Maintenance for the week of March 9:
• [COMPLETE] ESO Store and Account System for maintenance – March 11, 9:00AM EDT (13:00 UTC) - 1:00PM EDT (17:00 UTC)

like to see a non timed Werewolf transformation for roleplaying

Thefox
Thefox
✭✭
I'd like to hear if we can get a non timed werewolf transformation purely for roleplaying reasons.
this transformation should of corse not activate the werewolf skill bar.^^
I dont think it should be a costume, sens any costumes are messing up any transformation anyways..
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    You can kinda do this already, the only problem is you have all to stand close to the werewolf shrine, then your ww bar stops ticking down :)
  • Thefox
    Thefox
    ✭✭
    well it would be more fun if we where able to use it ells where too, when haveing roleplaying fun. ^^
    and this non timed transformation could maybe be added in the WW skill tree, that way we could have two ultimation vistion.
    and it would only be for roleplaying reasons, so the fear effect would not happen and such.
  • Natjur
    Natjur
    ✭✭✭✭✭
    I would not be surprised if Werewolf and Vampire costumes will be on the crown store for sale soon.....
  • Keron
    Keron
    ✭✭✭✭✭
    Natjur wrote: »
    I would not be surprised if Werewolf and Vampire costumes will be on the crown store for sale soon.....
    Dye-able!
  • Betahkiin
    Betahkiin
    ✭✭✭✭
    I want play my lute, flute and drum in werewolf form.
  • ArgonianAssassin
    ArgonianAssassin
    ✭✭✭✭
    Werewolf costumes! You put it in the disguise slot and gain the appearance of a werewolf, breaks in combat with other players.
    "It is okay to fear the night, even the bravest warriors are filled with fright, at the sight of the might of Sithis' fang, let the blood be washed away by the rain, let the stains forever remain, another life taken in Sithis' name, another soul for the void. All hail our Dread Father and his consort, the Night Mother." -Stalks-His-Prey
  • SHADOW2KK
    SHADOW2KK
    ✭✭✭✭✭
    ✭✭
    Betahkiin wrote: »
    I want play my lute, flute and drum in werewolf form.

    Lol that would be a um interesting scene and funny as:D
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
    LvL 50 - Sorcerer DC [PC-EU] = Daemon Lord = (Mag Sorc)
    LvL 50 - Dragon Knight DC [PC-EU] = Khal-Bladez = (Mag DK)
    LvL 50 - Dragon Knight DC [PC-EU] = Tenakha Khan = (Stam DK)
    LvL 50 - Templar DC [PC-EU]] = Blades The Disgruntled = (Stamplar)
    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
    LvL 50 - Night Blade DC [PC-EU] = Malekith The Shadow = (Mag NB)
    LvL 50 - Warden DC [PC-EU] = Crimson Blades = (Stamden)

    Guild Master of The Bringers Of The Storm.
    Harrods


    Member Of The Old Guard
    PC Closed Betas 2013

    PC Mastah Race

    Anook Page anook.com/shadow2kk

    Been playing since Beta and Early Access

  • Draconiuos
    Draconiuos
    ✭✭✭
    Werewolf costumes! You put it in the disguise slot and gain the appearance of a werewolf, breaks in combat with other players.

    Nope should be like other costumes and not break on combat. It is the reason why some people using certain costumes to hide what kind of gear they are using. This could sow chaos on the battlefield as people waste their Fight Guild attacks on a non-werewolf in disguise and then the real ones transform in front of him. so, much fun could be had.
  • ArgonianAssassin
    ArgonianAssassin
    ✭✭✭✭
    Draconiuos wrote: »
    Werewolf costumes! You put it in the disguise slot and gain the appearance of a werewolf, breaks in combat with other players.

    Nope should be like other costumes and not break on combat. It is the reason why some people using certain costumes to hide what kind of gear they are using. This could sow chaos on the battlefield as people waste their Fight Guild attacks on a non-werewolf in disguise and then the real ones transform in front of him. so, much fun could be had.
    This is a rp only item as stated by the OP, yours is the reason I made the decision to have it broken in combat. I'd even consider making it the ring of hircine, you wear it in your ring slot and it gives werewolves only the appearance of being in werewolf form.
    "It is okay to fear the night, even the bravest warriors are filled with fright, at the sight of the might of Sithis' fang, let the blood be washed away by the rain, let the stains forever remain, another life taken in Sithis' name, another soul for the void. All hail our Dread Father and his consort, the Night Mother." -Stalks-His-Prey
  • Draconiuos
    Draconiuos
    ✭✭✭
    Draconiuos wrote: »
    Werewolf costumes! You put it in the disguise slot and gain the appearance of a werewolf, breaks in combat with other players.

