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Paying For Addons?

k9mouse
k9mouse
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Steam Page that talks how the system work and a Youtube video by a Skyrim Mod Reviewer:

The short version: A modder (or an addon marker) can set a price for a(n) mod / addon for real money or set it to pay what the user (aka you) think it is fair for their hard work.

My thoughts on the matter:

On one paw: I can why people who make mods / addons would like this system. It is good to be paid for your hard work. I had even made some mods for Skyrim myself.

On the other paw: However, I do NOT like the idea over all for the simple fact, it will destroy the modding or very least put a limited on it. Some people will not get as many mods due to financial reasons --> less downloads --> means less people who are making mods --> over time it will kill the creative to only to a select few. The sad fact of life that most people are greedy, instead of willing to help their fellow gamer, they will try to make some money off of it. I do not like this new trend. It is not good for the modding community over all. Don't get me wrong, I do understand why certian people might want this. After looking at the BIG picture. it is not a good move for the gaming community over all.
  • pugyourself
    pugyourself
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    Anyone can currently sell ESO add-ons for cash. The Steam shop sucks bc devs only get 25% of the sale.
  • c.p.garrett1993_ESO
    I support the concept, but only for large mods like expansions.
    A single new weapon or armor set isn't worth it. Although micro-transactions are becoming more and more popular and thus I suspect this will only get worse.
    Prices will also end up pretty high for some mods, as the mod dev. will only get about 30% of the profit, and that's only if it makes $100 or more. Anything less and they get nothing.

    Oh, and it's completely okay to steal another user's mod resources and use it for your own. In fact, one mod actually had this issue and was only taken down only because the mod creator complained and the publisher (stolen work) agreed to do so. Valve put the mod devs. under a NDA so the publisher could not ask for permission to use the resources, instead he asked Valve and they said as long as it was a separate, free mod they could borrow whatever resources they like.

    So I could, theoretically, steal the most popular free mods and alter them ever so slightly (with zero knowledge on modding) and sell it. So long as it wasn't from a mod that was already in the process of going up as a paid mod.
  • ZOS_MichelleA
    ZOS_MichelleA
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    Hello there, everyone. As this thread is about Skyrim and Steam, we will be closing it for being off topic. We ask that discussions on the ESOTU forums be centered around ESOTU and not other games. Thank you for your understanding.
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