from the Romans and what you think looks "cool" In any case, their armour was pretty lightweight and they went in for more face to face stabing once they had thrown their spears during the initial contact. Even then, looking at non-cerimonial armour, and the right and shoulder is actually of a different lighter design.

    Yeah, this is mostly accurate, it's just not really applicable, since most of the pauldrons in game are symmetrical, and the Undaunted gear is some of the best stuff in the game.

    In theory it would be neat if ESO had gone with the full Morrowind armor setup. So clothes, with armor over it, seperate pauldrons for each arm, and separate gloves. With robes over everything. It was kind of ridiculous, but also very cool.
  • Tors
    Tors
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    Dont forget


    ESO is not actually real.


    Hard as it is for some people to accept, this is not a window into a real world, but totally fictional.

    We can have armour made out of cabbage and jam trousers, all just as affective as a full set of heavy plate armour.

    I, for one, welcome the chance to wear jam trousers
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  • Merlin13KAGL
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    Tors wrote: »
    Dont forget


    ESO is not actually real.


    Hard as it is for some people to accept, this is not a window into a real world, but totally fictional.

    We can have armour made out of cabbage and jam trousers, all just as affective as a full set of heavy plate armour.

    I, for one, welcome the chance to wear jam trousers
    @Tors , $50 says that combination makes it into a new recipe in game...

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • leepalmer95
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    Tors wrote: »
    Dont forget


    ESO is not actually real.


    Hard as it is for some people to accept, this is not a window into a real world, but totally fictional.

    We can have armour made out of cabbage and jam trousers, all just as affective as a full set of heavy plate armour.

    I, for one, welcome the chance to wear jam trousers

    IKR people take this game way too seriously, 'thats not realistic' but vampires/werewolfs/zombies/daedra/ghosts etc... keep the realism alive ofc...
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  • Xendyn
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    Tors wrote: »
    Dont forget


    ESO is not actually real.


    Hard as it is for some people to accept, this is not a window into a real world, but totally fictional.

    We can have armour made out of cabbage and jam trousers, all just as affective as a full set of heavy plate armour.

    I, for one, welcome the chance to wear jam trousers
    @Tors , $50 says that combination makes it into a new recipe in game...

    No, no
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  • Tors
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    @Merlin13KAGL , i would pay 50 quid on the crown store for Jam Trousers


    And cabbage and jam, that sounds much like my level of cooking IRL.

    it doesent taste as good as it sounds..........
    Edited by Tors on July 28, 2015 3:00PM
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  • Merlin13KAGL
    Merlin13KAGL
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    Tors wrote: »
    @Merlin13KAGL , i would pay 50 quid on the crown store for Jam Trousers


    And cabbage and jam, that sounds much like my level of cooking IRL.

    it doesent taste as good as it sounds..........
    @Tors , should be a set item with one benefit, reducing fall damage!

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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