Nirn 100% must be nerfed as wearing Light Armor with nirn allow you to be as tough vs magicka as Heavy Armor users.
Septimus_Magna wrote: »Nirn 100% must be nerfed as wearing Light Armor with nirn allow you to be as tough vs magicka as Heavy Armor users.
Thats a bad comparison, I have a gear set with 5LA/1MA/1HA with S&B, 7 gold quality nirn gear pieces gives me 28k spell resist on my S&B bar.
Someone with 5HA/1MA/1LA with only 1 gold nirn piece will have the same amount of spell resist, 2 gold nirn pieces will put him over the cap of 32,5k spell resist.
That having said, my 28k spell resist isnt even that much spell resist. Most LA destro staff builds have 12k spell penetration, so my effective spell resist is only 16k with 7 gold nirn pieces!!! LA builds without at least 3 nirn pieces is just like wearing a bathrobe, it offers 0 protection against spells.
For armor penetration its even worse, DW maces ignore 33k armor for example. So even tanky builds are basically naked to their attacks.
I think the combat team needs to take a good look at the resist and penetration mechanics before changing the nirn and reinforced traits.
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