    Nope should be like other costumes and not break on combat. It is the reason why some people using certain costumes to hide what kind of gear they are using. This could sow chaos on the battlefield as people waste their Fight Guild attacks on a non-werewolf in disguise and then the real ones transform in front of him. so, much fun could be had.
    This is a rp only item as stated by the OP, yours is the reason I made the decision to have it broken in combat. I'd even consider making it the ring of hircine, you wear it in your ring slot and it gives werewolves only the appearance of being in werewolf form.

    Yes, but how is a Heavy Armor and Two hand weapon player wearing a costume to look like a caster, different than a non-werewolf player making himself look like a werewolf? They both can be used to gain an advantage in combat for yourself or your friends. I see no difference between the two.
  • ArgonianAssassin
    ArgonianAssassin
    ✭✭✭✭
    Draconiuos wrote: »
    Draconiuos wrote: »
    Werewolf costumes! You put it in the disguise slot and gain the appearance of a werewolf, breaks in combat with other players.

    Nope should be like other costumes and not break on combat. It is the reason why some people using certain costumes to hide what kind of gear they are using. This could sow chaos on the battlefield as people waste their Fight Guild attacks on a non-werewolf in disguise and then the real ones transform in front of him. so, much fun could be had.
    This is a rp only item as stated by the OP, yours is the reason I made the decision to have it broken in combat. I'd even consider making it the ring of hircine, you wear it in your ring slot and it gives werewolves only the appearance of being in werewolf form.

    Yes, but how is a Heavy Armor and Two hand weapon player wearing a costume to look like a caster, different than a non-werewolf player making himself look like a werewolf? They both can be used to gain an advantage in combat for yourself or your friends. I see no difference between the two.
    You aren't a werewolf, you haven't gone through the quest line and you haven't been bit, why should you gain the benefit of being a bad@ss monster without having the weaknesses? Sure you don't gain the benefit either, but that's because you aren't a werewolf. Also, I've never seen a werewolf use spells, or weapons, which if you were a non werewolf wearing a disguise you would be doing, right? So we have to create all new animations for non werewolves in werewolf form fighting? That seems like an awful lot of work for people who want to be werewolves without being werewolves, when they could just be werewolves and get the skill line. Then you get Hircine's ring through some future werewolf quest that lets you remain in werewolf form longer, gives you an increase to stamina and health and let's you give your self the appearance of a werewolf for say, 1 hour, maybe give it a cooldown?
    "It is okay to fear the night, even the bravest warriors are filled with fright, at the sight of the might of Sithis' fang, let the blood be washed away by the rain, let the stains forever remain, another life taken in Sithis' name, another soul for the void. All hail our Dread Father and his consort, the Night Mother." -Stalks-His-Prey
  • Draconiuos
    Draconiuos
    ✭✭✭
    Draconiuos wrote: »
    Draconiuos wrote: »
    Werewolf costumes! You put it in the disguise slot and gain the appearance of a werewolf, breaks in combat with other players.

    Nope should be like other costumes and not break on combat. It is the reason why some people using certain costumes to hide what kind of gear they are using. This could sow chaos on the battlefield as people waste their Fight Guild attacks on a non-werewolf in disguise and then the real ones transform in front of him. so, much fun could be had.
    This is a rp only item as stated by the OP, yours is the reason I made the decision to have it broken in combat. I'd even consider making it the ring of hircine, you wear it in your ring slot and it gives werewolves only the appearance of being in werewolf form.

    Yes, but how is a Heavy Armor and Two hand weapon player wearing a costume to look like a caster, different than a non-werewolf player making himself look like a werewolf? They both can be used to gain an advantage in combat for yourself or your friends. I see no difference between the two.
    You aren't a werewolf, you haven't gone through the quest line and you haven't been bit, why should you gain the benefit of being a bad@ss monster without having the weaknesses? Sure you don't gain the benefit either, but that's because you aren't a werewolf. Also, I've never seen a werewolf use spells, or weapons, which if you were a non werewolf wearing a disguise you would be doing, right? So we have to create all new animations for non werewolves in werewolf form fighting? That seems like an awful lot of work for people who want to be werewolves without being werewolves, when they could just be werewolves and get the skill line. Then you get Hircine's ring through some future werewolf quest that lets you remain in werewolf form longer, gives you an increase to stamina and health and let's you give your self the appearance of a werewolf for say, 1 hour, maybe give it a cooldown?

    The costume gives you no benefit at all, you aren't a werewolf and get no benefits at all expect the look. As it stand right now not even werewolves really get to walk around looking like a werewolf unless they are fighting. Also, as you point out if someone starts using non-werewolf abilities they would give themselves away, just like if someone that looks like a caster jumps into your face and starts beating you down. As a player that has had max Werewolf skill line for most of the life of this game I can careless if someone gets the look. It is a costume just like the armor costumes you can get in already even if you don't have the Motifs for them researched. Why does it matter who can look like a werewolf or not? Also, why shouldn't they make new animations for a costume we are going to have to pay real money for?
Sign In or Register to comment.